(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)

This commit is contained in:
rubidium 2014-10-15 18:31:37 +00:00
parent 155114aa98
commit d534c80e94
16 changed files with 26 additions and 26 deletions

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@ -159,7 +159,7 @@ static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32 brightnes
__m128i briAB = _mm_cvtsi32_si128(brightness); __m128i briAB = _mm_cvtsi32_si128(brightness);
briAB = _mm_shuffle_epi8(briAB, BRIGHTNESS_LOW_CONTROL_MASK); // DEFAULT_BRIGHTNESS in 0, 0x00 in 2. briAB = _mm_shuffle_epi8(briAB, BRIGHTNESS_LOW_CONTROL_MASK); // DEFAULT_BRIGHTNESS in 0, 0x00 in 2.
colAB = _mm_mullo_epi16(colAB, briAB); colAB = _mm_mullo_epi16(colAB, briAB);
__m128i colAB_ob = _mm_srli_epi16(colAB, 8+7); __m128i colAB_ob = _mm_srli_epi16(colAB, 8 + 7);
colAB = _mm_srli_epi16(colAB, 7); colAB = _mm_srli_epi16(colAB, 7);
/* Sum overbright. /* Sum overbright.

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@ -196,7 +196,7 @@ bool SpriteFontCache::GetDrawGlyphShadow()
return false; return false;
} }
/*static */ FontCache *FontCache::caches[FS_END] = { new SpriteFontCache(FS_NORMAL), new SpriteFontCache(FS_SMALL), new SpriteFontCache(FS_LARGE), new SpriteFontCache(FS_MONO) }; /* static */ FontCache *FontCache::caches[FS_END] = { new SpriteFontCache(FS_NORMAL), new SpriteFontCache(FS_SMALL), new SpriteFontCache(FS_LARGE), new SpriteFontCache(FS_MONO) };
#ifdef WITH_FREETYPE #ifdef WITH_FREETYPE
#include <ft2build.h> #include <ft2build.h>

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@ -311,7 +311,7 @@ void MultiCommodityFlow::CleanupPaths(NodeID source_id, PathVector &paths)
* @param path End of the path the flow should be pushed on. * @param path End of the path the flow should be pushed on.
* @param accuracy Accuracy of the calculation. * @param accuracy Accuracy of the calculation.
* @param max_saturation If < UINT_MAX only push flow up to the given * @param max_saturation If < UINT_MAX only push flow up to the given
* saturation, otherwise the path can be "overloaded". * saturation, otherwise the path can be "overloaded".
*/ */
uint MultiCommodityFlow::PushFlow(Edge &edge, Path *path, uint accuracy, uint MultiCommodityFlow::PushFlow(Edge &edge, Path *path, uint accuracy,
uint max_saturation) uint max_saturation)

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@ -101,4 +101,4 @@ protected:
void RefreshLinks(const Order *cur, const Order *next, uint8 flags, uint num_hops = 0); void RefreshLinks(const Order *cur, const Order *next, uint8 flags, uint num_hops = 0);
}; };
#endif // REFRESH_H #endif /* REFRESH_H */

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@ -210,7 +210,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
* when that's the case handle it appropriately. * when that's the case handle it appropriately.
* @return true when everything went okay. * @return true when everything went okay.
*/ */
/*static */ bool ClientNetworkGameSocketHandler::Receive() /* static */ bool ClientNetworkGameSocketHandler::Receive()
{ {
if (my_client->CanSendReceive()) { if (my_client->CanSendReceive()) {
NetworkRecvStatus res = my_client->ReceivePackets(); NetworkRecvStatus res = my_client->ReceivePackets();
@ -225,7 +225,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
} }
/** Send the packets of this socket handler. */ /** Send the packets of this socket handler. */
/*static */ void ClientNetworkGameSocketHandler::Send() /* static */ void ClientNetworkGameSocketHandler::Send()
{ {
my_client->SendPackets(); my_client->SendPackets();
my_client->CheckConnection(); my_client->CheckConnection();

