Codechange: Reduced indentation in SaveLoadWindow::OnClick

This commit is contained in:
Juriy Petrochenkov 2019-08-14 13:13:11 +03:00 committed by Charles Pigott
parent f0aea2d246
commit d986f01d07
1 changed files with 50 additions and 49 deletions

View File

@ -605,24 +605,24 @@ public:
this->InvalidateData(SLIWD_RESCAN_FILES); this->InvalidateData(SLIWD_RESCAN_FILES);
break; break;
case WID_SL_LOAD_BUTTON: case WID_SL_LOAD_BUTTON: {
if (this->selected != nullptr && !_load_check_data.HasErrors()) { if (this->selected == nullptr || _load_check_data.HasErrors()) break;
const char *name = FiosBrowseTo(this->selected);
_file_to_saveload.SetMode(this->selected->type);
_file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(this->selected->title);
if (this->abstract_filetype == FT_HEIGHTMAP) { const char *name = FiosBrowseTo(this->selected);
delete this; _file_to_saveload.SetMode(this->selected->type);
ShowHeightmapLoad(); _file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(this->selected->title);
} else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) { if (this->abstract_filetype == FT_HEIGHTMAP) {
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME; delete this;
ClearErrorMessages(); ShowHeightmapLoad();
delete this; } else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
} _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
ClearErrorMessages();
delete this;
} }
break; break;
}
case WID_SL_NEWGRF_INFO: case WID_SL_NEWGRF_INFO:
if (_load_check_data.HasNewGrfs()) { if (_load_check_data.HasNewGrfs()) {
@ -651,43 +651,44 @@ public:
const FiosItem *file = this->fios_items.Get(y); const FiosItem *file = this->fios_items.Get(y);
const char *name = FiosBrowseTo(file); const char *name = FiosBrowseTo(file);
if (name != nullptr) { if (name == nullptr) {
if (click_count == 1) {
if (this->selected != file) {
this->selected = file;
_load_check_data.Clear();
if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
/* Other detailed file types cannot be checked before. */
SaveOrLoad(name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
}
this->InvalidateData(SLIWD_SELECTION_CHANGES);
}
if (this->fop == SLO_SAVE) {
/* Copy clicked name to editbox */
this->filename_editbox.text.Assign(file->title);
this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
}
} else if (!_load_check_data.HasErrors()) {
this->selected = file;
if (this->fop == SLO_LOAD) {
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
} else {
assert(this->abstract_filetype == FT_HEIGHTMAP);
_file_to_saveload.SetMode(file->type);
_file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(file->title);
delete this;
ShowHeightmapLoad();
}
}
}
} else {
/* Changed directory, need refresh. */ /* Changed directory, need refresh. */
this->InvalidateData(SLIWD_RESCAN_FILES); this->InvalidateData(SLIWD_RESCAN_FILES);
break;
}
if (click_count == 1) {
if (this->selected != file) {
this->selected = file;
_load_check_data.Clear();
if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
/* Other detailed file types cannot be checked before. */
SaveOrLoad(name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
}
this->InvalidateData(SLIWD_SELECTION_CHANGES);
}
if (this->fop == SLO_SAVE) {
/* Copy clicked name to editbox */
this->filename_editbox.text.Assign(file->title);
this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
}
} else if (!_load_check_data.HasErrors()) {
this->selected = file;
if (this->fop == SLO_LOAD) {
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
} else {
assert(this->abstract_filetype == FT_HEIGHTMAP);
_file_to_saveload.SetMode(file->type);
_file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(file->title);
delete this;
ShowHeightmapLoad();
}
}
} }
break; break;
} }