Codechange: [windows] cache the actually loaded font name

This commit is contained in:
glx22 2022-12-22 19:50:05 +01:00 committed by Loïc Guilloux
parent af3df959c2
commit e6c857cdba
2 changed files with 4 additions and 3 deletions

View File

@ -378,7 +378,6 @@ Win32FontCache::Win32FontCache(FontSize fs, const LOGFONT &logfont, int pixels)
{
this->dc = CreateCompatibleDC(nullptr);
this->SetFontSize(fs, pixels);
this->fontname = FS2OTTD(this->logfont.lfFaceName);
}
Win32FontCache::~Win32FontCache()
@ -441,7 +440,9 @@ void Win32FontCache::SetFontSize(FontSize fs, int pixels)
this->glyph_size.cx = otm->otmTextMetrics.tmMaxCharWidth;
this->glyph_size.cy = otm->otmTextMetrics.tmHeight;
Debug(fontcache, 2, "Loaded font '{}' with size {}", FS2OTTD((LPWSTR)((BYTE *)otm + (ptrdiff_t)otm->otmpFullName)), pixels);
this->fontname = FS2OTTD((LPWSTR)((BYTE *)otm + (ptrdiff_t)otm->otmpFaceName));
Debug(fontcache, 2, "Loaded font '{}' with size {}", this->fontname, pixels);
}
/**

View File

@ -21,7 +21,7 @@ private:
HDC dc = nullptr; ///< Cached GDI device context.
HGDIOBJ old_font; ///< Old font selected into the GDI context.
SIZE glyph_size; ///< Maximum size of regular glyphs.
std::string fontname; ///< Cached copy of this->logfont.lfFaceName
std::string fontname; ///< Cached copy of loaded font facename
void SetFontSize(FontSize fs, int pixels);