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@ -2122,7 +2122,7 @@ bool AfterLoadGame()
/* Delete small ufos heading for non-existing vehicles */ /* Delete small ufos heading for non-existing vehicles */
Vehicle *v; Vehicle *v;
FOR_ALL_DISASTERVEHICLES(v) { FOR_ALL_DISASTERVEHICLES(v) {
if (v->subtype == 2/*ST_SMALL_UFO*/ && v->current_order.GetDestination() != 0) { if (v->subtype == 2 /* ST_SMALL_UFO */ && v->current_order.GetDestination() != 0) {
const Vehicle *u = Vehicle::GetIfValid(v->dest_tile); const Vehicle *u = Vehicle::GetIfValid(v->dest_tile);
if (u == NULL || u->type != VEH_ROAD || !RoadVehicle::From(u)->IsFrontEngine()) { if (u == NULL || u->type != VEH_ROAD || !RoadVehicle::From(u)->IsFrontEngine()) {
delete v; delete v;

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@ -259,10 +259,10 @@ char *ScriptEventAdminPort::ReadValue(HSQUIRRELVM vm, char *p)
sq_newarray(vm, 0); sq_newarray(vm, 0);
/* Empty array? */ /* Empty array? */
char *p2 = p+1; char *p2 = p + 1;
SKIP_EMPTY(p2); SKIP_EMPTY(p2);
if (*p2 == ']') { if (*p2 == ']') {
p = p2+1; p = p2 + 1;
break; break;
} }

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@ -230,7 +230,7 @@ template<bool Tfrom, bool Tvia>
return ::Station::Get(station_id)->town->index; return ::Station::Get(station_id)->town->index;
} }
/*static */ bool ScriptStation::IsAirportClosed(StationID station_id) /* static */ bool ScriptStation::IsAirportClosed(StationID station_id)
{ {
EnforcePrecondition(false, IsValidStation(station_id)); EnforcePrecondition(false, IsValidStation(station_id));
EnforcePrecondition(false, HasStationType(station_id, STATION_AIRPORT)); EnforcePrecondition(false, HasStationType(station_id, STATION_AIRPORT));
@ -238,7 +238,7 @@ template<bool Tfrom, bool Tvia>
return (::Station::Get(station_id)->airport.flags & AIRPORT_CLOSED_block) != 0; return (::Station::Get(station_id)->airport.flags & AIRPORT_CLOSED_block) != 0;
} }
/*static */ bool ScriptStation::OpenCloseAirport(StationID station_id) /* static */ bool ScriptStation::OpenCloseAirport(StationID station_id)
{ {
EnforcePrecondition(false, IsValidStation(station_id)); EnforcePrecondition(false, IsValidStation(station_id));
EnforcePrecondition(false, HasStationType(station_id, STATION_AIRPORT)); EnforcePrecondition(false, HasStationType(station_id, STATION_AIRPORT));

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@ -41,7 +41,7 @@ ScriptStationList_Cargo::ScriptStationList_Cargo(ScriptStationList_Cargo::CargoM
ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo, ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo,
StationID other_station) StationID other_station)
{ {
switch(mode) { switch (mode) {
case CM_WAITING: case CM_WAITING:
ScriptStationList_CargoWaiting(selector, station_id, cargo, other_station).SwapList(this); ScriptStationList_CargoWaiting(selector, station_id, cargo, other_station).SwapList(this);
break; break;
@ -57,7 +57,7 @@ ScriptStationList_CargoWaiting::ScriptStationList_CargoWaiting(
ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo, ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo,
StationID other_station) StationID other_station)
{ {
switch(selector) { switch (selector) {
case CS_BY_FROM: case CS_BY_FROM:
ScriptStationList_CargoWaitingByFrom(station_id, cargo).SwapList(this); ScriptStationList_CargoWaitingByFrom(station_id, cargo).SwapList(this);
break; break;
@ -79,7 +79,7 @@ ScriptStationList_CargoPlanned::ScriptStationList_CargoPlanned(
ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo, ScriptStationList_Cargo::CargoSelector selector, StationID station_id, CargoID cargo,
StationID other_station) StationID other_station)
{ {
switch(selector) { switch (selector) {
case CS_BY_FROM: case CS_BY_FROM:
ScriptStationList_CargoPlannedByFrom(station_id, cargo).SwapList(this); ScriptStationList_CargoPlannedByFrom(station_id, cargo).SwapList(this);
break; break;

