(svn r18043) -Document: the resizing issue with SDL and OpenTTD

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rubidium 2009-11-11 21:07:12 +00:00
parent 83e7ca3dc8
commit e972033af1
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@ -132,3 +132,15 @@ Extreme CPU usage/hangs on exiting game when using SDL and PulseAudio
installing the 'libsdl1.2debian-pulseaudio' package from Ubuntu's
Universe repository. For other distributions a similar package needs
to be installed.
OpenTTD not properly resizing with SDL on X
Under some X window managers OpenTTD's window does not properly
resize. You will either end up with a black bar at the right/bottom
side of the window or you cannot see the right/bottom of the window,
e.g you cannot see the status bar. The problem is that OpenTTD does
not always receive a resize event from SDL making it impossible for
OpenTTD to know that the window was resized; sometimes moving the
window will solve the problem.
Window managers that are known to exhibit this behaviour are KDE's
and GNOME's. With the XFCE's and LXDE's window managers the resize
event is sent when the user releases the mouse.