(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style

This commit is contained in:
rubidium 2011-12-19 17:48:04 +00:00
parent eaadd215be
commit df16ebd730
42 changed files with 74 additions and 74 deletions

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@ -22,7 +22,7 @@ enum AircraftSubType {
AIR_HELICOPTER = 0, ///< an helicopter
AIR_AIRCRAFT = 2, ///< an airplane
AIR_SHADOW = 4, ///< shadow of the aircraft
AIR_ROTOR = 6 ///< rotor of an helicopter
AIR_ROTOR = 6, ///< rotor of an helicopter
};
/** Aircraft flags. */

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@ -574,7 +574,7 @@ enum AircraftSpeedLimits {
SPEED_LIMIT_APPROACH = 230, ///< Maximum speed of an aircraft on finals
SPEED_LIMIT_BROKEN = 320, ///< Maximum speed of an aircraft that is broken
SPEED_LIMIT_HOLD = 425, ///< Maximum speed of an aircraft that flies the holding pattern
SPEED_LIMIT_NONE = 0xFFFF ///< No environmental speed limit. Speed limit is type dependent
SPEED_LIMIT_NONE = 0xFFFF, ///< No environmental speed limit. Speed limit is type dependent
};
/**

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@ -52,7 +52,7 @@ enum AirportMovingDataFlags {
AMED_BRAKE = 1 << 5, ///< Taxiing at the airport.
AMED_HELI_RAISE = 1 << 6, ///< Helicopter take-off.
AMED_HELI_LOWER = 1 << 7, ///< Helicopter landing.
AMED_HOLD = 1 << 8 ///< Holding pattern movement (above the airport).
AMED_HOLD = 1 << 8, ///< Holding pattern movement (above the airport).
};
/** Movement States on Airports (headings target) */
@ -144,7 +144,7 @@ public:
AIRPLANES = 0x1, ///< Can planes land on this airport type?
HELICOPTERS = 0x2, ///< Can helicopters land on this airport type?
ALL = AIRPLANES | HELICOPTERS, ///< Mask to check for both planes and helicopters.
SHORT_STRIP = 0x4 ///< This airport has a short landing strip, dangerous for fast aircraft.
SHORT_STRIP = 0x4, ///< This airport has a short landing strip, dangerous for fast aircraft.
};
AirportFTAClass(

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@ -194,7 +194,7 @@ enum GraphicsFileType {
GFT_TROPICAL, ///< Landscape replacement sprites for tropical
GFT_TOYLAND, ///< Landscape replacement sprites for toyland
GFT_EXTRA, ///< Extra sprites that were not part of the original sprites
MAX_GFT ///< We are looking for this amount of GRFs
MAX_GFT, ///< We are looking for this amount of GRFs
};
/** Blitter type for base graphics sets. */

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@ -47,7 +47,7 @@ enum CargoClass {
CC_REFRIGERATED = 1 << 7, ///< Refrigerated cargo (Food, Fruit)
CC_HAZARDOUS = 1 << 8, ///< Hazardous cargo (Nuclear Fuel, Explosives, etc.)
CC_COVERED = 1 << 9, ///< Covered/Sheltered Freight (Transporation in Box Vans, Silo Wagons, etc.)
CC_SPECIAL = 1 << 15 ///< Special bit used for livery refit tricks instead of normal cargoes.
CC_SPECIAL = 1 << 15, ///< Special bit used for livery refit tricks instead of normal cargoes.
};
static const byte INVALID_CARGO = 0xFF; ///< Constant representing invalid cargo

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@ -24,7 +24,7 @@ enum ClearGround {
CLEAR_ROCKS = 2, ///< 3
CLEAR_FIELDS = 3, ///< 3
CLEAR_SNOW = 4, ///< 0-3
CLEAR_DESERT = 5 ///< 1,3
CLEAR_DESERT = 5, ///< 1,3
};