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@ -568,10 +568,10 @@ public:
if (widget != WID_SB_SEL_PAGE && widget != WID_SB_PAGE_PANEL) return; if (widget != WID_SB_SEL_PAGE && widget != WID_SB_PAGE_PANEL) return;
Dimension d; Dimension d;
d.height= FONT_HEIGHT_NORMAL; d.height = FONT_HEIGHT_NORMAL;
d.width = 0; d.width = 0;
switch(widget) { switch (widget) {
case WID_SB_SEL_PAGE: { case WID_SB_SEL_PAGE: {
/* Get max title width. */ /* Get max title width. */

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@ -644,7 +644,7 @@ public:
size_t idx = s - string_base; size_t idx = s - string_base;
WChar c = Utf8Consume(&s); WChar c = Utf8Consume(&s);
if (c < 0x10000) { if (c < 0x10000) {
*this->utf16_str.Append() = (UChar)c; *this->utf16_str.Append() = (UChar)c;
} else { } else {
/* Make a surrogate pair. */ /* Make a surrogate pair. */

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@ -999,10 +999,10 @@ static const SpriteID SPR_CNST1_TOWNHOUSE_06_V1 = 1444;
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445; static const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445;
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446; // 1st variation static const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446; // 1st variation
static const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447; static const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447;
static const SpriteID SPR_GRND_STADIUM_N = 1479; //stadium ground at north static const SpriteID SPR_GRND_STADIUM_N = 1479; // stadium ground at north
static const SpriteID SPR_GRND_STADIUM_E = 1480; //stadium ground at east static const SpriteID SPR_GRND_STADIUM_E = 1480; // stadium ground at east
static const SpriteID SPR_GRND_STADIUM_W = 1481; //stadium ground at west static const SpriteID SPR_GRND_STADIUM_W = 1481; // stadium ground at west
static const SpriteID SPR_GRND_STADIUM_S = 1482; //stadium ground at south static const SpriteID SPR_GRND_STADIUM_S = 1482; // stadium ground at south
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501; // used as ground, but is stage1 static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501; // used as ground, but is stage1
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502; // pipes extensions for previous static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502; // pipes extensions for previous
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503; // Ground of cnst stage 2 static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503; // Ground of cnst stage 2

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@ -171,7 +171,7 @@ Money HouseSpec::GetRemovalCost() const
return (_price[PR_CLEAR_HOUSE] * this->removal_cost) >> 8; return (_price[PR_CLEAR_HOUSE] * this->removal_cost) >> 8;
} }
// Local /* Local */
static int _grow_town_result; static int _grow_town_result;
/* Describe the possible states */ /* Describe the possible states */

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@ -1439,7 +1439,7 @@ void Train::UpdateDeltaXY(Direction direction)
if (!IsDiagonalDirection(direction)) { if (!IsDiagonalDirection(direction)) {
static const int _sign_table[] = static const int _sign_table[] =
{ {
// x, y /* x, y */
-1, -1, // DIR_N -1, -1, // DIR_N
-1, 1, // DIR_E -1, 1, // DIR_E
1, 1, // DIR_S 1, 1, // DIR_S

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@ -250,8 +250,8 @@ void InitializeWindowViewport(Window *w, int x, int y,
vp->overlay = NULL; vp->overlay = NULL;
w->viewport = vp; w->viewport = vp;
vp->virtual_left = 0;//pt.x; vp->virtual_left = 0; // pt.x;
vp->virtual_top = 0;//pt.y; vp->virtual_top = 0; // pt.y;
} }
static Point _vp_move_offs; static Point _vp_move_offs;

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@ -34,4 +34,4 @@ enum QueryEditSignWidgets {
WID_QES_NEXT, ///< Next button. WID_QES_NEXT, ///< Next button.
}; };
#endif /* */ #endif /* SIGN_WIDGET_H */