mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
This commit is contained in:
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5de9cc46b5
commit
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@ -153,7 +153,7 @@ struct AIListWindow : public Window {
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for (int i = 0; i < this->selected; i++) it++;
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AIConfig::GetConfig(slot)->ChangeAI((*it).second->GetName(), (*it).second->GetVersion());
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}
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InvalidateWindow(WC_GAME_OPTIONS, 0);
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SetWindowDirty(WC_GAME_OPTIONS, 0);
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}
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virtual void OnClick(Point pt, int widget)
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@ -767,7 +767,7 @@ struct AIDebugWindow : public Window {
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this->vscroll.SetCount(scroll_count);
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/* We need a repaint */
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this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
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this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
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}
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if (log == NULL) return;
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@ -783,8 +783,8 @@ struct AIDebugWindow : public Window {
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this->vscroll.SetPosition(scroll_pos);
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/* We need a repaint */
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this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
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this->InvalidateWidget(AID_WIDGET_LOG_PANEL);
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this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
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this->SetWidgetDirty(AID_WIDGET_LOG_PANEL);
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}
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}
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this->last_vscroll_pos = this->vscroll.GetPosition();
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@ -433,7 +433,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
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InvalidateWindow(WC_COMPANY, v->owner);
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SetWindowDirty(WC_COMPANY, v->owner);
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if (IsLocalCompany())
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InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Aircraft window
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@ -580,8 +580,8 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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v->cargo_subtype = new_subtype;
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v->colourmap = PAL_NONE; // invalidate vehicle colour map
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v->InvalidateNewGRFCacheOfChain();
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
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}
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@ -606,10 +606,10 @@ static void CheckIfAircraftNeedsService(Aircraft *v)
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// printf("targetairport = %d, st->index = %d\n", v->targetairport, st->index);
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// v->targetairport = st->index;
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v->current_order.MakeGoToDepot(st->index, ODTFB_SERVICE);
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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} else if (v->current_order.IsType(OT_GOTO_DEPOT)) {
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v->current_order.MakeDummy();
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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}
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@ -639,8 +639,8 @@ void Aircraft::OnNewDay()
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SubtractMoneyFromCompanyFract(this->owner, cost);
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InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
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InvalidateWindowClasses(WC_AIRCRAFT_LIST);
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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SetWindowClassesDirty(WC_AIRCRAFT_LIST);
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}
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static void HelicopterTickHandler(Aircraft *v)
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@ -816,7 +816,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
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if (spd != v->cur_speed) {
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v->cur_speed = spd;
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if (_settings_client.gui.vehicle_speed)
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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}
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/* Adjust distance moved by plane speed setting */
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@ -1219,8 +1219,8 @@ static void HandleBrokenAircraft(Aircraft *v)
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if (v->breakdowns_since_last_service != 255)
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v->breakdowns_since_last_service++;
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InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(WC_VEHICLE_VIEW, v->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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}
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}
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@ -1316,7 +1316,7 @@ static void CrashAirplane(Aircraft *v)
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CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);
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InvalidateWindow(WC_VEHICLE_VIEW, v->index);
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SetWindowDirty(WC_VEHICLE_VIEW, v->index);
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uint amt = 2;
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if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) amt += v->cargo.Count();
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@ -1439,7 +1439,7 @@ void AircraftLeaveHangar(Aircraft *v)
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VehicleServiceInDepot(v);
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SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClasses(WC_AIRCRAFT_LIST);
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SetWindowClassesDirty(WC_AIRCRAFT_LIST);
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}
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/** Checks if an aircraft should head towards a hangar because it needs replacement
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@ -1550,7 +1550,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = Engine::Get(v->engine_type)->reliability;
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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}
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}
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return;
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@ -121,8 +121,8 @@ private:
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this->nested_array[BBSW_DROPDOWN_CRITERIA]->widget_data = this->sorter_names[this->bridges->SortType()];
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/* Set the modified widgets dirty */
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this->InvalidateWidget(BBSW_DROPDOWN_CRITERIA);
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this->InvalidateWidget(BBSW_BRIDGE_LIST);
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this->SetWidgetDirty(BBSW_DROPDOWN_CRITERIA);
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this->SetWidgetDirty(BBSW_BRIDGE_LIST);
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}
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public:
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@ -67,7 +67,7 @@ static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
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*/
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static int32 ClickSetProdCheat(int32 p1, int32 p2)
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{
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InvalidateWindowClasses(WC_INDUSTRY_VIEW);
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SetWindowClassesDirty(WC_INDUSTRY_VIEW);
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return p1;
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}
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@ -104,7 +104,7 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
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SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
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EnginesMonthlyLoop();
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InvalidateWindow(WC_STATUS_BAR, 0);
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SetWindowDirty(WC_STATUS_BAR, 0);
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InvalidateWindowClassesData(WC_BUILD_STATION, 0);
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ResetSignalVariant();
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return _cur_year;
