(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes

This commit is contained in:
smatz 2008-06-13 00:00:04 +00:00
parent 421a040e89
commit e40f835a7e
1 changed files with 6 additions and 3 deletions

View File

@ -689,7 +689,7 @@ void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub)
}
}
static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
{
const DrawPixelInfo *dpi = _cur_dpi;
Blitter::BlitterParams bp;
@ -715,8 +715,8 @@ static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMod
bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, dpi->zoom);
bp.top = 0;
bp.left = 0;
bp.skip_left = UnScaleByZoom(clip_left, dpi->zoom);
bp.skip_top = UnScaleByZoom(clip_top, dpi->zoom);
bp.skip_left = UnScaleByZoomLower(clip_left, dpi->zoom);
bp.skip_top = UnScaleByZoomLower(clip_top, dpi->zoom);
x += ScaleByZoom(bp.skip_left, dpi->zoom);
y += ScaleByZoom(bp.skip_top, dpi->zoom);
@ -767,6 +767,9 @@ static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMod
if (bp.width <= 0) return;
}
assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, dpi->zoom));
assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, dpi->zoom));
BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
}