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@ -293,7 +293,7 @@ enum Commands {
CMD_AUTOFILL_TIMETABLE, ///< autofill the timetable
CMD_SET_TIMETABLE_START, ///< set the date that a timetable should start
CMD_END ///< Must ALWAYS be on the end of this list!! (period)
CMD_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/**

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@ -28,7 +28,7 @@ enum GenderEthnicity {
GE_BF = 1 << ETHNICITY_BLACK | 1 << GENDER_FEMALE, ///< A female of African origin (black)
GE_END,
};
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) ///< See GenderRace as a bitset
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity); ///< See GenderRace as a bitset
/** Bitgroups of the CompanyManagerFace variable */
enum CompanyManagerFaceVariable {
@ -50,9 +50,9 @@ enum CompanyManagerFaceVariable {
CMFV_COLLAR,
CMFV_TIE_EARRING,
CMFV_GLASSES,
CMFV_END
CMFV_END,
};
DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable)
DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable);
/** Information about the valid values of CompanyManagerFace bitgroups as well as the sprites to draw */
struct CompanyManagerFaceBitsInfo {

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@ -60,7 +60,7 @@ enum CompanyRemoveReason {
CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
CRR_BANKRUPT, ///< The company went belly-up.
CRR_END ///< Sentinel for end.
CRR_END, ///< Sentinel for end.
};
#endif /* COMPANY_TYPE_H */

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@ -18,7 +18,7 @@
enum IConsoleModes {
ICONSOLE_FULL, ///< In-game console is closed.
ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
ICONSOLE_CLOSED, ///< In-game console is opened, whole screen.
};
/* Colours of the console messages. */

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@ -68,7 +68,7 @@ enum DirDiff {
DIRDIFF_90RIGHT = 2, ///< Angle of 90 degrees right
DIRDIFF_REVERSE = 4, ///< One direction is the opposit of the other one
DIRDIFF_90LEFT = 6, ///< Angle of 90 degrees left
DIRDIFF_45LEFT = 7 ///< Angle of 45 degrees left
DIRDIFF_45LEFT = 7, ///< Angle of 45 degrees left
};
@ -109,7 +109,7 @@ enum DiagDirDiff {
DIAGDIRDIFF_SAME = 0, ///< Same directions
DIAGDIRDIFF_90RIGHT = 1, ///< 90 degrees right
DIAGDIRDIFF_REVERSE = 2, ///< Reverse directions
DIAGDIRDIFF_90LEFT = 3 ///< 90 degrees left
DIAGDIRDIFF_90LEFT = 3, ///< 90 degrees left
};
/** Allow incrementing of DiagDirDiff variables */

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@ -49,7 +49,7 @@ enum ScoreID {
SCORE_TOTAL = 9, ///< This must always be the last entry
SCORE_END = 10, ///< How many scores are there..
SCORE_MAX = 1000 ///< The max score that can be in the performance history
SCORE_MAX = 1000, ///< The max score that can be in the performance history
/* the scores together of score_info is allowed to be more! */
};
DECLARE_POSTFIX_INCREMENT(ScoreID)

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@ -24,7 +24,7 @@
/** Supported endian types */
enum Endian {
ENDIAN_LITTLE, ///< little endian
ENDIAN_BIG ///< big endian
ENDIAN_BIG, ///< big endian
};
/**

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@ -100,7 +100,7 @@ public:
NEWGRF = 1 << 1, ///< Scan for non-base sets.
AI = 1 << 2, ///< Scan for AIs and its libraries.
SCENARIO = 1 << 3, ///< Scan for scenarios and heightmaps.
ALL = BASESET | NEWGRF | AI | SCENARIO ///< Scan for everything.
ALL = BASESET | NEWGRF | AI | SCENARIO, ///< Scan for everything.
};
/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = NULL);