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@ -149,8 +149,8 @@ void InvalidateCompanyWindows(const Company *company)
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{
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CompanyID cid = company->index;
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if (cid == _local_company) InvalidateWindow(WC_STATUS_BAR, 0);
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InvalidateWindow(WC_FINANCES, cid);
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if (cid == _local_company) SetWindowDirty(WC_STATUS_BAR, 0);
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SetWindowDirty(WC_FINANCES, cid);
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}
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bool CheckCompanyHasMoney(CommandCost cost)
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@ -459,9 +459,9 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
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GeneratePresidentName(c);
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InvalidateWindow(WC_GRAPH_LEGEND, 0);
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InvalidateWindow(WC_TOOLBAR_MENU, 0);
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InvalidateWindow(WC_CLIENT_LIST, 0);
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SetWindowDirty(WC_GRAPH_LEGEND, 0);
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SetWindowDirty(WC_TOOLBAR_MENU, 0);
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SetWindowDirty(WC_CLIENT_LIST, 0);
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if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
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@ -595,7 +595,7 @@ void CompaniesYearlyLoop()
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FOR_ALL_COMPANIES(c) {
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memmove(&c->yearly_expenses[1], &c->yearly_expenses[0], sizeof(c->yearly_expenses) - sizeof(c->yearly_expenses[0]));
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memset(&c->yearly_expenses[0], 0, sizeof(c->yearly_expenses[0]));
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InvalidateWindow(WC_FINANCES, c->index);
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SetWindowDirty(WC_FINANCES, c->index);
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}
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if (_settings_client.gui.show_finances && _local_company != COMPANY_SPECTATOR) {
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@ -1665,7 +1665,7 @@ struct CompanyWindow : Window
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetTileSelectSize(2, 2);
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this->LowerWidget(CW_WIDGET_BUILD_VIEW_HQ);
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this->InvalidateWidget(CW_WIDGET_BUILD_VIEW_HQ);
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this->SetWidgetDirty(CW_WIDGET_BUILD_VIEW_HQ);
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} else {
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if (_ctrl_pressed) {
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ShowExtraViewPortWindow(tile);
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@ -1680,7 +1680,7 @@ struct CompanyWindow : Window
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetTileSelectSize(2, 2);
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this->LowerWidget(CW_WIDGET_RELOCATE_HQ);
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this->InvalidateWidget(CW_WIDGET_RELOCATE_HQ);
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this->SetWidgetDirty(CW_WIDGET_RELOCATE_HQ);
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break;
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case CW_WIDGET_BUY_SHARE:
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@ -383,7 +383,7 @@ DEF_CONSOLE_CMD(ConClearBuffer)
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}
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IConsoleClearBuffer();
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InvalidateWindow(WC_CONSOLE, 0);
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SetWindowDirty(WC_CONSOLE, 0);
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return true;
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}
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@ -141,7 +141,7 @@ static void IConsoleClearCommand()
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_iconsole_cmdline.width = 0;
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_iconsole_cmdline.caretpos = 0;
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_iconsole_cmdline.caretxoffs = 0;
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InvalidateWindow(WC_CONSOLE, 0);
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SetWindowDirty(WC_CONSOLE, 0);
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}
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static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTORY_SIZE - 1;}
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@ -470,5 +470,5 @@ static void IConsoleHistoryNavigate(int direction)
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void IConsoleGUIPrint(ConsoleColour colour_code, char *str)
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{
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new IConsoleLine(str, (TextColour)colour_code);
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InvalidateWindow(WC_CONSOLE, 0);
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SetWindowDirty(WC_CONSOLE, 0);
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}
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@ -240,7 +240,7 @@ static void OnNewMonth()
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RedrawAutosave();
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}
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InvalidateWindowClasses(WC_CHEATS);
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SetWindowClassesDirty(WC_CHEATS);
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CompaniesMonthlyLoop();
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SubsidyMonthlyLoop();
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EnginesMonthlyLoop();
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@ -264,7 +264,7 @@ static void OnNewDay()
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DisasterDailyLoop();
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IndustryDailyLoop();
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InvalidateWindowWidget(WC_STATUS_BAR, 0, 0);
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SetWindowWidgetDirty(WC_STATUS_BAR, 0, 0);
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EnginesDailyLoop();
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}
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@ -726,7 +726,7 @@ struct DepotWindow : Window {
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break;
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case DEPOT_WIDGET_CLONE: // Clone button
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this->InvalidateWidget(DEPOT_WIDGET_CLONE);
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this->SetWidgetDirty(DEPOT_WIDGET_CLONE);
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this->ToggleWidgetLoweredState(DEPOT_WIDGET_CLONE);
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if (this->IsWidgetLowered(DEPOT_WIDGET_CLONE)) {
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@ -850,11 +850,11 @@ struct DepotWindow : Window {
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{
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/* abort clone */
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this->RaiseWidget(DEPOT_WIDGET_CLONE);
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this->InvalidateWidget(DEPOT_WIDGET_CLONE);
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this->SetWidgetDirty(DEPOT_WIDGET_CLONE);
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/* abort drag & drop */
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this->sel = INVALID_VEHICLE;
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this->InvalidateWidget(DEPOT_WIDGET_MATRIX);
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this->SetWidgetDirty(DEPOT_WIDGET_MATRIX);
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};
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/* check if a vehicle in a depot was clicked.. */
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@ -935,11 +935,11 @@ struct DepotWindow : Window {
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{
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if (!this->IsWidgetDisabled(DEPOT_WIDGET_SELL)) {
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this->RaiseWidget(DEPOT_WIDGET_SELL);
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this->InvalidateWidget(DEPOT_WIDGET_SELL);
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this->SetWidgetDirty(DEPOT_WIDGET_SELL);
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}
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if (!this->IsWidgetDisabled(DEPOT_WIDGET_SELL_CHAIN)) {
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this->RaiseWidget(DEPOT_WIDGET_SELL_CHAIN);
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this->InvalidateWidget(DEPOT_WIDGET_SELL_CHAIN);
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this->SetWidgetDirty(DEPOT_WIDGET_SELL_CHAIN);
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}
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}
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@ -955,7 +955,7 @@ struct DepotWindow : Window {
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{
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if (this->sel != INVALID_VEHICLE) {
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_cursor.vehchain = _ctrl_pressed;
