(svn r26017) -Change: allow the fallback and ICU layouter to exist in unison

-Fix [FS#5711]: crash when the ICU layouter thinks a font is corrupted
This commit is contained in:
rubidium 2013-11-16 20:57:54 +00:00
parent 6449e96f1a
commit ddc0026712
2 changed files with 234 additions and 121 deletions

View File

@ -13,6 +13,7 @@
#include "gfx_layout.h"
#include "string_func.h"
#include "strings_func.h"
#include "debug.h"
#include "table/control_codes.h"
@ -110,7 +111,7 @@ le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &poin
return FALSE;
}
size_t Layouter::AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
static size_t AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
{
/* Transform from UTF-32 to internal ICU format of UTF-16. */
int32 length = 0;
@ -119,7 +120,63 @@ size_t Layouter::AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
return length;
}
ParagraphLayout *Layouter::GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
/**
* Wrapper for doing layouts with ICU.
*/
class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
ParagraphLayout *p; ///< The actual ICU paragraph layout.
public:
/** Helper for GetLayouter, to get the right type. */
typedef UChar CharType;
/** Helper for GetLayouter, to get whether the layouter supports RTL. */
static const bool SUPPORTS_RTL = true;
/** Visual run contains data about the bit of text with the same font. */
class ICUVisualRun : public ParagraphLayouter::VisualRun {
const ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
public:
ICUVisualRun(const ParagraphLayout::VisualRun *vr) : vr(vr) { }
const Font *getFont() const { return (const Font*)vr->getFont(); }
int getGlyphCount() const { return vr->getGlyphCount(); }
const GlyphID *getGlyphs() const { return vr->getGlyphs(); }
const float *getPositions() const { return vr->getPositions(); }
int getLeading() const { return vr->getLeading(); }
const int *getGlyphToCharMap() const { return vr->getGlyphToCharMap(); }
};
/** A single line worth of VisualRuns. */
class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
ParagraphLayout::Line *l; ///< The actual ICU line.
public:
ICULine(ParagraphLayout::Line *l) : l(l)
{
for (int i = 0; i < l->countRuns(); i++) {
*this->Append() = new ICUVisualRun(l->getVisualRun(i));
}
}
~ICULine() { delete l; }
int getLeading() const { return l->getLeading(); }
int getWidth() const { return l->getWidth(); }
int countRuns() const { return l->countRuns(); }
const ParagraphLayouter::VisualRun *getVisualRun(int run) const { return *this->Get(run); }
};
ICUParagraphLayout(ParagraphLayout *p) : p(p) { }
~ICUParagraphLayout() { delete p; }
void reflow() { p->reflow(); }
ParagraphLayouter::Line *nextLine(int max_width)
{
ParagraphLayout::Line *l = p->nextLine(max_width);
return l == NULL ? NULL : new ICULine(l);
}
};
static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
{
int32 length = buff_end - buff;
@ -139,12 +196,79 @@ ParagraphLayout *Layouter::GetParagraphLayout(UChar *buff, UChar *buff_end, Font
LEErrorCode status = LE_NO_ERROR;
/* ParagraphLayout does not copy "buff", so it must stay valid.
* "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
return new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
ParagraphLayout *p = new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
if (status != LE_NO_ERROR) {
delete p;
return NULL;
}
return new ICUParagraphLayout(p);
}
#else /* WITH_ICU */
#endif /* WITH_ICU */
/*** Paragraph layout ***/
/**
* Class handling the splitting of a paragraph of text into lines and
* visual runs.
*
* One constructs this class with the text that needs to be split into
* lines. Then nextLine is called with the maximum width until NULL is
* returned. Each nextLine call creates VisualRuns which contain the
* length of text that are to be drawn with the same font. In other
* words, the result of this class is a list of sub strings with their
* font. The sub strings are then already fully laid out, and only
* need actual drawing.
*
* The positions in a visual run are sequential pairs of X,Y of the
* begin of each of the glyphs plus an extra pair to mark the end.