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@ -20,7 +20,7 @@
/** What is the status of our acceleration? */
enum AccelStatus {
AS_ACCEL, ///< We want to go faster, if possible of course.
AS_BRAKE ///< We want to stop.
AS_BRAKE, ///< We want to stop.
};
/**
@ -50,8 +50,8 @@ struct GroundVehicleCache {
/** Ground vehicle flags. */
enum GroundVehicleFlags {
GVF_GOINGUP_BIT = 0, ///< Vehicle is currently going uphill. (Cached track information for acceleration)
GVF_GOINGDOWN_BIT = 1, ///< Vehicle is currently going downhill. (Cached track information for acceleration)
GVF_GOINGUP_BIT = 0, ///< Vehicle is currently going uphill. (Cached track information for acceleration)
GVF_GOINGDOWN_BIT = 1, ///< Vehicle is currently going downhill. (Cached track information for acceleration)
GVF_SUPPRESS_IMPLICIT_ORDERS = 2, ///< Disable insertion and removal of automatic orders until the vehicle completes the real order.
};

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@ -57,7 +57,7 @@ enum IndustryConstructionType {
ICT_UNKNOWN, ///< in previous game version or without newindustries activated
ICT_NORMAL_GAMEPLAY, ///< either by user or random creation process
ICT_MAP_GENERATION, ///< during random map creation
ICT_SCENARIO_EDITOR ///< while editing a scenario
ICT_SCENARIO_EDITOR, ///< while editing a scenario
};
/** Various industry behaviours mostly to represent original TTD specialities */

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@ -66,7 +66,7 @@ enum PacketAdminType {
enum AdminStatus {
ADMIN_STATUS_INACTIVE, ///< The admin is not connected nor active.
ADMIN_STATUS_ACTIVE, ///< The admin is active.
ADMIN_STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
ADMIN_STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Update types an admin can register a frequency for */
@ -80,7 +80,7 @@ enum AdminUpdateType {
ADMIN_UPDATE_CONSOLE, ///< The admin would like to have console messages.
ADMIN_UPDATE_CMD_NAMES, ///< The admin would like a list of all DoCommand names.
ADMIN_UPDATE_CMD_LOGGING, ///< The admin would like to have DoCommand information.
ADMIN_UPDATE_END ///< Must ALWAYS be on the end of this list!! (period)
ADMIN_UPDATE_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Update frequencies an admin can register. */
@ -101,7 +101,7 @@ enum AdminCompanyRemoveReason {
ADMIN_CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
ADMIN_CRR_BANKRUPT, ///< The company went belly-up.
ADMIN_CRR_END ///< Sentinel for end.
ADMIN_CRR_END, ///< Sentinel for end.
};
/** Main socket handler for admin related connections. */

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@ -44,12 +44,12 @@ enum PacketContentType {
PACKET_CONTENT_SERVER_INFO, ///< Reply of content server with information about content
PACKET_CONTENT_CLIENT_CONTENT, ///< Request a content file given an internal ID
PACKET_CONTENT_SERVER_CONTENT, ///< Reply with the content of the given ID
PACKET_CONTENT_END ///< Must ALWAYS be on the end of this list!! (period)
PACKET_CONTENT_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Unique identifier for the content. */
enum ContentID {
INVALID_CONTENT_ID = UINT32_MAX ///< Sentinel for invalid content.
INVALID_CONTENT_ID = UINT32_MAX, ///< Sentinel for invalid content.
};
/** Container for all important information about a piece of content. */
@ -61,7 +61,7 @@ struct ContentInfo {
AUTOSELECTED, ///< The content has been selected as dependency
ALREADY_HERE, ///< The content is already at the client side
DOES_NOT_EXIST, ///< The content does not exist in the content system
INVALID ///< The content's invalid
INVALID, ///< The content's invalid
};
ContentType type; ///< Type of content

