(svn r12586) -Codechange: do not access an order's refit variables directly.

This commit is contained in:
rubidium 2008-04-06 07:07:21 +00:00
parent 630d5ad766
commit e68b2088ce
6 changed files with 55 additions and 25 deletions

View File

@ -71,9 +71,9 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, const EngineID eng
}
FOR_VEHICLE_ORDERS(u, o) {
if (!(o->refit_cargo < NUM_CARGO)) continue;
if (!CanRefitTo(v->engine_type, o->refit_cargo)) continue;
if (!CanRefitTo(engine_type, o->refit_cargo)) return false;
if (!o->IsRefit()) continue;
if (!CanRefitTo(v->engine_type, o->GetRefitCargo())) continue;
if (!CanRefitTo(engine_type, o->GetRefitCargo())) return false;
}
return true;

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@ -1987,13 +1987,11 @@ bool AfterLoadGame()
Vehicle *v;
FOR_ALL_ORDERS(order) {
order->refit_cargo = CT_NO_REFIT;
order->refit_subtype = CT_NO_REFIT;
order->SetRefit(CT_NO_REFIT);
}
FOR_ALL_VEHICLES(v) {
v->current_order.refit_cargo = CT_NO_REFIT;
v->current_order.refit_subtype = CT_NO_REFIT;
v->current_order.SetRefit(CT_NO_REFIT);
}
}

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@ -31,7 +31,10 @@ private:
friend Order UnpackOldOrder(uint16 packed); ///< 'Uncompressing' a loaded old order.
friend Order UnpackVersion4Order(uint16 packed); ///< 'Uncompressing' a loaded ancient order.
OrderTypeByte type;
OrderTypeByte type; ///< The type of order
CargoID refit_cargo; ///< Refit CargoID
byte refit_subtype; ///< Refit subtype
public:
Order *next; ///< Pointer to next order. If NULL, end of list
@ -39,9 +42,6 @@ public:
uint8 flags;
DestinationID dest; ///< The destionation of the order.
CargoID refit_cargo; // Refit CargoID
byte refit_subtype; // Refit subtype
uint16 wait_time; ///< How long in ticks to wait at the destination.
uint16 travel_time; ///< How long in ticks the journey to this destination should take.
@ -83,8 +83,10 @@ public:
* Makes this order a Go To Depot order.
* @param destination the depot to go to.
* @param order is this order a 'default' order, or an overriden vehicle order?
* @param cargo the cargo type to change to.
* @param subtype the subtype to change to.
*/
void MakeGoToDepot(DepotID destination, bool order);
void MakeGoToDepot(DepotID destination, bool order, CargoID cargo = CT_NO_REFIT, byte subtype = 0);
/**
* Makes this order a Go To Waypoint order.
@ -113,6 +115,35 @@ public:
*/
void FreeChain();
/**
* Is this order a refit order.
* @pre IsType(OT_GOTO_DEPOT)
* @return true if a refit should happen.
*/
inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO; }
/**
* Get the cargo to to refit to.
* @pre IsType(OT_GOTO_DEPOT)
* @return the cargo type.
*/
inline CargoID GetRefitCargo() const { return this->refit_cargo; }
/**
* Get the cargo subtype to to refit to.
* @pre IsType(OT_GOTO_DEPOT)
* @return the cargo subtype.
*/
inline byte GetRefitSubtype() const { return this->refit_subtype; }
/**
* Make this depot order also a refit order.
* @param cargo the cargo type to change to.
* @param subtype the subtype to change to.
* @pre IsType(OT_GOTO_DEPOT).
*/
void SetRefit(CargoID cargo, byte subtype = 0);
bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
/**

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@ -55,13 +55,12 @@ void Order::MakeGoToStation(StationID destination)
this->dest = destination;
}
void Order::MakeGoToDepot(DepotID destination, bool order)
void Order::MakeGoToDepot(DepotID destination, bool order, CargoID cargo, byte subtype)
{
this->type = OT_GOTO_DEPOT;
this->flags = order ? OFB_PART_OF_ORDERS : OFB_NON_STOP;
this->dest = destination;
this->refit_cargo = CT_NO_REFIT;
this->refit_subtype = 0;
this->SetRefit(cargo, subtype);
}
void Order::MakeGoToWaypoint(WaypointID destination)
@ -88,6 +87,12 @@ void Order::MakeDummy()
this->flags = 0;
}
void Order::SetRefit(CargoID cargo, byte subtype)
{
this->refit_cargo = cargo;
this->refit_subtype = subtype;
}
void Order::FreeChain()
{
if (next != NULL) next->FreeChain();
@ -1002,8 +1007,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
Vehicle *u;
order->refit_cargo = cargo;
order->refit_subtype = subtype;
order->SetRefit(cargo, subtype);
u = GetFirstVehicleFromSharedList(v);
for (; u != NULL; u = u->next_shared) {
@ -1012,8 +1016,7 @@ CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* If the vehicle already got the current depot set as current order, then update current order as well */
if (u->cur_order_index == order_number && HasBit(u->current_order.flags, OF_PART_OF_ORDERS)) {
u->current_order.refit_cargo = cargo;
u->current_order.refit_subtype = subtype;
u->current_order.SetRefit(cargo, subtype);
}
}
}

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@ -225,9 +225,9 @@ static void DrawOrdersWindow(Window *w)
if (order->flags & OFB_FULL_LOAD) s++; /* service at */
SetDParam(1, s);
if (order->refit_cargo < NUM_CARGO) {
if (order->IsRefit()) {
SetDParam(3, STR_REFIT_ORDER);
SetDParam(4, GetCargo(order->refit_cargo)->name);
SetDParam(4, GetCargo(order->GetRefitCargo())->name);
} else {
SetDParam(3, STR_EMPTY);
}
@ -263,8 +263,6 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
Order order;
order.next = NULL;
order.index = 0;
order.refit_cargo = CT_INVALID;
order.refit_subtype = 0;
// check depot first
if (_patches.gotodepot) {

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@ -2243,11 +2243,11 @@ void VehicleEnterDepot(Vehicle *v)
t = v->current_order;
v->current_order.MakeDummy();
if (t.refit_cargo < NUM_CARGO) {
if (t.IsRefit()) {
CommandCost cost;
_current_player = v->owner;
cost = DoCommand(v->tile, v->index, t.refit_cargo | t.refit_subtype << 8, DC_EXEC, GetCmdRefitVeh(v));
cost = DoCommand(v->tile, v->index, t.GetRefitCargo() | t.GetRefitSubtype() << 8, DC_EXEC, GetCmdRefitVeh(v));
if (CmdFailed(cost)) {
v->leave_depot_instantly = false; // We ensure that the vehicle stays in the depot