(svn r13954) -Codechange [YAPP]: On reserving a path that ends at the destination, the path could end at a non-safe tile. In this case, extend the reservation based on the next vehicle orders. (michi_cc)

This commit is contained in:
rubidium 2008-08-02 22:54:23 +00:00
parent d06fb949ff
commit e9b62103e4
1 changed files with 87 additions and 0 deletions

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@ -2646,6 +2646,50 @@ static bool TryReserveSafeTrack(const Vehicle* v, TileIndex tile, Trackdir td, b
}
}
/**
* Query the next order after a certain order index.
*
* @param v The vehicle
* @param order_index [in/out] Index of the current order, returns index of the chosen order
* @return Pointer to the order or NULL if the order chain was completely followed
* without finding a suitable order.
*/
static const Order* GetNextTrainOrder(const Vehicle *v, VehicleOrderID *order_index)
{
++(*order_index);
do {
/* Wrap around. */
if (*order_index >= v->num_orders) *order_index = 0;
Order *order = GetVehicleOrder(v, *order_index);
assert(order != NULL);
switch (order->GetType()) {
case OT_GOTO_DEPOT:
/* Skip service in depot orders when the train doesn't need service. */
if ((order->GetDepotOrderType() & ODTFB_SERVICE) && !v->NeedsServicing()) break;
case OT_GOTO_STATION:
case OT_GOTO_WAYPOINT:
return order;
case OT_CONDITIONAL: {
VehicleOrderID next = ProcessConditionalOrder(order, v);
if (next != INVALID_VEH_ORDER_ID) {
*order_index = next;
continue;
}
break;
}
default:
break;
}
++(*order_index);
} while (*order_index != v->cur_order_index);
return NULL;
}
/* choose a track */
static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool force_res, bool *got_reservation, bool mark_stuck)
{
@ -2739,6 +2783,49 @@ static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir
if (got_reservation != NULL) *got_reservation = true;
/* Reservation target found and free, check if it is safe. */
Order cur_order = v->current_order;
TileIndex cur_dest_tile = v->dest_tile;
VehicleOrderID order_index = v->cur_order_index;
while (!IsSafeWaitingPosition(v, res_dest.tile, res_dest.trackdir, true, _settings_game.pf.forbid_90_deg)) {
/* Extend reservation until we have found a safe position. */
DiagDirection exitdir = TrackdirToExitdir(res_dest.trackdir);
TileIndex next_tile = TileAddByDiagDir(res_dest.tile, exitdir);
TrackBits reachable = TrackdirBitsToTrackBits((TrackdirBits)(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0))) & DiagdirReachesTracks(exitdir);
if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) {
reachable &= ~TrackCrossesTracks(TrackdirToTrack(res_dest.trackdir));
}
/* Get next order with destination. */
const Order *order = GetNextTrainOrder(v, &order_index);
if (order != NULL) {
v->current_order = *order;
UpdateOrderDest(v, order);
PBSTileInfo cur_dest;
DoTrainPathfind(v, next_tile, exitdir, reachable, NULL, true, &cur_dest);
if (cur_dest.tile != INVALID_TILE) {
res_dest = cur_dest;
if (res_dest.okay) continue;
/* Path found, but could not be reserved. */
FreeTrainTrackReservation(v);
if (mark_stuck) MarkTrainAsStuck(v);
if (got_reservation != NULL) *got_reservation = false;
changed_signal = false;
break;
}
}
/* No order or no safe position found, try any position. */
if (!TryReserveSafeTrack(v, res_dest.tile, res_dest.trackdir, true)) {
FreeTrainTrackReservation(v);
if (mark_stuck) MarkTrainAsStuck(v);
if (got_reservation != NULL) *got_reservation = false;
changed_signal = false;
}
break;
}
v->current_order = cur_order;
v->dest_tile = cur_dest_tile;
TryReserveRailTrack(v->tile, TrackdirToTrack(GetVehicleTrackdir(v)));
if (changed_signal) MarkTileDirtyByTile(tile);