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@ -123,7 +123,7 @@ enum PacketGameType {
PACKET_CLIENT_ERROR, ///< A client reports an error to the server.
PACKET_SERVER_ERROR_QUIT, ///< A server tells that a client has hit an error and did quit.
PACKET_END ///< Must ALWAYS be on the end of this list!! (period)
PACKET_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Packet that wraps a command */

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@ -34,7 +34,7 @@ enum PacketUDPType {
PACKET_UDP_CLIENT_GET_NEWGRFS, ///< Requests the name for a list of GRFs (GRF_ID and MD5)
PACKET_UDP_SERVER_NEWGRFS, ///< Sends the list of NewGRF's requested.
PACKET_UDP_MASTER_SESSION_KEY, ///< Sends a fresh session key to the client
PACKET_UDP_END ///< Must ALWAYS be on the end of this list!! (period)
PACKET_UDP_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** The types of server lists we can get */
@ -43,7 +43,7 @@ enum ServerListType {
SLT_IPv6 = 1, ///< Get the IPv6 addresses
SLT_AUTODETECT, ///< Autodetect the type based on the connection
SLT_END = SLT_AUTODETECT ///< End of 'arrays' marker
SLT_END = SLT_AUTODETECT, ///< End of 'arrays' marker
};
/** Base socket handler for all UDP sockets */

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@ -34,7 +34,7 @@ private:
STATUS_MAP_WAIT, ///< The client is waiting as someone else is downloading the map.
STATUS_MAP, ///< The client is downloading the map.
STATUS_ACTIVE, ///< The client is active within in the game.
STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
};
ServerStatus status; ///< Status of the connection with the server.

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@ -65,7 +65,7 @@ public:
STATUS_DONE_MAP, ///< The client has downloaded the map.
STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames.
STATUS_ACTIVE, ///< The client is active within in the game.
STATUS_END ///< Must ALWAYS be on the end of this list!! (period).
STATUS_END, ///< Must ALWAYS be on the end of this list!! (period).
};
byte lag_test; ///< Byte used for lag-testing the client

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@ -84,7 +84,7 @@ enum GrfSpecFeature {
GSF_FAKE_TOWNS = GSF_END, ///< Fake town GrfSpecFeature for NewGRF debugging (parent scope)
GSF_FAKE_END, ///< End of the fake features
GSF_INVALID = 0xFF ///< An invalid spec feature
GSF_INVALID = 0xFF, ///< An invalid spec feature
};
static const uint32 INVALID_GRFID = 0xFFFFFFFF;

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@ -36,7 +36,7 @@ enum GRFStatus {
GCS_DISABLED, ///< GRF file is disabled
GCS_NOT_FOUND, ///< GRF file was not found in the local cache
GCS_INITIALISED, ///< GRF file has been initialised
GCS_ACTIVATED ///< GRF file has been activated
GCS_ACTIVATED, ///< GRF file has been activated
};
/** Encountered GRF bugs */
@ -51,7 +51,7 @@ enum GRFBugs {
enum GRFListCompatibility {
GLC_ALL_GOOD, ///< All GRF needed by game are present
GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different chacksum) GRF found in at least one case
GLC_NOT_FOUND ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
GLC_NOT_FOUND, ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
};
/** Information that can/has to be stored about a GRF's palette. */
@ -154,7 +154,7 @@ enum TextfileType {
TFT_CHANGELOG, ///< NewGRF changelog
TFT_LICENSE, ///< NewGRF license
TFT_END
TFT_END,
};
DECLARE_POSTFIX_INCREMENT(TextfileType)

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@ -30,8 +30,8 @@
* need to be persistent; it just needs to keep class ids unique.
*/
struct HouseClassMapping {
uint32 grfid; ////< The GRF ID of the file this class belongs to
uint8 class_id; ////< The class id within the grf file
uint32 grfid; ///< The GRF ID of the file this class belongs to
uint8 class_id; ///< The class id within the grf file
};
HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid);

