(svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge

This commit is contained in:
tron 2006-03-16 13:35:35 +00:00
parent 35fa516ecb
commit d6134455a5
1 changed files with 1 additions and 1 deletions

View File

@ -1298,7 +1298,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl
if (new_player != OWNER_SPECTATOR) {
SetTileOwner(tile, new_player);
} else {
if ((_m[tile].m5 & 0xC0) == 0xC0) {
if ((_m[tile].m5 & 0xE0) == 0xE0) {
// the stuff BELOW the middle part is owned by the deleted player.
if (!(_m[tile].m5 & (1 << 4 | 1 << 3))) {
// convert railway into grass.