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this->InvalidateWidget(DEPOT_WIDGET_MATRIX);
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this->SetWidgetDirty(DEPOT_WIDGET_MATRIX);
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return ES_HANDLED;
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}
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@ -281,7 +281,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update)
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c->old_economy[0].company_value = CalculateCompanyValue(c);
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}
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InvalidateWindow(WC_PERFORMANCE_DETAIL, 0);
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SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
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return score;
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}
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@ -576,12 +576,12 @@ static void CompaniesGenStatistics()
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CompanyCheckBankrupt(c);
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}
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InvalidateWindow(WC_INCOME_GRAPH, 0);
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InvalidateWindow(WC_OPERATING_PROFIT, 0);
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InvalidateWindow(WC_DELIVERED_CARGO, 0);
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InvalidateWindow(WC_PERFORMANCE_HISTORY, 0);
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InvalidateWindow(WC_COMPANY_VALUE, 0);
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InvalidateWindow(WC_COMPANY_LEAGUE, 0);
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SetWindowDirty(WC_INCOME_GRAPH, 0);
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SetWindowDirty(WC_OPERATING_PROFIT, 0);
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SetWindowDirty(WC_DELIVERED_CARGO, 0);
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SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
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SetWindowDirty(WC_COMPANY_VALUE, 0);
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SetWindowDirty(WC_COMPANY_LEAGUE, 0);
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}
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/**
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@ -670,10 +670,10 @@ void RecomputePrices()
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cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
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}
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InvalidateWindowClasses(WC_BUILD_VEHICLE);
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InvalidateWindowClasses(WC_REPLACE_VEHICLE);
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InvalidateWindowClasses(WC_VEHICLE_DETAILS);
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InvalidateWindow(WC_PAYMENT_RATES, 0);
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SetWindowClassesDirty(WC_BUILD_VEHICLE);
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SetWindowClassesDirty(WC_REPLACE_VEHICLE);
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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SetWindowDirty(WC_PAYMENT_RATES, 0);
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}
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static void CompaniesPayInterest()
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@ -966,7 +966,7 @@ static void TriggerIndustryProduction(Industry *i)
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if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
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IndustryProductionCallback(i, 0);
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} else {
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InvalidateWindow(WC_INDUSTRY_VIEW, i->index);
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SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
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}
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} else {
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for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
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@ -1354,13 +1354,13 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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}
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if (result != 0) {
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InvalidateWindow(GetWindowClassForVehicleType(v->type), v->owner);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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SetWindowDirty(GetWindowClassForVehicleType(v->type), v->owner);
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SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
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st->MarkTilesDirty(true);
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v->MarkDirty();
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if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited);
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if (result & 2) SetWindowDirty(WC_STATION_VIEW, last_visited);
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}
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}
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@ -1495,7 +1495,7 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1,
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break;
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}
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}
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InvalidateWindow(WC_COMPANY, p1);
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SetWindowDirty(WC_COMPANY, p1);
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}
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return cost;
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}
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@ -1525,7 +1525,7 @@ CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1
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OwnerByte *b = c->share_owners;
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while (*b != _current_company) b++; // share owners is guaranteed to contain company
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*b = COMPANY_SPECTATOR;
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InvalidateWindow(WC_COMPANY, p1);
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SetWindowDirty(WC_COMPANY, p1);
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}
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return CommandCost(EXPENSES_OTHER, cost);
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}
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@ -436,8 +436,8 @@ static void CalcEngineReliability(Engine *e)
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/* Kick this engine out of the lists */
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AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type);
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}
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InvalidateWindowClasses(WC_BUILD_VEHICLE); // Update to show the new reliability
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InvalidateWindowClasses(WC_REPLACE_VEHICLE);
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SetWindowClassesDirty(WC_BUILD_VEHICLE); // Update to show the new reliability
|
||||
SetWindowClassesDirty(WC_REPLACE_VEHICLE);
|
||||
}
|
||||
|
||||
void SetYearEngineAgingStops()
|
||||
|
|
|
@ -54,8 +54,8 @@ extern void MakeNewgameSettingsLive();
|
|||
static inline void SetNewLandscapeType(byte landscape)
|
||||
{
|
||||
_settings_newgame.game_creation.landscape = landscape;
|
||||
InvalidateWindowClasses(WC_SELECT_GAME);
|
||||
InvalidateWindowClasses(WC_GENERATE_LANDSCAPE);
|
||||
SetWindowClassesDirty(WC_SELECT_GAME);
|
||||
SetWindowClassesDirty(WC_GENERATE_LANDSCAPE);
|
||||
}
|
||||
|
||||
enum GenerateLandscapeWindowWidgets {
|
||||
|
@ -802,7 +802,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
|
|||
for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
|
||||
if (this->IsWidgetLowered(*widget)) {
|
||||
this->RaiseWidget(*widget);
|
||||
this->InvalidateWidget(*widget);
|
||||
this->SetWidgetDirty(*widget);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -880,12 +880,12 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
|
|||
|
||||
switch (this->widget_id) {
|
||||
case GLAND_START_DATE_TEXT:
|
||||
this->InvalidateWidget(GLAND_START_DATE_TEXT);
|
||||
this->SetWidgetDirty(GLAND_START_DATE_TEXT);
|
||||
_settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
|
||||
break;
|
||||
|
||||
case GLAND_SNOW_LEVEL_TEXT:
|
||||
this->InvalidateWidget(GLAND_SNOW_LEVEL_TEXT);
|
||||
this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
|
||||
_settings_newgame.game_creation.snow_line_height = Clamp(value, 2, MAX_SNOWLINE_HEIGHT);
|
||||
break;
|
||||
|
||||
|
@ -936,7 +936,7 @@ static void _ShowGenerateLandscape(glwp_modes mode)
|
|||
strecpy(w->name, _file_to_saveload.title, lastof(w->name));
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_GENERATE_LANDSCAPE, mode);
|
||||
SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
|
||||
}
|
||||
|
||||
void ShowGenerateLandscape()
|
||||
|
@ -1100,12 +1100,12 @@ struct CreateScenarioWindow : public Window
|
|||
|
||||
switch (this->widget_id) {
|
||||
case CSCEN_START_DATE_TEXT:
|
||||
this->InvalidateWidget(CSCEN_START_DATE_TEXT);
|
||||
this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
|
||||
_settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
|
||||
break;
|
||||
|
||||
case CSCEN_FLAT_LAND_HEIGHT_TEXT:
|
||||
this->InvalidateWidget(CSCEN_FLAT_LAND_HEIGHT_TEXT);
|
||||
