(svn r4132) - Missed 3 CargoID's

This commit is contained in:
Darkvater 2006-03-26 22:56:58 +00:00
parent 2c27f45cdc
commit d7b34a1d4c
2 changed files with 3 additions and 3 deletions

View File

@ -2327,7 +2327,7 @@ static void AiStateBuildRailVeh(Player *p)
TileIndex tile;
EngineID veh;
int i;
int cargo;
CargoID cargo;
int32 cost;
Vehicle *v;
uint loco_id;

View File

@ -397,7 +397,7 @@ int GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction
{
const SpriteGroup *group;
const RealSpriteGroup *rsg;
byte cargo = GC_PURCHASE;
CargoID cargo = GC_PURCHASE;
byte loaded = 0;
bool in_motion = 0;
int totalsets, spriteset;
@ -487,7 +487,7 @@ bool UsesWagonOverride(const Vehicle* v)
uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v)
{
const SpriteGroup *group;
byte cargo = GC_DEFAULT;
CargoID cargo = GC_DEFAULT;
if (v != NULL)
cargo = _global_cargo_id[_opt.landscape][v->cargo_type];