(svn r19335) -Codechange: StationRect::BeforeAddTile() returns a CommandCost.

This commit is contained in:
alberth 2010-03-06 12:15:03 +00:00
parent 993c9e6f62
commit d4b748e27e
2 changed files with 13 additions and 7 deletions

View File

@ -13,6 +13,7 @@
#define BASE_STATION_BASE_H
#include "core/pool_type.hpp"
#include "command_type.h"
#include "viewport_type.h"
#include "station_map.h"
@ -39,7 +40,7 @@ struct StationRect : public Rect {
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(BaseStation *st, TileIndex tile);
bool AfterRemoveRect(BaseStation *st, TileIndex tile, int w, int h);

View File

@ -366,7 +366,7 @@ bool StationRect::IsEmpty() const
return this->left == 0 || this->left > this->right || this->top > this->bottom;
}
bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
CommandCost StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
{
int x = TileX(tile);
int y = TileY(tile);
@ -386,8 +386,7 @@ bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
int h = new_rect.bottom - new_rect.top + 1;
if (mode != ADD_FORCE && (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread)) {
assert(mode != ADD_TRY);
_error_message = STR_ERROR_STATION_TOO_SPREAD_OUT;
return false;
return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT);
}
/* spread-out ok, return true */
@ -398,13 +397,19 @@ bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
} else {
; // new point is inside the rect, we don't need to do anything
}
return true;
return CommandCost();
}
bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode)
{
return (mode == ADD_FORCE || (w <= _settings_game.station.station_spread && h <= _settings_game.station.station_spread)) && // important when the old rect is completely inside the new rect, resp. the old one was empty
this->BeforeAddTile(tile, mode) && this->BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
if (mode == ADD_FORCE || (w <= _settings_game.station.station_spread && h <= _settings_game.station.station_spread)) {
/* Important when the old rect is completely inside the new rect, resp. the old one was empty. */
CommandCost ret = this->BeforeAddTile(tile, mode);
if (ret.Succeeded()) ret = this->BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
if (ret.Succeeded()) return true;
ret.SetGlobalErrorMessage();
}
return false;
}
/**