mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: Use GetCurrentRect() where feasible. (#11460)
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@ -1490,8 +1490,9 @@ public:
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void Draw(const Window *w) override
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{
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/* Draw brown-red toolbar bg. */
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GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, PC_VERY_DARK_RED);
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GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, PC_DARK_RED, FILLRECT_CHECKER);
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const Rect r = this->GetCurrentRect();
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GfxFillRect(r, PC_VERY_DARK_RED);
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GfxFillRect(r, PC_DARK_RED, FILLRECT_CHECKER);
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this->NWidgetContainer::Draw(w);
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}
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@ -2093,7 +2093,7 @@ NWidgetCore *NWidgetMatrix::GetWidgetFromPos(int x, int y)
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/* virtual */ void NWidgetMatrix::Draw(const Window *w)
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{
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/* Fill the background. */
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GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, _colour_gradient[this->colour & 0xF][5]);
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GfxFillRect(this->GetCurrentRect(), _colour_gradient[this->colour & 0xF][5]);
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/* Set up a clipping area for the previews. */
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bool rtl = _current_text_dir == TD_RTL;
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@ -2419,8 +2419,7 @@ void NWidgetViewport::Draw(const Window *w)
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/* Optionally shade the viewport. */
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if (this->disp_flags & (ND_SHADE_GREY | ND_SHADE_DIMMED)) {
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GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1,
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(this->disp_flags & ND_SHADE_DIMMED) ? PALETTE_TO_TRANSPARENT : PALETTE_NEWSPAPER, FILLRECT_RECOLOUR);
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GfxFillRect(this->GetCurrentRect(), (this->disp_flags & ND_SHADE_DIMMED) ? PALETTE_TO_TRANSPARENT : PALETTE_NEWSPAPER, FILLRECT_RECOLOUR);
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}
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DrawOutline(w, this);
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