this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
|
||||
_settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
|
||||
break;
|
||||
}
|
||||
|
@ -1396,7 +1396,7 @@ static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total
|
|||
return;
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_GENERATE_PROGRESS_WINDOW, 0);
|
||||
SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
/* Release the rights to the map generator, and acquire the rights to the
|
||||
|
|
|
@ -87,11 +87,11 @@ struct GraphLegendWindow : Window {
|
|||
ToggleBit(_legend_excluded_companies, widget - GLW_FIRST_COMPANY);
|
||||
this->ToggleWidgetLoweredState(widget);
|
||||
this->SetDirty();
|
||||
InvalidateWindow(WC_INCOME_GRAPH, 0);
|
||||
InvalidateWindow(WC_OPERATING_PROFIT, 0);
|
||||
InvalidateWindow(WC_DELIVERED_CARGO, 0);
|
||||
InvalidateWindow(WC_PERFORMANCE_HISTORY, 0);
|
||||
InvalidateWindow(WC_COMPANY_VALUE, 0);
|
||||
SetWindowDirty(WC_INCOME_GRAPH, 0);
|
||||
SetWindowDirty(WC_OPERATING_PROFIT, 0);
|
||||
SetWindowDirty(WC_DELIVERED_CARGO, 0);
|
||||
SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
|
||||
SetWindowDirty(WC_COMPANY_VALUE, 0);
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int data)
|
||||
|
@ -403,7 +403,7 @@ protected:
|
|||
Window(desc, window_number), has_negative_values(has_negative_values),
|
||||
format_str_y_axis(format_str_y_axis)
|
||||
{
|
||||
InvalidateWindow(WC_GRAPH_LEGEND, 0);
|
||||
SetWindowDirty(WC_GRAPH_LEGEND, 0);
|
||||
this->num_vert_lines = 24;
|
||||
|
||||
this->graph_location.left = left;
|
||||
|
|
|
@ -228,7 +228,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
|||
}
|
||||
|
||||
/* Update the Replace Vehicle Windows */
|
||||
InvalidateWindow(WC_REPLACE_VEHICLE, v->type);
|
||||
SetWindowDirty(WC_REPLACE_VEHICLE, v->type);
|
||||
InvalidateWindowData(GetWindowClassForVehicleType(v->type), (v->type << 11) | VLW_GROUP_LIST | _current_company);
|
||||
}
|
||||
|
||||
|
@ -362,7 +362,7 @@ void SetTrainGroupID(Train *v, GroupID new_g)
|
|||
}
|
||||
|
||||
/* Update the Replace Vehicle Windows */
|
||||
InvalidateWindow(WC_REPLACE_VEHICLE, VEH_TRAIN);
|
||||
SetWindowDirty(WC_REPLACE_VEHICLE, VEH_TRAIN);
|
||||
}
|
||||
|
||||
|
||||
|
@ -385,7 +385,7 @@ void UpdateTrainGroupID(Train *v)
|
|||
}
|
||||
|
||||
/* Update the Replace Vehicle Windows */
|
||||
InvalidateWindow(WC_REPLACE_VEHICLE, VEH_TRAIN);
|
||||
SetWindowDirty(WC_REPLACE_VEHICLE, VEH_TRAIN);
|
||||
}
|
||||
|
||||
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e)
|
||||
|
|
|
@ -676,7 +676,7 @@ public:
|
|||
{
|
||||
/* abort drag & drop */
|
||||
this->vehicle_sel = INVALID_VEHICLE;
|
||||
this->InvalidateWidget(GRP_WIDGET_LIST_VEHICLE);
|
||||
this->SetWidgetDirty(GRP_WIDGET_LIST_VEHICLE);
|
||||
}
|
||||
|
||||
void ShowRenameGroupWindow(GroupID group)
|
||||
|
|
|
@ -1894,7 +1894,7 @@ static void UpdateIndustryStatistics(Industry *i)
|
|||
}
|
||||
}
|
||||
|
||||
if (refresh) InvalidateWindow(WC_INDUSTRY_VIEW, i->index);
|
||||
if (refresh) SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
|
||||
}
|
||||
|
||||
/** Simple helper that will collect data for the generation of industries */
|
||||
|
|
|
@ -806,7 +806,7 @@ protected:
|
|||
|
||||
if (!this->industries.Sort()) return;
|
||||
IndustryDirectoryWindow::last_industry = NULL; // Reset name sorter sort cache
|
||||
this->InvalidateWidget(IDW_INDUSTRY_LIST); // Set the modified widget dirty
|
||||
this->SetWidgetDirty(IDW_INDUSTRY_LIST); // Set the modified widget dirty
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
static inline void SetNewLandscapeType(byte landscape)
|
||||
{
|
||||
_settings_newgame.game_creation.landscape = landscape;
|
||||
InvalidateWindowClasses(WC_SELECT_GAME);
|
||||
SetWindowClassesDirty(WC_SELECT_GAME);
|
||||
}
|
||||
|
||||
enum SelectGameIntroWidgets {
|
||||
|
|
|
@ -354,8 +354,8 @@ CommandCost CmdPause(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2,
|
|||
}
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_STATUS_BAR, 0);
|
||||
InvalidateWindow(WC_MAIN_TOOLBAR, 0);
|
||||
SetWindowDirty(WC_STATUS_BAR, 0);
|
||||
SetWindowDirty(WC_MAIN_TOOLBAR, 0);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
|
|
@ -1141,25 +1141,25 @@ HandleEditBoxResult QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key
|
|||
case WKC_RETURN: case WKC_NUM_ENTER: return HEBR_CONFIRM;
|
||||
|
||||
case (WKC_CTRL | 'V'):
|
||||
if (InsertTextBufferClipboard(&this->text)) w->InvalidateWidget(wid);
|
||||
if (InsertTextBufferClipboard(&this->text)) w->SetWidgetDirty(wid);
|
||||
break;
|
||||
|
||||
case (WKC_CTRL | 'U'):
|
||||
DeleteTextBufferAll(&this->text);
|
||||
w->InvalidateWidget(wid);
|
||||
w->SetWidgetDirty(wid);
|
||||
break;
|
||||
|
||||
case WKC_BACKSPACE: case WKC_DELETE:
|
||||
if (DeleteTextBufferChar(&this->text, keycode)) w->InvalidateWidget(wid);
|
||||
if (DeleteTextBufferChar(&this->text, keycode)) w->SetWidgetDirty(wid);
|
||||
break;
|
||||
|
||||
case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME:
|
||||
if (MoveTextBufferPos(&this->text, keycode)) w->InvalidateWidget(wid);
|
||||
if (MoveTextBufferPos(&this->text, keycode)) w->SetWidgetDirty(wid);
|
||||
break;
|
||||
|
||||
default:
|
||||
if (IsValidChar(key, this->afilter)) {
|
||||
if (InsertTextBufferChar(&this->text, key)) w->InvalidateWidget(wid);
|
||||
if (InsertTextBufferChar(&this->text, key)) w->SetWidgetDirty(wid);
|
||||
} else {
|
||||
state = Window::ES_NOT_HANDLED;
|
||||
}
|
||||
|
@ -1171,7 +1171,7 @@ HandleEditBoxResult QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key
|
|||
void QueryString::HandleEditBox(Window *w, int wid)
|
||||
{
|
||||
if (HasEditBoxFocus(w, wid) && HandleCaret(&this->text)) {
|
||||
w->InvalidateWidget(wid);
|
||||
w->SetWidgetDirty(wid);
|
||||
/* When we're not the OSK, notify 'our' OSK to redraw the widget,
|
||||
* so the caret changes appropriately. */
|
||||
if (w->window_class != WC_OSK) {
|
||||
|
@ -1932,7 +1932,7 @@ public:
|
|||
/* SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox */
|
||||
ttd_strlcpy(this->text.buf, file->title, this->text.maxsize);
|
||||
UpdateTextBufferSize(&this->text);
|
||||
this->InvalidateWidget(SLWW_SAVE_OSK_TITLE);
|
||||
this->SetWidgetDirty(SLWW_SAVE_OSK_TITLE);
|
||||
}
|
||||
} else {
|
||||
/* Changed directory, need repaint. */
|
||||
|
@ -2078,7 +2078,7 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
|
|||
|
||||
void RedrawAutosave()
|
||||
{
|
||||
InvalidateWindow(WC_STATUS_BAR, 0);
|
||||
SetWindowDirty(WC_STATUS_BAR, 0);
|
||||
}
|
||||
|
||||
void SetFiosType(const byte fiostype)
|
||||
|
|
|
@ -148,7 +148,7 @@ static void StopMusic()
|
|||
_music_wnd_cursong = 0;
|
||||
DoStopMusic();
|
||||
_song_is_active = false;
|
||||
InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
|
||||
SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9);
|
||||
}
|
||||
|
||||
static void PlayPlaylistSong()
|
||||
|
@ -169,7 +169,7 @@ static void PlayPlaylistSong()
|
|||
DoPlaySong();
|
||||
_song_is_active = true;
|
||||
|
||||
InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
|
||||
SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9);
|
||||
}
|
||||
|
||||
void ResetMusic()
|
||||
|
@ -600,7 +600,7 @@ struct MusicWindow : public Window {
|
|||
case MW_SHUFFLE: // toggle shuffle
|
||||
msf.shuffle ^= 1;
|
||||
this->SetWidgetLoweredState(MW_SHUFFLE, msf.shuffle);
|
||||
this->InvalidateWidget(MW_SHUFFLE);
|
||||
this->SetWidgetDirty(MW_SHUFFLE);
|
||||
StopMusic();
|
||||
SelectSongToPlay();
|
||||
this->SetDirty();
|
||||
|
@ -623,7 +623,7 @@ struct MusicWindow : public Window {
|
|||
#if 0
|
||||
virtual void OnTick()
|
||||
{
|
||||
this->InvalidateWidget(MW_GAUGE);
|
||||
this->SetWidgetDirty(MW_GAUGE);
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
|
|
@ -441,7 +441,7 @@ static NetworkClientSocket *NetworkAllocClient(SOCKET s)
|
|||
ci->client_playas = COMPANY_INACTIVE_CLIENT;
|
||||
ci->join_date = _date;
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
}
|
||||
|
||||
return cs;
|
||||
|
@ -489,7 +489,7 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error)
|
|||
if (cs->status >= STATUS_AUTH) _network_game_info.clients_on--;
|
||||
_network_clients_connected--;
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
}
|
||||
|
||||
delete cs->GetInfo();
|
||||
|
|
|
@ -124,7 +124,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO)
|
|||
*/
|
||||
Packet *p;
|
||||
_network_join_status = NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO;
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
|
||||
p = NetworkSend_Init(PACKET_CLIENT_COMPANY_INFO);
|
||||
MY_CLIENT->Send_Packet(p);
|
||||
|
@ -145,7 +145,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN)
|
|||
|
||||
Packet *p;
|
||||
_network_join_status = NETWORK_JOIN_STATUS_AUTHORIZING;
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
|
||||
p = NetworkSend_Init(PACKET_CLIENT_JOIN);
|
||||
p->Send_string(_openttd_revision);
|
||||
|
@ -399,7 +399,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_INFO)
|
|||
|
||||
p->Recv_string(company_info->clients, sizeof(company_info->clients));
|
||||
|
||||
InvalidateWindow(WC_NETWORK_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_WINDOW, 0);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
@ -434,7 +434,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
|
|||
ci->client_playas = playas;
|
||||
strecpy(ci->client_name, name, lastof(ci->client_name));
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
@ -446,7 +446,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CLIENT_INFO)
|
|||
|
||||
strecpy(ci->client_name, name, lastof(ci->client_name));
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
@ -560,7 +560,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WAIT)
|
|||
{
|
||||
_network_join_status = NETWORK_JOIN_STATUS_WAITING;
|
||||
_network_join_waiting = p->Recv_uint8();
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
|
||||
