mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r17682) -Codechange: remove erroneous space before some commas
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@ -6070,7 +6070,7 @@ static void ActivateOldShore()
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DupSprite(SPR_ORIGINALSHORE_START + 1, SPR_SHORE_BASE + 1); // SLOPE_W
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DupSprite(SPR_ORIGINALSHORE_START + 2, SPR_SHORE_BASE + 2); // SLOPE_S
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DupSprite(SPR_ORIGINALSHORE_START + 6, SPR_SHORE_BASE + 3); // SLOPE_SW
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DupSprite(SPR_ORIGINALSHORE_START , SPR_SHORE_BASE + 4); // SLOPE_E
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DupSprite(SPR_ORIGINALSHORE_START + 0, SPR_SHORE_BASE + 4); // SLOPE_E
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DupSprite(SPR_ORIGINALSHORE_START + 4, SPR_SHORE_BASE + 6); // SLOPE_SE
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DupSprite(SPR_ORIGINALSHORE_START + 3, SPR_SHORE_BASE + 8); // SLOPE_N
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DupSprite(SPR_ORIGINALSHORE_START + 7, SPR_SHORE_BASE + 9); // SLOPE_NW
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@ -538,7 +538,7 @@ static void HeightMapAdjustWaterLevel(amplitude_t water_percent, height_t h_max_
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* Transform the height map into new (normalized) height map:
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* values from range: h_min..h_water_level will become negative so it will be clamped to 0
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* values from range: h_water_level..h_max are transformed into 0..h_max_new
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* , where h_max_new is 4, 8, 12 or 16 depending on terrain type (very flat, flat, hilly, mountains)
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* where h_max_new is 4, 8, 12 or 16 depending on terrain type (very flat, flat, hilly, mountains)
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*/
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FOR_ALL_TILES_IN_HEIGHT(h) {
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/* Transform height from range h_water_level..h_max into 0..h_max_new range */
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