From e90cf8509a1d6d82c8111f51b2ed92711cdc516b Mon Sep 17 00:00:00 2001 From: peter1138 Date: Wed, 20 Feb 2008 19:37:02 +0000 Subject: [PATCH] (svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. --- src/openttd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/openttd.cpp b/src/openttd.cpp index 7f8df22d42..22f7b433e5 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -816,9 +816,9 @@ bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subd case SL_REINIT: switch (ogm) { + default: case GM_MENU: LoadIntroGame(); break; case GM_EDITOR: MakeNewEditorWorld(); break; - default: MakeNewGame(false); break; } return false;