(svn r20623) -Codechange: unify the storing of animation related information

This commit is contained in:
rubidium 2010-08-26 15:31:40 +00:00
parent 4efa2efdbb
commit e2e26190d5
24 changed files with 129 additions and 88 deletions

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@ -470,6 +470,7 @@
<ClInclude Include="..\src\newgrf.h" />
<ClInclude Include="..\src\newgrf_airport.h" />
<ClInclude Include="..\src\newgrf_airporttiles.h" />
<ClInclude Include="..\src\newgrf_animation_type.h" />
<ClInclude Include="..\src\newgrf_callbacks.h" />
<ClInclude Include="..\src\newgrf_canal.h" />
<ClInclude Include="..\src\newgrf_cargo.h" />

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@ -630,6 +630,9 @@
<ClInclude Include="..\src\newgrf_airporttiles.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\newgrf_animation_type.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\newgrf_callbacks.h">
<Filter>Header Files</Filter>
</ClInclude>

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@ -1154,6 +1154,10 @@
RelativePath=".\..\src\newgrf_airporttiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_animation_type.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_callbacks.h"
>

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@ -1151,6 +1151,10 @@
RelativePath=".\..\src\newgrf_airporttiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_animation_type.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_callbacks.h"
>

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@ -203,6 +203,7 @@ network/network_udp.h
newgrf.h
newgrf_airport.h
newgrf_airporttiles.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.h
newgrf_cargo.h

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@ -1302,7 +1302,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
st->time_since_load = 0;
st->last_vehicle_type = v->type;
StationAnimationTrigger(st, st->xy, STAT_ANIM_CARGO_TAKEN, v->cargo_type);
TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
unloading_time += cap;

View File

@ -17,6 +17,7 @@
#include "economy_type.h"
#include "date_type.h"
#include "house_type.h"
#include "newgrf_animation_type.h"
#include "newgrf_commons.h"
/**
@ -115,8 +116,7 @@ struct HouseSpec {
byte probability; ///< Relative probability of appearing (16 is the standard value)
HouseExtraFlags extra_flags; ///< some more flags
HouseClassID class_id; ///< defines the class this house has (not grf file based)
byte animation_frames; ///< number of animation frames
byte animation_speed; ///< amount of time between each of those frames
AnimationInfo animation; ///< information about the animation.
byte processing_time; ///< Periodic refresh multiplier
byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it

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@ -533,7 +533,7 @@ static void AnimateTile_Industry(TileIndex tile)
{
IndustryGfx gfx = GetIndustryGfx(tile);
if (GetIndustryTileSpec(gfx)->animation_info != 0xFFFF) {
if (GetIndustryTileSpec(gfx)->animation.status != ANIM_STATUS_NO_ANIMATION) {
AnimateNewIndustryTile(tile);
return;
}
@ -1667,7 +1667,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
/* it->gfx is stored in the map. But the translated ID cur_gfx is the interesting one */
IndustryGfx cur_gfx = GetTranslatedIndustryTileID(it->gfx);
const IndustryTileSpec *its = GetIndustryTileSpec(cur_gfx);
if (its->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);
if (its->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(cur_tile);
}
} while ((++it)->ti.x != -0x80);

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@ -19,6 +19,7 @@
#include "landscape_type.h"
#include "strings_type.h"
#include "cargo_type.h"
#include "newgrf_animation_type.h"
#include "newgrf_commons.h"
enum IndustryCleanupType {
@ -167,9 +168,7 @@ struct IndustryTileSpec {
///< state instead of the construction state
/* Newgrf data */
uint8 callback_mask; ///< Bitmask of industry tile callbacks that have to be called
uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
uint8 animation_speed; ///< The speed of the animation
uint8 animation_triggers; ///< When to start the animation
AnimationInfo animation; ///< Information about the animation (is it looping, how many loops etc)
IndustryTileSpecialFlags special_flags; ///< Bitmask of extra flags used by the tile
bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
GRFFileProps grf_prop; ///< properties related the the grf file