*
* @note This variant does not handle left-to-right properly. This
* is supported in the one ParagraphLayout coming from ICU.
*/
class FallbackParagraphLayout : public ParagraphLayouter {
public:
/** Helper for GetLayouter, to get the right type. */
typedef WChar CharType;
/** Helper for GetLayouter, to get whether the layouter supports RTL. */
static const bool SUPPORTS_RTL = false;
/** Visual run contains data about the bit of text with the same font. */
class FallbackVisualRun : public ParagraphLayouter::VisualRun {
Font *font; ///< The font used to layout these.
GlyphID *glyphs; ///< The glyphs we're drawing.
float *positions; ///< The positions of the glyphs.
int *glyph_to_char; ///< The char index of the glyphs.
int glyph_count; ///< The number of glyphs.
public:
FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
~FallbackVisualRun();
const Font *getFont() const;
int getGlyphCount() const;
const GlyphID *getGlyphs() const;
const float *getPositions() const;
int getLeading() const;
const int *getGlyphToCharMap() const;
};
/** A single line worth of VisualRuns. */
class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4>, public ParagraphLayouter::Line {
public:
int getLeading() const;
int getWidth() const;
int countRuns() const;
const ParagraphLayouter::VisualRun *getVisualRun(int run) const;
};
const WChar *buffer_begin; ///< Begin of the buffer.
const WChar *buffer; ///< The current location in the buffer.
FontMap &runs; ///< The fonts we have to use for this paragraph.
FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
void reflow();
const ParagraphLayouter::Line *nextLine(int max_width);
};
/**
* Create the visual run.
@ -261,7 +385,7 @@ int FallbackParagraphLayout::FallbackLine::getWidth() const
* Since there is no left-to-right support, taking this value of
* the last run gives us the end of the line and thus the width.
*/
const FallbackVisualRun *run = this->getVisualRun(this->countRuns() - 1);
const ParagraphLayouter::VisualRun *run = this->getVisualRun(this->countRuns() - 1);
return (int)run->getPositions()[run->getGlyphCount() * 2];
}
@ -409,7 +533,7 @@ const ParagraphLayouter::Line *FallbackParagraphLayout::nextLine(int max_width)
* @param c The character to add.
* @return The number of buffer spaces that were used.
*/
size_t Layouter::AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
static size_t AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
{
*buff = c;
return 1;
@ -422,11 +546,74 @@ size_t Layouter::AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
* @param fontMapping THe mapping of the fonts.
* @return The ParagraphLayout instance.
*/
ParagraphLayouter *Layouter::GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
static FallbackParagraphLayout *GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
{
return new FallbackParagraphLayout(buff, buff_end - buff, fontMapping);
}
#endif /* !WITH_ICU */
/**
* Helper for getting a ParagraphLayouter of the given type.
*
* @note In case no ParagraphLayouter could be constructed, line.layout will be NULL.
* @param line The cache item to store our layouter in.
* @param str The string to create a layouter for.
* @param state The state of the font and color.
* @tparam T The type of layouter we want.
*/
template <typename T>
static inline void GetLayouter(Layouter::LineCacheItem &line, const char *str, FontState state)
{
if (line.buffer != NULL) free(line.buffer);
typename T::CharType *buff_begin = MallocT<typename T::CharType>(DRAW_STRING_BUFFER);
const typename T::CharType *buffer_last = buff_begin + DRAW_STRING_BUFFER;
typename T::CharType *buff = buff_begin;
FontMap &fontMapping = line.runs;
Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
line.buffer = buff_begin;
/*
* Go through the whole string while adding Font instances to the font map
* whenever the font changes, and convert the wide characters into a format
* usable by ParagraphLayout.