/* We are put on hold for receiving the map.. we need GUI for this ;) */
|
||||
DEBUG(net, 1, "The server is currently busy sending the map to someone else, please wait..." );
|
||||
|
@ -601,7 +601,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
|
|||
if (_network_join_bytes_total == 0) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
|
||||
|
||||
_network_join_status = NETWORK_JOIN_STATUS_DOWNLOADING;
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
|
||||
/* The first packet does not contain any more data */
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
@ -615,7 +615,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
|
|||
}
|
||||
|
||||
_network_join_bytes = ftell(file_pointer);
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
}
|
||||
|
||||
/* Check if this was the last packet */
|
||||
|
@ -623,7 +623,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
|
|||
fclose(file_pointer);
|
||||
|
||||
_network_join_status = NETWORK_JOIN_STATUS_PROCESSING;
|
||||
InvalidateWindow(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
|
||||
|
||||
/* The map is done downloading, load it */
|
||||
if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) {
|
||||
|
@ -775,7 +775,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT)
|
|||
delete ci;
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
@ -794,7 +794,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT)
|
|||
DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id);
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
|
||||
/* If we come here it means we could not locate the client.. strange :s */
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
|
@ -808,7 +808,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN)
|
|||
if (ci != NULL)
|
||||
NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name);
|
||||
|
||||
InvalidateWindow(WC_CLIENT_LIST, 0);
|
||||
SetWindowDirty(WC_CLIENT_LIST, 0);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
@ -881,7 +881,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
|||
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_UPDATE)
|
||||
{
|
||||
_network_company_passworded = p->Recv_uint16();
|
||||
InvalidateWindowClasses(WC_COMPANY);
|
||||
SetWindowClassesDirty(WC_COMPANY);
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
|
|
@ -95,17 +95,17 @@ public:
|
|||
case CONTENT_TYPE_AI:
|
||||
case CONTENT_TYPE_AI_LIBRARY:
|
||||
AI::Rescan();
|
||||
InvalidateWindowClasses(WC_AI_DEBUG);
|
||||
SetWindowClassesDirty(WC_AI_DEBUG);
|
||||
break;
|
||||
|
||||
case CONTENT_TYPE_BASE_GRAPHICS:
|
||||
BaseGraphics::FindSets();
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
break;
|
||||
|
||||
case CONTENT_TYPE_BASE_SOUNDS:
|
||||
BaseSounds::FindSets();
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
break;
|
||||
|
||||
case CONTENT_TYPE_NEWGRF:
|
||||
|
|
|
@ -1203,7 +1203,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
|
|||
strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
|
||||
} else {
|
||||
int32 value = atoi(str);
|
||||
this->InvalidateWidget(this->widget_id);
|
||||
this->SetWidgetDirty(this->widget_id);
|
||||
switch (this->widget_id) {
|
||||
default: NOT_REACHED();
|
||||
case NSSW_CLIENTS_TXT: _settings_client.network.max_clients = Clamp(value, 2, MAX_CLIENTS); break;
|
||||
|
|
|
@ -1733,7 +1733,7 @@ void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded)
|
|||
if (NetworkCompanyIsPassworded(company_id) == passworded) return;
|
||||
|
||||
SB(_network_company_passworded, company_id, 1, !!passworded);
|
||||
InvalidateWindowClasses(WC_COMPANY);
|
||||
SetWindowClassesDirty(WC_COMPANY);
|
||||
|
||||
NetworkClientSocket *cs;
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
|
|
|
@ -557,5 +557,5 @@ void IndustryProductionCallback(Industry *ind, int reason)
|
|||
SB(object.callback_param2, 24, 8, again);
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_INDUSTRY_VIEW, ind->index);
|
||||
SetWindowDirty(WC_INDUSTRY_VIEW, ind->index);
|
||||
}
|
||||
|
|
|
@ -690,7 +690,7 @@ void AddNewsItem(StringID string, NewsSubtype subtype, NewsReferenceType reftype
|
|||
ni->next = NULL;
|
||||
_latest_news = ni;
|
||||
|
||||
InvalidateWindow(WC_MESSAGE_HISTORY, 0);
|
||||
SetWindowDirty(WC_MESSAGE_HISTORY, 0);
|
||||
}
|
||||
|
||||
/** Delete a news item from the queue */
|
||||
|
@ -724,7 +724,7 @@ static void DeleteNewsItem(NewsItem *ni)
|
|||
_total_news--;
|
||||
delete ni;
|
||||
|
||||
InvalidateWindow(WC_MESSAGE_HISTORY, 0);
|
||||
SetWindowDirty(WC_MESSAGE_HISTORY, 0);
|
||||
}
|
||||
|
||||
void DeleteVehicleNews(VehicleID vid, StringID news)
|
||||
|
@ -1160,7 +1160,7 @@ struct MessageOptionsWindow : Window {
|
|||
case WIDGET_NEWSOPT_SOUNDTICKER: // Change ticker sound on/off
|
||||
_news_ticker_sound ^= 1;
|
||||
this->OnInvalidateData(0);
|
||||
this->InvalidateWidget(widget);
|
||||
this->SetWidgetDirty(widget);
|
||||
break;
|
||||
|
||||
default: { // Clicked on the [<] .. [>] widgets
|
||||
|
|
|
@ -602,7 +602,7 @@ int ttd_main(int argc, char *argv[])
|
|||
/* Initialize FreeType */
|
||||
InitFreeType();
|
||||
|
||||
/* This must be done early, since functions use the InvalidateWindow* calls */
|
||||
/* This must be done early, since functions use the SetWindowDirty* calls */
|
||||
InitWindowSystem();
|
||||
|
||||
/* Look for the sounds before the graphics. Otherwise none would be set and
|
||||
|
|
|
@ -179,7 +179,7 @@ Order::Order(uint32 packed)
|
|||
*/
|
||||
void InvalidateVehicleOrder(const Vehicle *v, int data)
|
||||
{
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
|
||||
if (data != 0) {
|
||||
/* Calls SetDirty() too */
|
||||
|
@ -188,8 +188,8 @@ void InvalidateVehicleOrder(const Vehicle *v, int data)
|
|||
return;
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_ORDERS, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_ORDERS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -795,8 +795,8 @@ CommandCost CmdSkipToOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
|||
}
|
||||
|
||||
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
|
||||
if (v->type == VEH_AIRCRAFT) InvalidateWindowClasses(WC_AIRCRAFT_LIST);
|
||||
if (v->type == VEH_SHIP) InvalidateWindowClasses(WC_SHIPS_LIST);
|
||||
if (v->type == VEH_AIRCRAFT) SetWindowClassesDirty(WC_AIRCRAFT_LIST);
|
||||
if (v->type == VEH_SHIP) SetWindowClassesDirty(WC_SHIPS_LIST);
|
||||
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -1515,7 +1515,7 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
|
|||
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
|
||||
v->current_order.GetDestination() == destination) {
|
||||
order->MakeDummy();
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
|
||||
/* Clear the order from the order-list */
|
||||
|
@ -1806,7 +1806,7 @@ bool ProcessOrders(Vehicle *v)
|
|||
|
||||
case VEH_AIRCRAFT:
|
||||
case VEH_SHIP:
|
||||
InvalidateWindowClasses(GetWindowClassForVehicleType(v->type));
|
||||
SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -456,7 +456,7 @@ private:
|
|||
*/
|
||||
void OrderClick_Goto(int i)
|
||||
{
|
||||
this->InvalidateWidget(ORDER_WIDGET_GOTO);
|
||||
this->SetWidgetDirty(ORDER_WIDGET_GOTO);
|
||||
this->ToggleWidgetLoweredState(ORDER_WIDGET_GOTO);
|
||||
if (this->IsWidgetLowered(ORDER_WIDGET_GOTO)) {
|
||||
_place_clicked_vehicle = NULL;
|
||||
|
@ -521,7 +521,7 @@ private:
|
|||
*/
|
||||
void OrderClick_Conditional(int i)
|
||||
{
|
||||
this->InvalidateWidget(ORDER_WIDGET_GOTO);
|
||||
this->SetWidgetDirty(ORDER_WIDGET_GOTO);
|
||||
this->LowerWidget(ORDER_WIDGET_GOTO);
|
||||
SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, PAL_NONE, HT_RECT, this);
|
||||
this->goto_type = OPOS_CONDITIONAL;
|
||||
|
@ -560,7 +560,7 @@ private:
|
|||
non_stop = order->GetNonStopType() ^ ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS;
|
||||
}
|
||||
|
||||
this->InvalidateWidget(ORDER_WIDGET_NON_STOP);
|
||||
this->SetWidgetDirty(ORDER_WIDGET_NON_STOP);
|
||||
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 16), MOF_NON_STOP | non_stop << 4, CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
|
||||
}
|
||||
|
||||
|
@ -1138,7 +1138,7 @@ public:
|
|||
}
|
||||
}
|
||||
this->RaiseWidget(ORDER_WIDGET_GOTO);
|
||||
this->InvalidateWidget(ORDER_WIDGET_GOTO);
|
||||
this->SetWidgetDirty(ORDER_WIDGET_GOTO);
|
||||
}
|
||||
|
||||
virtual void OnMouseLoop()
|
||||
|
@ -1233,7 +1233,7 @@ public:
|
|||
for (uint i = 0; i < this->widget_count; i++) {
|
||||
if (this->IsWidgetLowered(i) && i != ORDER_WIDGET_GOTO) {
|
||||
this->RaiseWidget(i);
|
||||
this->InvalidateWidget(i);
|
||||
this->SetWidgetDirty(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -245,20 +245,20 @@ struct OskWindow : public Window {
|
|||
QueryStringBaseWindow *w = dynamic_cast<QueryStringBaseWindow*>(this->parent);
|
||||
if (w != NULL) w->OnOSKInput(this->text_btn);
|
||||
|
||||
this->InvalidateWidget(OSK_WIDGET_TEXT);
|
||||
if (this->parent != NULL) this->parent->InvalidateWidget(this->text_btn);
|
||||
this->SetWidgetDirty(OSK_WIDGET_TEXT);
|
||||
if (this->parent != NULL) this->parent->SetWidgetDirty(this->text_btn);
|
||||
}
|
||||
|
||||
virtual void OnMouseLoop()
|
||||
{
|
||||
this->qs->HandleEditBox(this, OSK_WIDGET_TEXT);
|
||||
/* make the caret of the parent window also blink */
|
||||
this->parent->InvalidateWidget(this->text_btn);
|
||||
this->parent->SetWidgetDirty(this->text_btn);
|
||||
}
|
||||
|
||||
virtual void OnInvalidateData(int)
|
||||
{
|
||||
this->InvalidateWidget(OSK_WIDGET_TEXT);
|
||||
this->SetWidgetDirty(OSK_WIDGET_TEXT);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -314,7 +314,7 @@ static void ToggleRailButton_Remove(Window *w)
|
|||
{
|
||||
DeleteWindowById(WC_SELECT_STATION, 0);
|
||||
w->ToggleWidgetLoweredState(RTW_REMOVE);
|
||||
w->InvalidateWidget(RTW_REMOVE);
|
||||
w->SetWidgetDirty(RTW_REMOVE);
|
||||
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
|
||||
SetSelectionRed(_remove_button_clicked);
|
||||
}
|
||||
|