View File

@ -1324,16 +1324,16 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
break;
case 0x16: // Animation info
statspec->anim_frames = buf->ReadByte();
statspec->anim_status = buf->ReadByte();
statspec->animation.frames = buf->ReadByte();
statspec->animation.status = buf->ReadByte();
break;
case 0x17: // Animation speed
statspec->anim_speed = buf->ReadByte();
statspec->animation.speed = buf->ReadByte();
break;
case 0x18: // Animation triggers
statspec->anim_triggers = buf->ReadWord();
statspec->animation.triggers = buf->ReadWord();
break;
default:
@ -1700,11 +1700,13 @@ static ChangeInfoResult TownHouseChangeInfo(uint hid, int numinfo, int prop, Byt
break;
case 0x1A: // Animation frames
housespec->animation_frames = buf->ReadByte();
housespec->animation.frames = buf->ReadByte();
housespec->animation.status = GB(housespec->animation.frames, 7, 1);
SB(housespec->animation.frames, 7, 1, 0);
break;
case 0x1B: // Animation speed
housespec->animation_speed = Clamp(buf->ReadByte(), 2, 16);
housespec->animation.speed = Clamp(buf->ReadByte(), 2, 16);
break;
case 0x1C: // Class of the building type
@ -2271,15 +2273,16 @@ static ChangeInfoResult IndustrytilesChangeInfo(uint indtid, int numinfo, int pr
break;
case 0x0F: // Animation information
tsp->animation_info = buf->ReadWord();
tsp->animation.frames = buf->ReadByte();
tsp->animation.status = buf->ReadByte();
break;
case 0x10: // Animation speed
tsp->animation_speed = buf->ReadByte();
tsp->animation.speed = buf->ReadByte();
break;
case 0x11: // Triggers for callback 25
tsp->animation_triggers = buf->ReadByte();
tsp->animation.triggers = buf->ReadByte();
break;
case 0x12: // Special flags
@ -3091,7 +3094,7 @@ static ChangeInfoResult AirportTilesChangeInfo(uint airtid, int numinfo, int pro
memcpy(tsp, AirportTileSpec::Get(subs_id), sizeof(AirportTileSpec));
tsp->enabled = true;
tsp->animation_info = 0xFFFF;
tsp->animation.status = ANIM_STATUS_NO_ANIMATION;
tsp->grf_prop.local_id = airtid + i;
tsp->grf_prop.subst_id = subs_id;
@ -3119,15 +3122,16 @@ static ChangeInfoResult AirportTilesChangeInfo(uint airtid, int numinfo, int pro
break;
case 0x0F: // Animation information
tsp->animation_info = buf->ReadWord();
tsp->animation.frames = buf->ReadByte();
tsp->animation.status = buf->ReadByte();
break;
case 0x10: // Animation speed
tsp->animation_speed = buf->ReadByte();
tsp->animation.speed = buf->ReadByte();
break;
case 0x11: // Animation triggers
tsp->animation_triggers = buf->ReadByte();
tsp->animation.triggers = buf->ReadByte();
break;
default:

View File

@ -308,7 +308,7 @@ void AnimateAirportTile(TileIndex tile)
Station *st = Station::GetByTile(tile);
StationGfx gfx = GetAirportGfx(tile);
const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
uint8 animation_speed = ats->animation_speed;
uint8 animation_speed = ats->animation.speed;
if (HasBit(ats->callback_mask, CBM_AIRT_ANIM_SPEED)) {
uint16 callback_res = GetAirportTileCallback(CBID_AIRPTILE_ANIMATION_SPEED, 0, 0, gfx, st, tile);
@ -323,7 +323,7 @@ void AnimateAirportTile(TileIndex tile)
bool frame_set_by_callback = false;
uint8 frame = GetAnimationFrame(tile);
uint16 num_frames = GB(ats->animation_info, 0, 8);
uint16 num_frames = ats->animation.frames;
if (HasBit(ats->callback_mask, CBM_AIRT_ANIM_NEXT_FRAME)) {
uint16 callback_res = GetAirportTileCallback(CBID_AIRPTILE_ANIM_NEXT_FRAME, HasBit(ats->animation_special_flags, 0) ? Random() : 0, 0, gfx, st, tile);
@ -353,7 +353,7 @@ void AnimateAirportTile(TileIndex tile)
if (!frame_set_by_callback) {
if (frame < num_frames) {
frame++;
} else if (frame == num_frames && GB(ats->animation_info, 8, 8) == 1) {
} else if (frame == num_frames && ats->animation.status == ANIM_STATUS_LOOPING) {
/* This animation loops, so start again from the beginning */
frame = 0;
} else {
@ -391,7 +391,7 @@ void AirportTileAnimationTrigger(Station *st, TileIndex tile, AirpAnimationTrigg
StationGfx gfx = GetAirportGfx(tile);
const AirportTileSpec *ats = AirportTileSpec::Get(gfx);
if (!HasBit(ats->animation_triggers, trigger)) return;
if (!HasBit(ats->animation.triggers, trigger)) return;
ChangeAirportTileAnimationFrame(ats, tile, trigger, gfx, st);
return;

