mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them.
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@ -436,11 +436,7 @@ Company *DoStartupNewCompany(bool is_ai)
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c->inaugurated_year = _cur_year;
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RandomCompanyManagerFaceBits(c->face, (GenderEthnicity)Random(), false); // create a random company manager face
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/* Settings for non-ai companies are copied from the client settings later. */
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if (is_ai) {
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c->settings.engine_renew_money = 100000;
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c->settings.engine_renew_months = 6;
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}
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SetDefaultCompanySettings(c->index);
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GeneratePresidentName(c);
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@ -7,7 +7,6 @@
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#include "heightmap.h"
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#include "gui.h"
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#include "variables.h"
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#include "settings_func.h"
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#include "debug.h"
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#include "genworld.h"
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#include "network/network.h"
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@ -27,6 +26,7 @@
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#include "querystring_gui.h"
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#include "town.h"
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#include "thread.h"
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#include "settings_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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@ -1507,6 +1507,19 @@ void SetCompanySetting(uint index, int32 value)
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}
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}
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/**
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* Set the company settings for a new company to their default values.
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*/
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void SetDefaultCompanySettings(CompanyID cid)
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{
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Company *c = Company::Get(cid);
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const SettingDesc *sd;
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for (sd = _company_settings; sd->save.cmd != SL_END; sd++) {
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void *var = GetVariableAddress(&c->settings, &sd->save);
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Write_ValidateSetting(var, sd, (int32)sd->desc.def);
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}
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}
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/**
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* Sync all company settings in a multiplayer game.
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*/
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@ -27,5 +27,6 @@ void DeleteGRFPresetFromConfig(const char *config_name);
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uint GetCompanySettingIndex(const char *name);
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void SyncCompanySettings();
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void SetDefaultCompanySettings(CompanyID cid);
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#endif /* SETTINGS_FUNC_H */
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