(svn r15655) -Codechange: Initialise vehicle vars only after a placement new so possible default constructors don't overwrite the values.

This commit is contained in:
michi_cc 2009-03-09 19:14:36 +00:00
parent cfea2d428b
commit e982100fe6
1 changed files with 20 additions and 19 deletions

View File

@ -261,31 +261,13 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
EngineID engine_type = GetNewEngineID(GetEngineGRF(v->engine_type), type, GB(callback, 0, 7));
bool flip_image = HasBit(callback, 7);
/* get common values from first engine */
u->direction = v->direction;
u->owner = v->owner;
u->tile = v->tile;
u->x_pos = v->x_pos;
u->y_pos = v->y_pos;
u->z_pos = v->z_pos;
u->build_year = v->build_year;
u->vehstatus = v->vehstatus & ~VS_STOPPED;
u->cargo_subtype = 0;
u->max_speed = 0;
u->max_age = 0;
u->engine_type = engine_type;
u->value = 0;
u->subtype = 0;
u->cur_image = 0xAC2;
u->random_bits = VehicleRandomBits();
const Engine *e_artic = GetEngine(engine_type);
switch (type) {
default: NOT_REACHED();
case VEH_TRAIN:
u = new (u) Train();
u->subtype = 0;
previous->SetNext(u);
u->u.rail.track = v->u.rail.track;
u->u.rail.railtype = v->u.rail.railtype;
@ -305,6 +287,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
case VEH_ROAD:
u = new (u) RoadVehicle();
u->subtype = 0;
previous->SetNext(u);
u->u.road.first_engine = v->engine_type;
u->u.road.cached_veh_length = 8; // Callback is called when the consist is finished
@ -326,6 +309,24 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
break;
}
/* get common values from first engine */
u->direction = v->direction;
u->owner = v->owner;
u->tile = v->tile;
u->x_pos = v->x_pos;
u->y_pos = v->y_pos;
u->z_pos = v->z_pos;
u->build_year = v->build_year;
u->vehstatus = v->vehstatus & ~VS_STOPPED;
u->cargo_subtype = 0;
u->max_speed = 0;
u->max_age = 0;
u->engine_type = engine_type;
u->value = 0;
u->cur_image = 0xAC2;
u->random_bits = VehicleRandomBits();
if (flip_image) u->spritenum++;
VehiclePositionChanged(u);