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@ -14,27 +14,16 @@
#include "airport.h"
#include "station_map.h"
#include "newgrf_animation_type.h"
#include "newgrf_commons.h"
/** Animation triggers for airport tiles */
enum AirpAnimationTrigger {
AAT_BUILT, ///< Triggered when the airport it build (for all tiles at the same time)
AAT_TILELOOP, ///< Triggered in the periodic tile loop
AAT_STATION_NEW_CARGO, ///< Triggered when new cargo arrives at the station (for all tiles at the same time)
AAT_STATION_CARGO_TAKEN, ///< Triggered when a cargo type is completely removed from the station (for all tiles at the same time)
AAT_STATION_250_ticks, ///< Triggered every 250 ticks (for all tiles at the same time)
};
/**
* Defines the data structure of each indivudual tile of an airport.
*/
struct AirportTileSpec {
uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
uint8 animation_speed; ///< The speed of the animation
AnimationInfo animation; ///< Information about the animation.
StringID name; ///< Tile Subname string, land information on this tile will give you "AirportName (TileSubname)"
uint8 callback_mask; ///< Bitmask telling which grf callback is set
uint8 animation_triggers; ///< When to start the animation
uint8 animation_special_flags; ///< Extra flags to influence the animation
bool enabled; ///< entity still available (by default true). newgrf can disable it, though
GRFFileProps grf_prop; ///< properties related the the grf file

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@ -0,0 +1,56 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_animation_type.h Definitions related to NewGRF animation. */
#ifndef NEWGRF_ANIMATION_TYPE_H
#define NEWGRF_ANIMATION_TYPE_H
static const uint8 ANIM_STATUS_NON_LOOPING = 0x00; ///< Animation is not looping.
static const uint8 ANIM_STATUS_LOOPING = 0x01; ///< Animation is looping.
static const uint8 ANIM_STATUS_NO_ANIMATION = 0xFF; ///< There is no animation.
/** Information about animation. */
struct AnimationInfo {
uint8 frames; ///< The number of frames.
uint8 status; ///< Status; 0: no looping, 1: looping, 0xFF: no animation.
uint8 speed; ///< The speed, i.e. the amount of time between frames.
uint16 triggers; ///< The triggers that trigger animation.
};
/** Animation triggers for station. */
enum StationAnimationTrigger {
SAT_BUILT, ///< Trigger tile when built.
SAT_NEW_CARGO, ///< Trigger station on new cargo arrival.
SAT_CARGO_TAKEN, ///< Trigger station when cargo is taken.
SAT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
SAT_TRAIN_DEPARTS, ///< Trigger platform when train leaves.
SAT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads.
SAT_250_TICKS, ///< Trigger station every 250 ticks.
};
/** Animation triggers of the industries. */
enum IndustryAnimationTrigger {
IAT_CONSTRUCTION_STATE_CHANGE, ///< Trigger whenever the construction state changes.
IAT_TILELOOP, ///< Trigger in the periodic tile loop.
IAT_INDUSTRY_TICK, ///< Trigger every tick.
IAT_INDUSTRY_RECEIVED_CARGO, ///< Trigger when cargo is received .
IAT_INDUSTRY_DISTRIBUTES_CARGO, ///< Trigger when cargo is distributed.
};
/** Animation triggers for airport tiles */
enum AirpAnimationTrigger {
AAT_BUILT, ///< Triggered when the airport it build (for all tiles at the same time).
AAT_TILELOOP, ///< Triggered in the periodic tile loop.
AAT_STATION_NEW_CARGO, ///< Triggered when new cargo arrives at the station (for all tiles at the same time).
AAT_STATION_CARGO_TAKEN, ///< Triggered when a cargo type is completely removed from the station (for all tiles at the same time).
AAT_STATION_250_ticks, ///< Triggered every 250 ticks (for all tiles at the same time).
};
#endif /* NEWGRF_ANIMATION_TYPE_H */