@ -795,7 +795,7 @@ struct BuildRailToolbarWindow : Window {
|
|||
{
|
||||
this->RaiseButtons();
|
||||
this->DisableWidget(RTW_REMOVE);
|
||||
this->InvalidateWidget(RTW_REMOVE);
|
||||
this->SetWidgetDirty(RTW_REMOVE);
|
||||
|
||||
DeleteWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
|
||||
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
|
||||
|
@ -1601,14 +1601,14 @@ public:
|
|||
case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
|
||||
if (_settings_client.gui.drag_signals_density > 1) {
|
||||
_settings_client.gui.drag_signals_density--;
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
|
||||
if (_settings_client.gui.drag_signals_density < 20) {
|
||||
_settings_client.gui.drag_signals_density++;
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -267,7 +267,7 @@ typedef void OnButtonClick(Window *w);
|
|||
static void ToggleRoadButton_Remove(Window *w)
|
||||
{
|
||||
w->ToggleWidgetLoweredState(RTW_REMOVE);
|
||||
w->InvalidateWidget(RTW_REMOVE);
|
||||
w->SetWidgetDirty(RTW_REMOVE);
|
||||
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
|
||||
SetSelectionRed(_remove_button_clicked);
|
||||
}
|
||||
|
@ -447,12 +447,12 @@ struct BuildRoadToolbarWindow : Window {
|
|||
switch (clicked_widget) {
|
||||
case RTW_REMOVE:
|
||||
this->RaiseWidget(RTW_ONE_WAY);
|
||||
this->InvalidateWidget(RTW_ONE_WAY);
|
||||
this->SetWidgetDirty(RTW_ONE_WAY);
|
||||
break;
|
||||
|
||||
case RTW_ONE_WAY:
|
||||
this->RaiseWidget(RTW_REMOVE);
|
||||
this->InvalidateWidget(RTW_REMOVE);
|
||||
this->SetWidgetDirty(RTW_REMOVE);
|
||||
break;
|
||||
|
||||
case RTW_BUS_STATION:
|
||||
|
@ -533,8 +533,8 @@ struct BuildRoadToolbarWindow : Window {
|
|||
RTW_REMOVE,
|
||||
RTW_ONE_WAY,
|
||||
WIDGET_LIST_END);
|
||||
this->InvalidateWidget(RTW_REMOVE);
|
||||
this->InvalidateWidget(RTW_ONE_WAY);
|
||||
this->SetWidgetDirty(RTW_REMOVE);
|
||||
this->SetWidgetDirty(RTW_ONE_WAY);
|
||||
|
||||
DeleteWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
|
||||
DeleteWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
|
||||
|
|
|
@ -295,7 +295,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||
|
||||
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
|
||||
InvalidateWindow(WC_COMPANY, v->owner);
|
||||
SetWindowDirty(WC_COMPANY, v->owner);
|
||||
if (IsLocalCompany()) {
|
||||
InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Road window
|
||||
}
|
||||
|
@ -620,7 +620,7 @@ static void RoadVehCrash(RoadVehicle *v)
|
|||
|
||||
ClearSlot(v);
|
||||
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
|
||||
AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
|
||||
|
||||
|
@ -663,8 +663,8 @@ static void HandleBrokenRoadVeh(RoadVehicle *v)
|
|||
if (v->breakdowns_since_last_service != 255)
|
||||
v->breakdowns_since_last_service++;
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
|
||||
SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
|
||||
|
@ -680,7 +680,7 @@ static void HandleBrokenRoadVeh(RoadVehicle *v)
|
|||
if ((v->tick_counter & 1) == 0) {
|
||||
if (--v->breakdown_delay == 0) {
|
||||
v->breakdown_ctr = 0;
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -836,7 +836,7 @@ static int RoadVehAccelerate(RoadVehicle *v)
|
|||
/* Update statusbar only if speed has changed to save CPU time */
|
||||
if (oldspeed != v->cur_speed) {
|
||||
if (_settings_client.gui.vehicle_speed) {
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1730,7 +1730,7 @@ again:
|
|||
}
|
||||
|
||||
StartRoadVehSound(v);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
/* Check tile position conditions - i.e. stop position in depot,
|
||||
|
@ -1845,7 +1845,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
|
|||
* suddenly moved farther away, we continue our normal
|
||||
* schedule? */
|
||||
v->current_order.MakeDummy();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1863,7 +1863,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
|
|||
|
||||
v->current_order.MakeGoToDepot(depot, ODTFB_SERVICE);
|
||||
v->dest_tile = rfdd.tile;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
void RoadVehicle::OnNewDay()
|
||||
|
@ -1957,8 +1957,8 @@ void RoadVehicle::OnNewDay()
|
|||
|
||||
SubtractMoneyFromCompanyFract(this->owner, cost);
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
|
||||
InvalidateWindowClasses(WC_ROADVEH_LIST);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
|
||||
SetWindowClassesDirty(WC_ROADVEH_LIST);
|
||||
}
|
||||
|
||||
Trackdir RoadVehicle::GetVehicleTrackdir() const
|
||||
|
@ -2069,8 +2069,8 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||
v->cargo.Truncate((v->cargo_type == new_cid) ? capacity : 0);
|
||||
v->cargo_type = new_cid;
|
||||
v->cargo_subtype = new_subtype;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -664,13 +664,13 @@ static bool RedrawScreen(int32 p1)
|
|||
|
||||
static bool InvalidateDetailsWindow(int32 p1)
|
||||
{
|
||||
InvalidateWindowClasses(WC_VEHICLE_DETAILS);
|
||||
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool InvalidateStationBuildWindow(int32 p1)
|
||||
{
|
||||
InvalidateWindow(WC_BUILD_STATION, 0);
|
||||
SetWindowDirty(WC_BUILD_STATION, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -752,7 +752,7 @@ static bool TrainAccelerationModelChanged(int32 p1)
|
|||
|
||||
static bool DragSignalsDensityChanged(int32)
|
||||
{
|
||||
InvalidateWindow(WC_BUILD_SIGNAL, 0);
|
||||
SetWindowDirty(WC_BUILD_SIGNAL, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -820,7 +820,7 @@ static bool DifficultyChange(int32)
|
|||
ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
|
||||
_settings_newgame.difficulty.diff_level = 3;
|
||||
}
|
||||
InvalidateWindowClasses(WC_SELECT_GAME);
|
||||
SetWindowClassesDirty(WC_SELECT_GAME);
|
||||
} else {
|
||||
_settings_game.difficulty.diff_level = 3;
|
||||
}
|
||||
|
@ -1446,7 +1446,7 @@ CommandCost CmdChangeSetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||
GamelogStopAction();
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
@ -1480,7 +1480,7 @@ CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32
|
|||
return CommandCost();
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
@ -1509,7 +1509,7 @@ bool SetSettingValue(uint index, int32 value)
|
|||
Write_ValidateSetting(var2, sd, value);
|
||||
}
|
||||
if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -384,7 +384,7 @@ struct GameOptionsWindow : Window {
|
|||
case GOW_TOWNNAME_DROPDOWN: // Town names
|
||||
if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
|
||||
this->opt->game_creation.town_name = index;
|
||||
InvalidateWindow(WC_GAME_OPTIONS, 0);
|
||||
SetWindowDirty(WC_GAME_OPTIONS, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -146,14 +146,14 @@ static void CheckIfShipNeedsService(Vehicle *v)
|
|||
if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) {
|
||||
if (v->current_order.IsType(OT_GOTO_DEPOT)) {
|
||||
v->current_order.MakeDummy();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
v->current_order.MakeGoToDepot(depot->index, ODTFB_SERVICE);
|
||||
v->dest_tile = depot->xy;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
Money Ship::GetRunningCost() const
|
||||
|
@ -181,9 +181,9 @@ void Ship::OnNewDay()
|
|||
|
||||
SubtractMoneyFromCompanyFract(this->owner, cost);
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
|
||||
/* we need this for the profit */
|
||||
InvalidateWindowClasses(WC_SHIPS_LIST);
|
||||
SetWindowClassesDirty(WC_SHIPS_LIST);
|
||||
}
|
||||
|
||||
Trackdir Ship::GetVehicleTrackdir() const
|
||||
|
@ -212,8 +212,8 @@ static void HandleBrokenShip(Vehicle *v)
|
|||
if (v->breakdowns_since_last_service != 255)
|
||||
v->breakdowns_since_last_service++;
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
|
||||
SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
|
||||
|
@ -229,7 +229,7 @@ static void HandleBrokenShip(Vehicle *v)
|
|||
if (!(v->tick_counter & 1)) {
|
||||
if (!--v->breakdown_delay) {
|
||||
v->breakdown_ctr = 0;
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -290,7 +290,7 @@ void Ship::UpdateDeltaXY(Direction direction)
|
|||
void RecalcShipStuff(Vehicle *v)
|
||||
{
|
||||
v->UpdateViewport(false, true);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
}
|
||||
|
||||
static const TileIndexDiffC _ship_leave_depot_offs[] = {
|
||||
|
@ -324,7 +324,7 @@ static void CheckShipLeaveDepot(Ship *v)
|
|||
PlayShipSound(v);
|
||||
VehicleServiceInDepot(v);
|
||||
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClasses(WC_SHIPS_LIST);
|
||||
SetWindowClassesDirty(WC_SHIPS_LIST);
|
||||
}
|
||||
|
||||
static bool ShipAccelerate(Vehicle *v)
|
||||
|
@ -338,7 +338,7 @@ static bool ShipAccelerate(Vehicle *v)
|
|||
if (spd != v->cur_speed) {
|
||||
v->cur_speed = spd;
|
||||
if (_settings_client.gui.vehicle_speed)
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
/* Decrease somewhat when turning */
|
||||
|
@ -627,7 +627,7 @@ static void ShipController(Ship *v)
|
|||
* always skip ahead. */
|
||||
if (v->current_order.IsType(OT_LEAVESTATION)) {
|
||||
v->current_order.Free();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
} else if (v->dest_tile != 0) {
|
||||
/* We have a target, let's see if we reached it... */
|
||||
if (v->current_order.IsType(OT_GOTO_WAYPOINT) &&
|
||||
|
@ -819,7 +819,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
|||
|
||||
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
|
||||
InvalidateWindow(WC_COMPANY, v->owner);
|
||||
SetWindowDirty(WC_COMPANY, v->owner);
|
||||
if (IsLocalCompany())
|
||||
InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Ship window
|
||||
|
||||
|
@ -948,8 +948,8 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
|||
v->cargo_subtype = new_subtype;
|
||||
v->colourmap = PAL_NONE; // invalidate vehicle colour map
|
||||
v->InvalidateNewGRFCacheOfChain();
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
|
||||
}
|
||||
|
||||
|
|
|
@ -176,7 +176,7 @@ struct SignListWindow : Window, SignList {
|
|||
if (data == 0) { // New or deleted sign.