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@ -80,7 +80,7 @@ enum NewsReferenceType {
NR_STATION, ///< Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
NR_INDUSTRY, ///< Reference industry. Scroll to industry when clicking on the news. Delete news when industry is deleted.
NR_TOWN, ///< Reference town. Scroll to town when clicking on the news.
NR_ENGINE ///< Reference engine.
NR_ENGINE, ///< Reference engine.
};
/**

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@ -55,7 +55,7 @@ enum RailTypes {
RAILTYPES_ELECTRIC = 1 << RAILTYPE_ELECTRIC, ///< Electrified rails
RAILTYPES_MONO = 1 << RAILTYPE_MONO, ///< Monorail!
RAILTYPES_MAGLEV = 1 << RAILTYPE_MAGLEV, ///< Ever fast maglev
INVALID_RAILTYPES = UINT_MAX ///< Invalid railtypes
INVALID_RAILTYPES = UINT_MAX, ///< Invalid railtypes
};
DECLARE_ENUM_AS_BIT_SET(RailTypes)

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@ -23,7 +23,7 @@
enum RoadTileType {
ROAD_TILE_NORMAL, ///< Normal road
ROAD_TILE_CROSSING, ///< Level crossing
ROAD_TILE_DEPOT ///< Depot (one entrance)
ROAD_TILE_DEPOT, ///< Depot (one entrance)
};
/**
@ -257,7 +257,7 @@ enum DisallowedRoadDirections {
DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
DRD_NORTHBOUND, ///< All northbound traffic is disallowed
DRD_BOTH, ///< All directions are disallowed
DRD_END
DRD_END, ///< Sentinel
};
DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
/** Helper information for extract tool. */
@ -451,7 +451,7 @@ enum Roadside {
ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
ROADSIDE_PAVED_ROAD_WORKS = 7 ///< Road with sidewalks and road works
ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
};
/**

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@ -20,11 +20,11 @@
* @note currently only ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
*/
enum RoadType {
ROADTYPE_BEGIN = 0, ///< Used for iterations
ROADTYPE_ROAD = 0, ///< Basic road type
ROADTYPE_TRAM = 1, ///< Trams
ROADTYPE_END, ///< Used for iterations
INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
ROADTYPE_BEGIN = 0, ///< Used for iterations
ROADTYPE_ROAD = 0, ///< Basic road type
ROADTYPE_TRAM = 1, ///< Trams
ROADTYPE_END, ///< Used for iterations
INVALID_ROADTYPE = 0xFF, ///< flag for invalid roadtype
};
DECLARE_POSTFIX_INCREMENT(RoadType)
template <> struct EnumPropsT<RoadType> : MakeEnumPropsT<RoadType, byte, ROADTYPE_BEGIN, ROADTYPE_END, INVALID_ROADTYPE, 2> {};
@ -39,7 +39,7 @@ enum RoadTypes {
ROADTYPES_TRAM = 1 << ROADTYPE_TRAM, ///< Trams
ROADTYPES_ALL = ROADTYPES_ROAD | ROADTYPES_TRAM, ///< Road + trams
ROADTYPES_END, ///< Used for iterations?
INVALID_ROADTYPES = 0xFF ///< Invalid roadtypes
INVALID_ROADTYPES = 0xFF, ///< Invalid roadtypes
};
DECLARE_ENUM_AS_BIT_SET(RoadTypes)
template <> struct EnumPropsT<RoadTypes> : MakeEnumPropsT<RoadTypes, byte, ROADTYPES_NONE, ROADTYPES_END, INVALID_ROADTYPES, 2> {};
@ -68,7 +68,7 @@ enum RoadBits {
ROAD_ALL = ROAD_X | ROAD_Y, ///< Full 4-way crossing
ROAD_END = ROAD_ALL + 1 ///< Out-of-range roadbits, used for iterations
ROAD_END = ROAD_ALL + 1, ///< Out-of-range roadbits, used for iterations
};
DECLARE_ENUM_AS_BIT_SET(RoadBits)
template <> struct EnumPropsT<RoadBits> : MakeEnumPropsT<RoadBits, byte, ROAD_NONE, ROAD_END, ROAD_NONE, 4> {};