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@ -474,7 +474,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id)
void AnimateNewHouseTile(TileIndex tile)
{
const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile));
byte animation_speed = hs->animation_speed;
byte animation_speed = hs->animation.speed;
bool frame_set_by_callback = false;
if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_SPEED)) {
@ -489,7 +489,7 @@ void AnimateNewHouseTile(TileIndex tile)
if (_tick_counter % (1 << animation_speed) != 0) return;
byte frame = GetAnimationFrame(tile);
byte num_frames = GB(hs->animation_frames, 0, 7);
byte num_frames = hs->animation.frames;
if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_NEXT_FRAME)) {
uint32 param = (hs->extra_flags & CALLBACK_1A_RANDOM_BITS) ? Random() : 0;
@ -520,7 +520,7 @@ void AnimateNewHouseTile(TileIndex tile)
if (!frame_set_by_callback) {
if (frame < num_frames) {
frame++;
} else if (frame == num_frames && HasBit(hs->animation_frames, 7)) {
} else if (frame == num_frames && hs->animation.status == ANIM_STATUS_LOOPING) {
/* This animation loops, so start again from the beginning */
frame = 0;
} else {

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@ -302,7 +302,7 @@ void AnimateNewIndustryTile(TileIndex tile)
Industry *ind = Industry::GetByTile(tile);
IndustryGfx gfx = GetIndustryGfx(tile);
const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
byte animation_speed = itspec->animation_speed;
byte animation_speed = itspec->animation.speed;
if (HasBit(itspec->callback_mask, CBM_INDT_ANIM_SPEED)) {
uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIMATION_SPEED, 0, 0, gfx, ind, tile);
@ -317,7 +317,7 @@ void AnimateNewIndustryTile(TileIndex tile)
bool frame_set_by_callback = false;
byte frame = GetAnimationFrame(tile);
uint16 num_frames = GB(itspec->animation_info, 0, 8);
uint16 num_frames = itspec->animation.frames;
if (HasBit(itspec->callback_mask, CBM_INDT_ANIM_NEXT_FRAME)) {
uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIM_NEXT_FRAME,
@ -348,7 +348,7 @@ void AnimateNewIndustryTile(TileIndex tile)
if (!frame_set_by_callback) {
if (frame < num_frames) {
frame++;
} else if (frame == num_frames && GB(itspec->animation_info, 8, 8) == 1) {
} else if (frame == num_frames && itspec->animation.status == ANIM_STATUS_LOOPING) {
/* This animation loops, so start again from the beginning */
frame = 0;
} else {
@ -386,7 +386,7 @@ bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat
IndustryGfx gfx = GetIndustryGfx(tile);
const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
if (!HasBit(itspec->animation_triggers, iat)) return false;
if (!HasBit(itspec->animation.triggers, iat)) return false;
Industry *ind = Industry::GetByTile(tile);
ChangeIndustryTileAnimationFrame(itspec, tile, iat, random, gfx, ind);

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@ -14,18 +14,10 @@
#include "tile_cmd.h"
#include "industry_type.h"
#include "newgrf_animation_type.h"
#include "newgrf_callbacks.h"
#include "core/random_func.hpp"
/** Animation triggers of the industries. */
enum IndustryAnimationTrigger {
IAT_CONSTRUCTION_STATE_CHANGE,
IAT_TILELOOP,
IAT_INDUSTRY_TICK,
IAT_INDUSTRY_RECEIVED_CARGO,
IAT_INDUSTRY_DISTRIBUTES_CARGO,
};
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder);