*/
for (; buff < buffer_last;) {
WChar c = Utf8Consume(const_cast<const char **>(&str));
if (c == '\0' || c == '\n') {
break;
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
state.SetColour((TextColour)(c - SCC_BLUE));
} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
state.SetPreviousColour();
} else if (c == SCC_TINYFONT) {
state.SetFontSize(FS_SMALL);
} else if (c == SCC_BIGFONT) {
state.SetFontSize(FS_LARGE);
} else {
/* Filter out text direction characters that shouldn't be drawn, and
* will not be handled in the fallback non ICU case because they are
* mostly needed for RTL languages which need more ICU support. */
if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
buff += AppendToBuffer(buff, buffer_last, c);
continue;
}
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
f = Layouter::GetFont(state.fontsize, state.cur_colour);
}
/* Better safe than sorry. */
*buff = '\0';
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
line.state_after = state;
}
/**
* Create a new layouter.
@ -457,54 +644,19 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
line.layout->reflow();
} else {
/* Line is new, layout it */
const CharType *buffer_last = lastof(line.buffer);
CharType *buff_begin = line.buffer;
CharType *buff = buff_begin;
FontMap &fontMapping = line.runs;
Font *f = GetFont(state.fontsize, state.cur_colour);
/*
* Go through the whole string while adding Font instances to the font map
* whenever the font changes, and convert the wide characters into a format
* usable by ParagraphLayout.
*/
for (; buff < buffer_last;) {
c = Utf8Consume(const_cast<const char **>(&str));
if (c == '\0' || c == '\n') {
break;
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
state.SetColour((TextColour)(c - SCC_BLUE));
} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
state.SetPreviousColour();
} else if (c == SCC_TINYFONT) {
state.SetFontSize(FS_SMALL);
} else if (c == SCC_BIGFONT) {
state.SetFontSize(FS_LARGE);
} else {
#ifndef WITH_ICU
/* Filter out text direction characters that shouldn't be drawn, and
* will not be handled in the fallback non ICU case because they are
* mostly needed for RTL languages which need more ICU support. */
if (IsTextDirectionChar(c)) continue;
#ifdef WITH_ICU
GetLayouter<ICUParagraphLayout>(line, str, state);
if (line.layout == NULL) {
static bool warned = false;
if (!warned) {
DEBUG(misc, 0, "ICU layouter bailed on the font. Falling back to the fallback layouter");
warned = true;
}
GetLayouter<FallbackParagraphLayout>(line, str, state);
}
#else
GetLayouter<FallbackParagraphLayout>(line, str, state);
#endif
buff += AppendToBuffer(buff, buffer_last, c);
continue;
}
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
f = GetFont(state.fontsize, state.cur_colour);
}
/* Better safe than sorry. */
*buff = '\0';
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
line.state_after = state;
}
/* Copy all lines into a local cache so we can reuse them later on more easily. */

View File

@ -24,11 +24,7 @@
#define ICU_FONTINSTANCE : public LEFontInstance
#else /* WITH_ICU */
#define ICU_FONTINSTANCE
#define FallbackParagraphLayout ParagraphLayout
#define FallbackVisualRun VisualRun
#define FallbackLine Line
#endif /* WITH_ICU */
#define ParagraphLayouter ParagraphLayout
/**
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
@ -101,66 +97,38 @@ public:
/** Mapping from index to font. */
typedef SmallMap<int, Font *> FontMap;
#ifndef WITH_ICU
/**
* Class handling the splitting of a paragraph of text into lines and
* visual runs.
*
* One constructs this class with the text that needs to be split into
* lines. Then nextLine is called with the maximum width until NULL is
* returned. Each nextLine call creates VisualRuns which contain the
* length of text that are to be drawn with the same font. In other
* words, the result of this class is a list of sub strings with their
* font. The sub strings are then already fully laid out, and only
* need actual drawing.
*
* The positions in a visual run are sequential pairs of X,Y of the
* begin of each of the glyphs plus an extra pair to mark the end.
*
* @note This variant does not handle left-to-right properly. This
* is supported in the one ParagraphLayout coming from ICU.
* @note Does not conform to function naming style as it provides a
* fallback for the ICU class.
* Interface to glue fallback and normal layouter into one.
