(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)

This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
This commit is contained in:
bjarni 2007-08-29 08:20:04 +00:00
parent 2179faf5c8
commit e10361a0eb
5 changed files with 36 additions and 6 deletions

View File

@ -1103,6 +1103,12 @@ STR_CONFIG_PATCHES_SCROLLWHEEL_ZOOM :Zoom map
STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLL :Scroll map
STR_CONFIG_PATCHES_SCROLLWHEEL_OFF :Off
STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Map scrollwheel speed: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Right-click emulation: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-click
STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-click
STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU_OFF :Off
STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS :{LTBLUE}Use the advanced vehicle list: {ORANGE}{STRING1}
STR_CONFIG_PATCHES_LOADING_INDICATORS :{LTBLUE}Use loading indicators: {ORANGE}{STRING1}

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@ -1348,6 +1348,10 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL(Patches, prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL),
SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL),
#endif
SDT_BOOL(Patches, pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL),
SDT_BOOL(Patches, advanced_vehicle_list, S, 0, true, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS, NULL),
SDT_BOOL(Patches, timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL),

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@ -650,6 +650,10 @@ static const char *_patches_ui[] = {
* Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
"scrollwheel_scrolling",
"scrollwheel_multiplier",
#ifdef __APPLE__
/* We might need to emulate a right mouse button on mac */
"right_mouse_btn_emulation",
#endif
"pause_on_newgame",
"advanced_vehicle_list",
"loading_indicators",

View File

@ -225,6 +225,8 @@ struct Patches {
/** YAPF settings */
YapfSettings yapf;
uint8 right_mouse_btn_emulation;
uint8 scrollwheel_scrolling;
uint8 scrollwheel_multiplier;

View File

@ -79,6 +79,14 @@ extern "C" void HideMenuBar();
#undef Point
#undef Rect
/* Right Mouse Button Emulation enum */
enum {
RMBE_COMMAND,
RMBE_CONTROL,
RMBE_OFF,
};
/* Subclass of NSWindow to fix genie effect and support resize events */
@interface OTTD_QuartzWindow : NSWindow
- (void)miniaturize:(id)sender;
@ -359,9 +367,9 @@ static uint32 QZ_MapKey(unsigned short sym)
}
if (_cocoa_video_data.current_mods & NSShiftKeyMask) key |= WKC_SHIFT;
if (_cocoa_video_data.current_mods & NSControlKeyMask) key |= WKC_CTRL;
if (_cocoa_video_data.current_mods & NSControlKeyMask) key |= (_patches.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (_cocoa_video_data.current_mods & NSAlternateKeyMask) key |= WKC_ALT;
if (_cocoa_video_data.current_mods & NSCommandKeyMask) key |= WKC_META;
if (_cocoa_video_data.current_mods & NSCommandKeyMask) key |= (_patches.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
return key << 16;
}
@ -544,8 +552,14 @@ static bool QZ_PollEvent()
break;
case NSLeftMouseDown:
{
uint32 keymask = 0;
if (_patches.right_mouse_btn_emulation == RMBE_COMMAND) keymask |= NSCommandKeyMask;
if (_patches.right_mouse_btn_emulation == RMBE_CONTROL) keymask |= NSControlKeyMask;
pt = QZ_GetMouseLocation(event);
if (!([ event modifierFlags ] & NSCommandKeyMask) ||
if (!([ event modifierFlags ] & keymask) ||
!QZ_MouseIsInsideView(&pt)) {
[NSApp sendEvent:event];
}
@ -559,14 +573,14 @@ static bool QZ_PollEvent()
QZ_MouseMovedEvent((int)pt.x, (int)pt.y);
/* Right mouse button emulation */
if ([ event modifierFlags ] & NSCommandKeyMask) {
if ([ event modifierFlags ] & keymask) {
_cocoa_video_data.emulating_right_button = true;
QZ_MouseButtonEvent(1, YES);
} else {
QZ_MouseButtonEvent(0, YES);
}
break;
}
case NSLeftMouseUp:
[NSApp sendEvent:event];
@ -750,7 +764,7 @@ static void QZ_GameLoop()
last_cur_ticks = cur_ticks;
next_tick = cur_ticks + 30;
_ctrl_pressed = !!(_cocoa_video_data.current_mods & NSControlKeyMask);
_ctrl_pressed = !!(_cocoa_video_data.current_mods & ( _patches.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_shift_pressed = !!(_cocoa_video_data.current_mods & NSShiftKeyMask);
GameLoop();