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@ -818,7 +818,7 @@ void AnimateStationTile(TileIndex tile)
const BaseStation *st = BaseStation::GetByTile(tile);
uint8 animation_speed = ss->anim_speed;
uint8 animation_speed = ss->animation.speed;
if (HasBit(ss->callback_mask, CBM_STATION_ANIMATION_SPEED)) {
uint16 callback = GetStationCallback(CBID_STATION_ANIMATION_SPEED, 0, 0, ss, st, tile);
@ -828,7 +828,7 @@ void AnimateStationTile(TileIndex tile)
if (_tick_counter % (1 << animation_speed) != 0) return;
uint8 frame = GetAnimationFrame(tile);
uint8 num_frames = ss->anim_frames;
uint8 num_frames = ss->animation.frames;
bool frame_set_by_callback = false;
@ -862,7 +862,7 @@ void AnimateStationTile(TileIndex tile)
if (!frame_set_by_callback) {
if (frame < num_frames) {
frame++;
} else if (frame == num_frames && HasBit(ss->anim_status, 0)) {
} else if (frame == num_frames && ss->animation.status == ANIM_STATUS_LOOPING) {
/* This animation loops, so start again from the beginning */
frame = 0;
} else {
@ -876,7 +876,7 @@ void AnimateStationTile(TileIndex tile)
}
static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation *st, TileIndex tile, uint16 random_bits, StatAnimTrigger trigger, CargoID cargo_type)
static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation *st, TileIndex tile, uint16 random_bits, StationAnimationTrigger trigger, CargoID cargo_type)
{
uint16 callback = GetStationCallback(CBID_STATION_ANIM_START_STOP, (random_bits << 16) | Random(), (uint8)trigger | (cargo_type << 8), ss, st, tile);
if (callback == CALLBACK_FAILED) return;
@ -896,7 +896,7 @@ static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation
if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grf_prop.grffile, GB(callback, 8, 7), tile);
}
void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type)
void TriggerStationAnimation(const BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type)
{
/* List of coverage areas for each animation trigger */
static const TriggerArea tas[] = {
@ -917,7 +917,7 @@ void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrig
TILE_AREA_LOOP(tile, area) {
if (st->TileBelongsToRailStation(tile)) {
const StationSpec *ss = GetStationSpec(tile);
if (ss != NULL && HasBit(ss->anim_triggers, trigger)) {
if (ss != NULL && HasBit(ss->animation.triggers, trigger)) {
CargoID cargo;
if (cargo_type == CT_INVALID) {
cargo = CT_INVALID;
@ -942,7 +942,7 @@ void StationUpdateAnimTriggers(BaseStation *st)
* of this station. */
for (uint i = 0; i < st->num_specs; i++) {
const StationSpec *ss = st->speclist[i].spec;
if (ss != NULL) st->cached_anim_triggers |= ss->anim_triggers;
if (ss != NULL) st->cached_anim_triggers |= ss->animation.triggers;
}
}

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@ -12,6 +12,7 @@
#ifndef NEWGRF_STATION_H
#define NEWGRF_STATION_H
#include "newgrf_animation_type.h"
#include "newgrf_callbacks.h"
#include "newgrf_class.h"
#include "newgrf_commons.h"
@ -96,15 +97,12 @@ struct StationSpec {
byte wires; ///< Bitmask of base tiles (0 - 7) which should contain elrail wires
byte blocked; ///< Bitmask of base tiles (0 - 7) which are blocked to trains
AnimationInfo animation;
byte lengths;
byte *platforms;
StationLayout **layouts;
bool copied_layouts;
uint8 anim_frames;
uint8 anim_status;
uint8 anim_speed;
uint16 anim_triggers;
};
/** Struct containing information relating to station classes. */
@ -132,18 +130,8 @@ void DeallocateSpecFromStation(BaseStation *st, byte specindex);
/* Draw representation of a station tile for GUI purposes. */
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
enum StatAnimTrigger {
STAT_ANIM_BUILT,
STAT_ANIM_NEW_CARGO,
STAT_ANIM_CARGO_TAKEN,
STAT_ANIM_TRAIN_ARRIVES,
STAT_ANIM_TRAIN_DEPARTS,
STAT_ANIM_TRAIN_LOADS,
STAT_ANIM_250_TICKS,
};
void AnimateStationTile(TileIndex tile);
void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type = CT_INVALID);
void TriggerStationAnimation(const BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
void StationUpdateAnimTriggers(BaseStation *st);
#endif /* NEWGRF_STATION_H */