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@ -55,7 +55,7 @@ enum RoadVehicleStates {
RVSB_DRIVE_SIDE = 1 << RVS_DRIVE_SIDE, ///< The vehicle is at the opposite side of the road
RVSB_TRACKDIR_MASK = 0x0F, ///< The mask used to extract track dirs
RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09 ///< Only bits 0 and 3 are used to encode the trackdir for road stops
RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09, ///< Only bits 0 and 3 are used to encode the trackdir for road stops
};
/** State information about the Road Vehicle controller */

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@ -78,7 +78,7 @@ enum OldChunkType {
*/
OC_DEREFERENCE_POINTER = 1 << 31,
OC_END = 0 ///< End of the whole chunk, all 32 bits set to zero
OC_END = 0, ///< End of the whole chunk, all 32 bits set to zero
};
DECLARE_ENUM_AS_BIT_SET(OldChunkType)

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@ -40,7 +40,7 @@ enum SavegameType {
SGT_TTDP2, ///< TTDP savegame in new format (data at SE border)
SGT_OTTD, ///< OTTD savegame
SGT_TTO, ///< TTO savegame
SGT_INVALID = 0xFF ///< broken savegame (used internally)
SGT_INVALID = 0xFF, ///< broken savegame (used internally)
};
void GenerateDefaultSaveName(char *buf, const char *last);

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@ -17,7 +17,7 @@
/** Variant of the signal, i.e. how does the signal look? */
enum SignalVariant {
SIG_ELECTRIC = 0, ///< Light signal
SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal
SIG_SEMAPHORE = 1, ///< Old-fashioned semaphore signal
};
@ -32,7 +32,7 @@ enum SignalType {
SIGTYPE_END,
SIGTYPE_LAST = SIGTYPE_PBS_ONEWAY,
SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO
SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO,
};
/** Helper information for extract tool. */
template <> struct EnumPropsT<SignalType> : MakeEnumPropsT<SignalType, byte, SIGTYPE_NORMAL, SIGTYPE_END, SIGTYPE_END, 3> {};

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@ -112,7 +112,7 @@ enum Foundation {
FOUNDATION_RAIL_E, ///< Foundation for TRACK_BIT_RIGHT, but not a leveled foundation.
FOUNDATION_RAIL_N, ///< Foundation for TRACK_BIT_UPPER, but not a leveled foundation.
FOUNDATION_INVALID = 0xFF ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
FOUNDATION_INVALID = 0xFF, ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
};
#endif /* SLOPE_TYPE_H */

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@ -42,7 +42,7 @@ enum StationType {
/** Types of RoadStops */
enum RoadStopType {
ROADSTOP_BUS, ///< A standard stop for buses
ROADSTOP_TRUCK ///< A standard stop for trucks
ROADSTOP_TRUCK, ///< A standard stop for trucks
};
/** The facilities a station might be having */

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@ -228,7 +228,7 @@ static const int8 _max_height[4] = {
6, ///< Very flat
9, ///< Flat
12, ///< Hilly
15 ///< Mountainous
15, ///< Mountainous
};
/**

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@ -32,14 +32,14 @@ enum HighLightStyle {
/* lower bits (used with HT_LINE and HT_RAIL):
* (see ASCII art in table/autorail.h for a visual interpretation) */
HT_DIR_X = 0, ///< X direction
HT_DIR_Y = 1, ///< Y direction
HT_DIR_HU = 2, ///< horizontal upper
HT_DIR_HL = 3, ///< horizontal lower
HT_DIR_VL = 4, ///< vertical left
HT_DIR_VR = 5, ///< vertical right
HT_DIR_END, ///< end marker
HT_DIR_MASK = 0x7 ///< masks the drag-direction
HT_DIR_X = 0, ///< X direction
HT_DIR_Y = 1, ///< Y direction
HT_DIR_HU = 2, ///< horizontal upper
HT_DIR_HL = 3, ///< horizontal lower
HT_DIR_VL = 4, ///< vertical left
HT_DIR_VR = 5, ///< vertical right
HT_DIR_END, ///< end marker
HT_DIR_MASK = 0x7, ///< masks the drag-direction
};
DECLARE_ENUM_AS_BIT_SET(HighLightStyle)