*/
class FallbackParagraphLayout {
class ParagraphLayouter {
public:
/** Visual run contains data about the bit of text with the same font. */
class FallbackVisualRun {
Font *font; ///< The font used to layout these.
GlyphID *glyphs; ///< The glyphs we're drawing.
float *positions; ///< The positions of the glyphs.
int *glyph_to_char; ///< The char index of the glyphs.
int glyph_count; ///< The number of glyphs.
virtual ~ParagraphLayouter() {}
/** Visual run contains data about the bit of text with the same font. */
class VisualRun {
public:
FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
~FallbackVisualRun();
const Font *getFont() const;
int getGlyphCount() const;
const GlyphID *getGlyphs() const;
const float *getPositions() const;
int getLeading() const;
const int *getGlyphToCharMap() const;
virtual ~VisualRun() {}
virtual const Font *getFont() const = 0;
virtual int getGlyphCount() const = 0;
virtual const GlyphID *getGlyphs() const = 0;
virtual const float *getPositions() const = 0;
virtual int getLeading() const = 0;
virtual const int *getGlyphToCharMap() const = 0;
};
/** A single line worth of VisualRuns. */
class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4> {
class Line {
public:
int getLeading() const;
int getWidth() const;
int countRuns() const;
const FallbackVisualRun *getVisualRun(int run) const;
virtual ~Line() {}
virtual int getLeading() const = 0;
virtual int getWidth() const = 0;
virtual int countRuns() const = 0;
virtual const VisualRun *getVisualRun(int run) const = 0;
};
const WChar *buffer_begin; ///< Begin of the buffer.
const WChar *buffer; ///< The current location in the buffer.
FontMap &runs; ///< The fonts we have to use for this paragraph.
FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
void reflow();
const Line *nextLine(int max_width);
virtual void reflow() = 0;
virtual const Line *nextLine(int max_width) = 0;
};
#endif /* !WITH_ICU */
/**
* The layouter performs all the layout work.
@ -168,17 +136,8 @@ public:
* It also accounts for the memory allocations and frees.
*/
class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4> {
#ifdef WITH_ICU
typedef UChar CharType; ///< The type of character used within the layouter.
#else /* WITH_ICU */
typedef WChar CharType; ///< The type of character used within the layouter.
#endif /* WITH_ICU */
const char *string; ///< Pointer to the original string.
size_t AppendToBuffer(CharType *buff, const CharType *buffer_last, WChar c);
ParagraphLayouter *GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping);
/** Key into the linecache */
struct LineCacheKey {
FontState state_before; ///< Font state at the beginning of the line.
@ -193,18 +152,20 @@ class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4
return this->str < other.str;
}
};
public:
/** Item in the linecache */
struct LineCacheItem {
/* Stuff that cannot be freed until the ParagraphLayout is freed */
CharType buffer[DRAW_STRING_BUFFER]; ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
FontMap runs; ///< Accessed by our ParagraphLayout::nextLine.
void *buffer; ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
FontMap runs; ///< Accessed by our ParagraphLayout::nextLine.
FontState state_after; ///< Font state after the line.
ParagraphLayouter *layout; ///< Layout of the line.
LineCacheItem() : layout(NULL) {}
~LineCacheItem() { delete layout; }
LineCacheItem() : buffer(NULL), layout(NULL) {}
~LineCacheItem() { delete layout; free(buffer); }
};
private:
typedef std::map<LineCacheKey, LineCacheItem> LineCache;
static LineCache *linecache;
@ -212,9 +173,9 @@ class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4
typedef SmallMap<TextColour, Font *> FontColourMap;
static FontColourMap fonts[FS_END];
public:
static Font *GetFont(FontSize size, TextColour colour);
public:
Layouter(const char *str, int maxw = INT32_MAX, TextColour colour = TC_FROMSTRING, FontSize fontsize = FS_NORMAL);
Dimension GetBounds();
Point GetCharPosition(const char *ch) const;