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@ -1240,7 +1240,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
if (statspec != NULL) {
/* Include this station spec's animation trigger bitmask
* in the station's cached copy. */
st->cached_anim_triggers |= statspec->anim_triggers;
st->cached_anim_triggers |= statspec->animation.triggers;
}
tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
@ -1288,7 +1288,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
if (callback != CALLBACK_FAILED && callback < 8) SetStationGfx(tile, (callback & ~1) + axis);
/* Trigger station animation -- after building? */
StationAnimationTrigger(st, tile, STAT_ANIM_BUILT);
TriggerStationAnimation(st, tile, SAT_BUILT);
}
tile += tile_delta;
@ -2227,7 +2227,7 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
SetStationTileRandomBits(cur_tile, GB(Random(), 0, 4));
st->airport.Add(cur_tile);
if (AirportTileSpec::Get(GetTranslatedAirportTileID(it->gfx))->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);
if (AirportTileSpec::Get(GetTranslatedAirportTileID(it->gfx))->animation.status != ANIM_STATUS_NO_ANIMATION) AddAnimatedTile(cur_tile);
} while ((++it)->ti.x != -0x80);
/* Only call the animation trigger after all tiles have been built */
@ -3153,7 +3153,7 @@ void OnTick_Station()
if ((_tick_counter + st->index) % 250 == 0) {
/* Stop processing this station if it was deleted */
if (!StationHandleBigTick(st)) continue;
StationAnimationTrigger(st, st->xy, STAT_ANIM_250_TICKS);
TriggerStationAnimation(st, st->xy, SAT_250_TICKS);
if (Station::IsExpected(st)) AirportAnimationTrigger(Station::From(st), AAT_STATION_250_ticks);
}
}
@ -3188,7 +3188,7 @@ static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceT
st->goods[type].cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id));
SetBit(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP);
StationAnimationTrigger(st, st->xy, STAT_ANIM_NEW_CARGO, type);
TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);
SetWindowDirty(WC_STATION_VIEW, st->index);

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@ -13,9 +13,9 @@
#define AIRPORTTILES_H
/** Writes all airport tile properties in the AirportTile struct */
#define AT(num_frames, anim_speed) {(1 << 8) | num_frames, anim_speed, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
#define AT(num_frames, anim_speed) {{num_frames, ANIM_STATUS_LOOPING, anim_speed, 0}, STR_NULL, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
/** Writes an airport tile without animation in the AirportTile struct */
#define AT_NOANIM {0xFFFF, 2, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
#define AT_NOANIM {{0, ANIM_STATUS_NO_ANIMATION, 2, 0}, STR_NULL, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
/**
* All default airport tiles.

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@ -1581,7 +1581,7 @@ static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
* @param a2 next frame of animation
* @param a3 chooses between animation or construction state
*/
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, INDTILE_SPECIAL_NONE, true, GRFFileProps(INVALID_INDUSTRYTILE)}
#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, {0, ANIM_STATUS_NO_ANIMATION, 2, 0}, INDTILE_SPECIAL_NONE, true, GRFFileProps(INVALID_INDUSTRYTILE)}
static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
/* Coal Mine */
MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),

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@ -1813,7 +1813,7 @@ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4);
*/
#define MS(mnd, mxd, p, rc, bn, rr, mg, ca1, ca2, ca3, bf, ba, cg1, cg2, cg3) \
{mnd, mxd, p, rc, bn, rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \
GRFFileProps(INVALID_HOUSE_ID), 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, 0, 2, 0, 0}
GRFFileProps(INVALID_HOUSE_ID), 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, {0, 2, 0, 0}, 0, 0}
/** House specifications from original data */
static const HouseSpec _original_house_specs[] = {
/**

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@ -2864,7 +2864,7 @@ static void TrainEnterStation(Train *v, StationID station)
v->BeginLoading();
StationAnimationTrigger(st, v->tile, STAT_ANIM_TRAIN_ARRIVES);
TriggerStationAnimation(st, v->tile, SAT_TRAIN_ARRIVES);
}
/* Check if the vehicle is compatible with the specified tile */

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@ -1684,7 +1684,7 @@ void Vehicle::LeaveStation()
if (this->type == VEH_TRAIN && !(this->vehstatus & VS_CRASHED)) {
/* Trigger station animation (trains only) */
if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS);
if (IsTileType(this->tile, MP_STATION)) TriggerStationAnimation(st, this->tile, SAT_TRAIN_DEPARTS);
SetBit(Train::From(this)->flags, VRF_LEAVING_STATION);
}