(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings

This commit is contained in:
truebrain 2011-11-23 16:10:18 +00:00
parent ef02931a32
commit e30256692f
4 changed files with 16 additions and 0 deletions

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@ -1142,6 +1142,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}Road ve
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Allow buying exclusive transport rights: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :{LTBLUE}Allow funding buildings: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}Allow funding local road reconstruction: {ORANGE}{STRING1}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Allow sending money to other companies: {ORANGE}{STRING1}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Weight multiplier for freight to simulate heavy trains: {ORANGE}{STRING}

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@ -395,6 +395,7 @@ struct EconomySettings {
uint8 feeder_payment_share; ///< percentage of leg payment to virtually pay in feeder systems
byte dist_local_authority; ///< distance for town local authority, default 20
bool exclusive_rights; ///< allow buying exclusive rights
bool fund_buildings; ///< allow funding new buildings
bool fund_roads; ///< allow funding local road reconstruction
bool give_money; ///< allow giving other companies money
bool mod_road_rebuild; ///< roadworks remove unneccesary RoadBits

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@ -1006,6 +1006,14 @@ def = true
str = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE
proc = RedrawTownAuthority
[SDT_BOOL]
base = GameSettings
var = economy.fund_buildings
from = 165
def = true
str = STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS
proc = RedrawTownAuthority
[SDT_BOOL]
base = GameSettings
var = economy.fund_roads

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@ -2578,6 +2578,9 @@ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags)
static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags)
{
/* Check if it's allowed to buy the rights */
if (!_settings_game.economy.fund_buildings) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Build next tick */
t->grow_counter = 1;
@ -2680,6 +2683,9 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t)
/* Is the company not able to buy exclusive rights ? */
if (cur == TACT_BUY_RIGHTS && !_settings_game.economy.exclusive_rights) continue;
/* Is the company not able to fund buildings ? */
if (cur == TACT_FUND_BUILDINGS && !_settings_game.economy.fund_buildings) continue;
/* Is the company not able to fund local road reconstruction? */
if (cur == TACT_ROAD_REBUILD && !_settings_game.economy.fund_roads) continue;