|
||||
this->signs.ForceRebuild();
|
||||
this->BuildSignsList();
|
||||
this->InvalidateWidget(SLW_CAPTION);
|
||||
this->SetWidgetDirty(SLW_CAPTION);
|
||||
this->vscroll.SetCount(this->signs.Length());
|
||||
} else { // Change of sign contents.
|
||||
this->signs.ForceResort();
|
||||
|
@ -272,7 +272,7 @@ struct SignWindow : QueryStringBaseWindow, SignList {
|
|||
this->cur_sign = si->index;
|
||||
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_SIGN_NAME_PIXELS);
|
||||
|
||||
this->InvalidateWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
|
||||
this->SetWidgetDirty(QUERY_EDIT_SIGN_WIDGET_TEXT);
|
||||
this->SetFocusedWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
|
||||
}
|
||||
|
||||
|
|
|
@ -427,7 +427,7 @@ void Station::UpdateVirtCoord()
|
|||
SetDParam(1, this->facilities);
|
||||
this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
|
||||
|
||||
InvalidateWindow(WC_STATION_VIEW, this->index);
|
||||
SetWindowDirty(WC_STATION_VIEW, this->index);
|
||||
}
|
||||
|
||||
/** Update the virtual coords needed to draw the station sign for all stations. */
|
||||
|
@ -621,7 +621,7 @@ void UpdateStationAcceptance(Station *st, bool show_msg)
|
|||
}
|
||||
|
||||
/* redraw the station view since acceptance changed */
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_ACCEPTLIST);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ACCEPTLIST);
|
||||
}
|
||||
|
||||
static void UpdateStationSignCoord(BaseStation *st)
|
||||
|
@ -1153,7 +1153,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
|
|||
st->RecomputeIndustriesNear();
|
||||
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
|
||||
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
}
|
||||
|
||||
return cost;
|
||||
|
@ -1310,7 +1310,7 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected
|
|||
/* if we deleted the whole station, delete the train facility. */
|
||||
if (st->train_station.tile == INVALID_TILE) {
|
||||
st->facilities &= ~FACIL_TRAIN;
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
st->UpdateVirtCoord();
|
||||
DeleteStationIfEmpty(st);
|
||||
}
|
||||
|
@ -1345,7 +1345,7 @@ CommandCost CmdRemoveFromRailStation(TileIndex start, DoCommandFlag flags, uint3
|
|||
for (Station **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
|
||||
Station *st = *stp;
|
||||
|
||||
if (st->train_station.tile == INVALID_TILE) InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
st->MarkTilesDirty(false);
|
||||
st->RecomputeIndustriesNear();
|
||||
}
|
||||
|
@ -1433,7 +1433,7 @@ CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
|
|||
st->speclist = NULL;
|
||||
st->cached_anim_triggers = 0;
|
||||
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
|
||||
st->UpdateVirtCoord();
|
||||
DeleteStationIfEmpty(st);
|
||||
}
|
||||
|
@ -1636,7 +1636,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||
st->RecomputeIndustriesNear();
|
||||
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
|
||||
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
@ -1701,7 +1701,7 @@ static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
|
|||
pred->next = cur_stop->next;
|
||||
}
|
||||
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
|
||||
delete cur_stop;
|
||||
|
||||
/* Make sure no vehicle is going to the old roadstop */
|
||||
|
@ -2001,10 +2001,10 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||
st->RecomputeIndustriesNear();
|
||||
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
|
||||
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_PLANES);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
|
||||
|
||||
if (_settings_game.economy.station_noise_level) {
|
||||
InvalidateWindow(WC_TOWN_VIEW, st->town->index);
|
||||
SetWindowDirty(WC_TOWN_VIEW, st->town->index);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2066,10 +2066,10 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
|
|||
st->airport_tile = INVALID_TILE;
|
||||
st->facilities &= ~FACIL_AIRPORT;
|
||||
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_PLANES);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
|
||||
|
||||
if (_settings_game.economy.station_noise_level) {
|
||||
InvalidateWindow(WC_TOWN_VIEW, st->town->index);
|
||||
SetWindowDirty(WC_TOWN_VIEW, st->town->index);
|
||||
}
|
||||
|
||||
st->UpdateVirtCoord();
|
||||
|
@ -2211,7 +2211,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
|||
st->RecomputeIndustriesNear();
|
||||
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
|
||||
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_SHIPS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
|
||||
}
|
||||
|
||||
return CommandCost(EXPENSES_CONSTRUCTION, _price.build_dock);
|
||||
|
@ -2246,7 +2246,7 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
|
|||
st->dock_tile = INVALID_TILE;
|
||||
st->facilities &= ~FACIL_DOCK;
|
||||
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_SHIPS);
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
|
||||
st->UpdateVirtCoord();
|
||||
st->RecomputeIndustriesNear();
|
||||
DeleteStationIfEmpty(st);
|
||||
|
@ -2823,9 +2823,9 @@ static void UpdateStationRating(Station *st)
|
|||
|
||||
StationID index = st->index;
|
||||
if (waiting_changed) {
|
||||
InvalidateWindow(WC_STATION_VIEW, index); // update whole window
|
||||
SetWindowDirty(WC_STATION_VIEW, index); // update whole window
|
||||
} else {
|
||||
InvalidateWindowWidget(WC_STATION_VIEW, index, SVW_RATINGLIST); // update only ratings list
|
||||
SetWindowWidgetDirty(WC_STATION_VIEW, index, SVW_RATINGLIST); // update only ratings list
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2891,7 +2891,7 @@ static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceT
|
|||
|
||||
StationAnimationTrigger(st, st->xy, STAT_ANIM_NEW_CARGO, type);
|
||||
|
||||
InvalidateWindow(WC_STATION_VIEW, st->index);
|
||||
SetWindowDirty(WC_STATION_VIEW, st->index);
|
||||
st->MarkTilesDirty(true);
|
||||
}
|
||||
|
||||
|
|
|
@ -254,7 +254,7 @@ protected:
|
|||
this->last_station = NULL;
|
||||
|
||||
/* Set the modified widget dirty */
|
||||
this->InvalidateWidget(SLW_LIST);
|
||||
this->SetWidgetDirty(SLW_LIST);
|
||||
}
|
||||
|
||||
public:
|
||||
|
@ -969,7 +969,7 @@ struct StationViewWindow : public Window {
|
|||
for (CargoID c = 0; c < NUM_CARGO; c++) {
|
||||
if (this->cargo_rows[c] == row) {
|
||||
ToggleBit(this->cargo, c);
|
||||
this->InvalidateWidget(SVW_WAITING);
|
||||
this->SetWidgetDirty(SVW_WAITING);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -171,14 +171,14 @@ struct StatusBarWindow : Window {
|
|||
|
||||
if (this->ticker_scroll < TICKER_STOP) { // Scrolling text
|
||||
this->ticker_scroll += COUNTER_STEP;
|
||||
this->InvalidateWidget(SBW_MIDDLE);
|
||||
this->SetWidgetDirty(SBW_MIDDLE);
|
||||
}
|
||||
|
||||
if (this->reminder_timeout > REMINDER_STOP) { // Red blot to show there are new unread newsmessages
|
||||
this->reminder_timeout -= COUNTER_STEP;
|
||||
} else if (this->reminder_timeout < REMINDER_STOP) {
|
||||
this->reminder_timeout = REMINDER_STOP;
|
||||
this->InvalidateWidget(SBW_MIDDLE);
|
||||
this->SetWidgetDirty(SBW_MIDDLE);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -734,7 +734,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
|
|||
if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
|
||||
if (this->IsWidgetLowered(i)) {
|
||||
this->RaiseWidget(i);
|
||||
this->InvalidateWidget(i);
|
||||
this->SetWidgetDirty(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time
|
|||
v->current_order.wait_time = time;
|
||||
}
|
||||
}
|
||||
InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -176,7 +176,7 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE);