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@ -165,7 +165,7 @@ enum TownRatingCheckType {
enum TownFlags {
TOWN_IS_FUNDED = 0, ///< Town has received some funds for
TOWN_HAS_CHURCH = 1, ///< There can be only one church by town.
TOWN_HAS_STADIUM = 2 ///< There can be only one stadium by town.
TOWN_HAS_STADIUM = 2, ///< There can be only one stadium by town.
};
CommandCost CheckforTownRating(DoCommandFlag flags, Town *t, TownRatingCheckType type);

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@ -27,7 +27,7 @@ enum Track {
TRACK_LEFT = 4, ///< Track in the left corner of the tile (west)
TRACK_RIGHT = 5, ///< Track in the right corner of the tile (east)
TRACK_END, ///< Used for iterations
INVALID_TRACK = 0xFF ///< Flag for an invalid track
INVALID_TRACK = 0xFF, ///< Flag for an invalid track
};
/** Allow incrementing of Track variables */
@ -57,7 +57,7 @@ enum TrackBits {
TRACK_BIT_MASK = 0x3FU, ///< Bitmask for the first 6 bits
TRACK_BIT_WORMHOLE = 0x40U, ///< Bitflag for a wormhole (used for tunnels)
TRACK_BIT_DEPOT = 0x80U, ///< Bitflag for a depot
INVALID_TRACK_BIT = 0xFF ///< Flag for an invalid trackbits value
INVALID_TRACK_BIT = 0xFF, ///< Flag for an invalid trackbits value
};
DECLARE_ENUM_AS_BIT_SET(TrackBits)
typedef SimpleTinyEnumT<TrackBits, byte> TrackBitsByte;

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@ -73,7 +73,7 @@ enum CreateScenarioWidgets {
WID_CS_START_DATE_UP, ///< Increase start year (start later).
WID_CS_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
WID_CS_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
WID_CS_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
WID_CS_FLAT_LAND_HEIGHT_UP, ///< Increase flat land height.
};
/** Widgets of the WC_MODAL_PROGRESS (WC_MODAL_PROGRESS is also used in ScanProgressWidgets). */

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@ -34,7 +34,7 @@ enum QueryStringWidgets {
WID_QS_TEXT, ///< Text of the query.
WID_QS_DEFAULT, ///< Default button.
WID_QS_CANCEL, ///< Cancel button.
WID_QS_OK ///< OK button.
WID_QS_OK, ///< OK button.
};
/** Widgets of the WC_CONFIRM_POPUP_QUERY (WC_CONFIRM_POPUP_QUERY is also used in BootstrapAskForDownloadWidgets). */
@ -42,7 +42,7 @@ enum QueryWidgets {
WID_Q_CAPTION, ///< Caption of the window.
WID_Q_TEXT, ///< Text of the query.
WID_Q_NO, ///< Yes button.
WID_Q_YES ///< No button.
WID_Q_YES, ///< No button.
};
#endif /* WIDGETS_MISC_WIDGET_H */

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@ -43,7 +43,7 @@ enum ToolbarNormalWidgets {
WID_TN_MESSAGES, ///< Messages menu.
WID_TN_HELP, ///< Help menu.
WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
WID_TN_END ///< Helper for knowing the amount of widgets.
WID_TN_END, ///< Helper for knowing the amount of widgets.
};
/** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */