(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.

Now it is active-true.
This commit is contained in:
tron 2004-11-23 22:36:11 +00:00
parent 06158be674
commit e8537f5512
13 changed files with 27 additions and 27 deletions

View File

@ -307,7 +307,7 @@ static void DrawTile_Industry(TileInfo *ti)
if (image&0x8000 && (image & 0xFFFF0000) == 0)
image |= ormod;
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image,
@ -318,7 +318,7 @@ static void DrawTile_Industry(TileInfo *ti)
dits->dz,
z);
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
return;
}

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@ -849,7 +849,7 @@ static void ToolbarOptionsClick(Window *w)
if (_display_opt & DO_WAYPOINTS) x &= ~(1<<8);
if (_display_opt & DO_FULL_ANIMATION) x &= ~(1<<9);
if (_display_opt & DO_FULL_DETAIL) x &= ~(1<<10);
if (!(_display_opt & DO_TRANS_BUILDINGS)) x &= ~(1<<11);
if (_display_opt & DO_TRANS_BUILDINGS) x &= ~(1<<11);
WP(w,menu_d).checked_items = x;
}

View File

@ -117,7 +117,7 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
ni->string_id, 426);
} else {
byte bk = _display_opt;
_display_opt |= DO_TRANS_BUILDINGS;
_display_opt &= ~DO_TRANS_BUILDINGS;
DrawWindowViewport(w);
_display_opt = bk;

View File

@ -1425,7 +1425,7 @@ static void DrawSpecialBuilding(uint32 image, uint32 tracktype_offs,
if (image & 0x8000)
image |= _drawtile_track_palette;
image += tracktype_offs;
if (!(_display_opt & DO_TRANS_BUILDINGS)) // show transparent depots
if (_display_opt & DO_TRANS_BUILDINGS) // show transparent depots
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image, ti->x + x, ti->y + y, xsize, ysize, zsize, ti->z + z);
}

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@ -818,7 +818,7 @@ static void DrawTile_Road(TileInfo *ti)
while ((image=drss->image) != 0) {
if (image & 0x8000)
image |= ormod;
if (!(_display_opt & DO_TRANS_BUILDINGS)) // show transparent depots
if (_display_opt & DO_TRANS_BUILDINGS) // show transparent depots
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image, ti->x | drss->subcoord_x,

View File

@ -1950,9 +1950,9 @@ static void DrawTile_Station(TileInfo *ti)
// For custom sprites, there's no railtype-based pitching.
image += railtype * ((image & 0x3FFF) < _custom_sprites_base ? TRACKTYPE_SPRITE_PITCH : 0);
if (_display_opt & DO_TRANS_BUILDINGS) {
if (image&0x8000) image |= image_or_modificator;
} else {
image = (image & 0x3FFF) | 0x03224000;
} else {
if (image&0x8000) image |= image_or_modificator;
}
if ((byte)dtss->delta_z != 0x80) {

View File

@ -85,7 +85,7 @@ static void DrawTile_Town(TileInfo *ti)
/* Add a house on top of the ground? */
if ((image = dcts->sprite_2) != 0) {
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image,
@ -96,7 +96,7 @@ static void DrawTile_Town(TileInfo *ti)
dcts->dz,
z);
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
return;
}

View File

@ -288,7 +288,7 @@ static void DrawTile_Trees(TileInfo *ti)
StartSpriteCombine();
if((_display_opt & DO_TRANS_BUILDINGS) || !_patches.invisible_trees)
if (!(_display_opt & DO_TRANS_BUILDINGS) || !_patches.invisible_trees)
{
int i;
@ -296,7 +296,7 @@ static void DrawTile_Trees(TileInfo *ti)
i = (ti->map5 >> 6) + 1;
do {
uint32 image = s[0] + (--i==0 ? (ti->map5 & 7) : 3);
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
image = (image & 0x3FFF) | 0x3224000;
te[i].image = image;
te[i].x = d[0];

2
ttd.c
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@ -641,7 +641,7 @@ static void LoadIntroGame()
{
char filename[256];
_game_mode = GM_MENU;
_display_opt |= DO_TRANS_BUILDINGS; // don't make buildings transparent in intro
_display_opt &= ~DO_TRANS_BUILDINGS; // don't make buildings transparent in intro
_opt_mod_ptr = &_new_opt;
GfxLoadSprites();

View File

@ -936,7 +936,7 @@ static void DrawBridgePillars(TileInfo *ti, int x, int y, int z)
image = b[12 + (ti->map5&0x01)];
piece = _map2[ti->tile]&0xF;
if (image != 0 && piece != 0) {
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
DrawGroundSpriteAt(image, x, y, z);
}
@ -953,7 +953,7 @@ static void DrawBridgePillars(TileInfo *ti, int x, int y, int z)
{2,4,8,1, 11,16,9,0},
};
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
p = _tileh_bits[(image & 1) * 2 + (ti->map5&0x01)];
front_height = ti->z + ((ti->tileh & p[0])?8:0);
@ -1047,7 +1047,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
}
// draw ramp
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
AddSortableSpriteToDraw(image, ti->x, ti->y, 16, 16, 7, ti->z);
} else {
// bridge middle part.
@ -1094,13 +1094,13 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
// draw rail
image = b[0];
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
AddSortableSpriteToDraw(image, ti->x, ti->y, (ti->map5&1)?11:16, (ti->map5&1)?16:11, 1, z);
x = ti->x;
y = ti->y;
image = b[1];
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
// draw roof
if (ti->map5&1) {
@ -1115,7 +1115,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
// draw poles below for small bridges
image = b[2];
if (image) {
if (!(_display_opt & DO_TRANS_BUILDINGS)) image = (image & 0x3FFF) | 0x03224000;
if (_display_opt & DO_TRANS_BUILDINGS) image = (image & 0x3FFF) | 0x03224000;
DrawGroundSpriteAt(image, x, y, z);
}
} else if (_patches.bridge_pillars) {

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@ -33,7 +33,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
image = PLAYER_SPRITE_COLOR(_map_owner[ti->tile]);
image += 0x8A48;
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image, ti->x, ti->y, 16, 16, 25, ti->z);
} else if (ti->map5 == 3) {
@ -59,7 +59,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
dtus = &_draw_tile_unmovable_data[ti->map5];
image = dtus->image;
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (_display_opt & DO_TRANS_BUILDINGS)
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image,
@ -82,9 +82,9 @@ static void DrawTile_Unmovable(TileInfo *ti)
foreach_draw_tile_seq(dtss, t->seq) {
image = dtss->image;
if (_display_opt & DO_TRANS_BUILDINGS) {
image |= ormod;
} else {
image = (image & 0x3FFF) | 0x03224000;
} else {
image |= ormod;
}
AddSortableSpriteToDraw(image, ti->x + dtss->delta_x, ti->y + dtss->delta_y,
dtss->width, dtss->height, dtss->unk, ti->z + dtss->delta_z);

View File

@ -1104,12 +1104,12 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, StringSpriteToDraw *ss)
w -= 3;
}
DrawFrameRect(x,y, x+w, bottom, ss->color, (_display_opt & DO_TRANS_BUILDINGS) ? 0 : 0x9);
DrawFrameRect(x,y, x+w, bottom, ss->color, (_display_opt & DO_TRANS_BUILDINGS) ? 0x9 : 0);
}
SET_DPARAM32(0, ss->params[0]);
SET_DPARAM32(1, ss->params[1]);
if (!(_display_opt & DO_TRANS_BUILDINGS) && ss->width != 0) {
if (_display_opt & DO_TRANS_BUILDINGS && ss->width != 0) {
/* This is such a frustrating mess - I need to convert
* from real color codes to string color codes and guess
* what, they are completely different. --pasky */

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@ -390,9 +390,9 @@ static void DrawWaterStuff(TileInfo *ti, const byte *t, uint32 palette, uint bas
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
image = wdts->image + base;
if (_display_opt & DO_TRANS_BUILDINGS) {
image |= palette;
} else {
image = (image & 0x3FFF) | 0x03224000;
} else {
image |= palette;
}
AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z);
}