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(svn r23456) -Fix (r23441): oilrigs don't have any layouts nor do they provide airport noise
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@ -2111,7 +2111,7 @@ void UpdateAirportsNoise()
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FOR_ALL_TOWNS(t) t->noise_reached = 0;
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FOR_ALL_STATIONS(st) {
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if (st->airport.tile != INVALID_TILE) {
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if (st->airport.tile != INVALID_TILE && st->airport.type != AT_OILRIG) {
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const AirportSpec *as = st->airport.GetSpec();
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Town *nearest = AirportGetNearestTown(as, st->airport.layout, st->airport.tile);
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nearest->noise_reached += GetAirportNoiseLevelForTown(as, st->airport.layout, nearest->xy, st->airport.tile);
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