|
||||
ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
|
||||
}
|
||||
InvalidateWindow(WC_VEHICLE_TIMETABLE, v2->index);
|
||||
SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
@ -241,6 +241,6 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
|
|||
v->lateness_counter -= (timetabled - time_taken);
|
||||
|
||||
for (v = v->FirstShared(); v != NULL; v = v->NextShared()) {
|
||||
InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1120,12 +1120,12 @@ struct MainToolbarWindow : Window {
|
|||
{
|
||||
if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) {
|
||||
this->ToggleWidgetLoweredState(TBN_PAUSE);
|
||||
this->InvalidateWidget(TBN_PAUSE);
|
||||
this->SetWidgetDirty(TBN_PAUSE);
|
||||
}
|
||||
|
||||
if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) {
|
||||
this->ToggleWidgetLoweredState(TBN_FASTFORWARD);
|
||||
this->InvalidateWidget(TBN_FASTFORWARD);
|
||||
this->SetWidgetDirty(TBN_FASTFORWARD);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1143,7 +1143,7 @@ struct MainToolbarWindow : Window {
|
|||
for (uint i = TBN_SETTINGS; i < this->widget_count - 1; i++) {
|
||||
if (this->IsWidgetLowered(i)) {
|
||||
this->RaiseWidget(i);
|
||||
this->InvalidateWidget(i);
|
||||
this->SetWidgetDirty(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1393,8 +1393,8 @@ public:
|
|||
virtual void OnTimeout()
|
||||
{
|
||||
this->SetWidgetsLoweredState(false, TBSE_DATEBACKWARD, TBSE_DATEFORWARD, WIDGET_LIST_END);
|
||||
this->InvalidateWidget(TBSE_DATEBACKWARD);
|
||||
this->InvalidateWidget(TBSE_DATEFORWARD);
|
||||
this->SetWidgetDirty(TBSE_DATEBACKWARD);
|
||||
this->SetWidgetDirty(TBSE_DATEFORWARD);
|
||||
}
|
||||
|
||||
virtual void OnTick()
|
||||
|
|
|
@ -339,7 +339,7 @@ void Town::UpdateVirtCoord()
|
|||
this->sign.UpdatePosition(pt.x, pt.y - 24,
|
||||
_settings_client.gui.population_in_label ? STR_VIEWPORT_TOWN_POP : STR_VIEWPORT_TOWN);
|
||||
|
||||
InvalidateWindow(WC_TOWN_VIEW, this->index);
|
||||
SetWindowDirty(WC_TOWN_VIEW, this->index);
|
||||
}
|
||||
|
||||
/** Update the virtual coords needed to draw the town sign for all towns. */
|
||||
|
@ -360,7 +360,7 @@ void UpdateAllTownVirtCoords()
|
|||
static void ChangePopulation(Town *t, int mod)
|
||||
{
|
||||
t->population += mod;
|
||||
InvalidateWindow(WC_TOWN_VIEW, t->index);
|
||||
SetWindowDirty(WC_TOWN_VIEW, t->index);
|
||||
t->UpdateVirtCoord();
|
||||
|
||||
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);
|
||||
|
@ -2471,7 +2471,7 @@ static void TownActionBribe(Town *t)
|
|||
*/
|
||||
if (t->ratings[_current_company] > RATING_BRIBE_DOWN_TO) {
|
||||
t->ratings[_current_company] = RATING_BRIBE_DOWN_TO;
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, t->index);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
|
||||
}
|
||||
} else {
|
||||
ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM, DC_EXEC);
|
||||
|
@ -2575,7 +2575,7 @@ CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
|||
|
||||
if (flags & DC_EXEC) {
|
||||
_town_action_proc[p2](t);
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, p1);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, p1);
|
||||
}
|
||||
|
||||
return cost;
|
||||
|
@ -2616,7 +2616,7 @@ static void UpdateTownGrowRate(Town *t)
|
|||
t->ratings[i] = Clamp(t->ratings[i], RATING_MINIMUM, RATING_MAXIMUM);
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, t->index);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
|
||||
|
||||
ClrBit(t->flags, TOWN_IS_FUNDED);
|
||||
if (_settings_game.economy.town_growth_rate == 0 && t->fund_buildings_months == 0) return;
|
||||
|
@ -2675,7 +2675,7 @@ static void UpdateTownAmounts(Town *t)
|
|||
t->max_mail = t->new_max_mail; t->new_max_mail = 0;
|
||||
t->act_mail = t->new_act_mail; t->new_act_mail = 0;
|
||||
|
||||
InvalidateWindow(WC_TOWN_VIEW, t->index);
|
||||
SetWindowDirty(WC_TOWN_VIEW, t->index);
|
||||
}
|
||||
|
||||
static void UpdateTownUnwanted(Town *t)
|
||||
|
@ -2821,7 +2821,7 @@ void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags)
|
|||
} else {
|
||||
SetBit(t->have_ratings, _current_company);
|
||||
t->ratings[_current_company] = rating;
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, t->index);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -130,8 +130,8 @@ void TrainPowerChanged(Train *v)
|
|||
|
||||
v->tcache.cached_power = total_power;
|
||||
v->tcache.cached_max_te = max_te;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -355,7 +355,7 @@ void TrainConsistChanged(Train *v, bool same_length)
|
|||
|
||||
if (v->IsFrontEngine()) {
|
||||
UpdateTrainAcceleration(v);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -768,7 +768,7 @@ static CommandCost CmdBuildRailWagon(EngineID engine, TileIndex tile, DoCommandF
|
|||
TrainConsistChanged(v->First(), false);
|
||||
UpdateTrainGroupID(v->First());
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
if (IsLocalCompany()) {
|
||||
InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Train window
|
||||
}
|
||||
|
@ -939,7 +939,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
|
||||
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
|
||||
InvalidateWindow(WC_COMPANY, v->owner);
|
||||
SetWindowDirty(WC_COMPANY, v->owner);
|
||||
if (IsLocalCompany()) {
|
||||
InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Train window
|
||||
}
|
||||
|
@ -1406,11 +1406,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
|||
UpdateTrainGroupID(src_head);
|
||||
if (src_head->IsFrontEngine()) {
|
||||
/* Update the refit button and window */
|
||||
InvalidateWindow(WC_VEHICLE_REFIT, src_head->index);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, src_head->index, VVW_WIDGET_REFIT_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_REFIT, src_head->index);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, src_head->index, VVW_WIDGET_REFIT_VEH);
|
||||
}
|
||||
/* Update the depot window */
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, src_head->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, src_head->tile);
|
||||
}
|
||||
|
||||
if (dst_head != NULL) {
|
||||
|
@ -1419,11 +1419,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
|||
UpdateTrainGroupID(dst_head);
|
||||
if (dst_head->IsFrontEngine()) {
|
||||
/* Update the refit button and window */
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, dst_head->index, VVW_WIDGET_REFIT_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_REFIT, dst_head->index);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, dst_head->index, VVW_WIDGET_REFIT_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_REFIT, dst_head->index);
|
||||
}
|
||||
/* Update the depot window */
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, dst_head->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, dst_head->tile);
|
||||
}
|
||||
|
||||
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
|
||||
|
@ -1470,7 +1470,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||
DeleteWindowById(WC_VEHICLE_DETAILS, first->index);
|
||||
DeleteWindowById(WC_VEHICLE_TIMETABLE, first->index);
|
||||
}
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, first->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, first->tile);
|
||||
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
|
||||
}
|
||||
|
||||
|
@ -1546,7 +1546,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||
NormaliseTrainConsist(first);
|
||||
TrainConsistChanged(first, false);
|
||||
UpdateTrainGroupID(first);
|
||||
if (first->IsFrontEngine()) InvalidateWindow(WC_VEHICLE_REFIT, first->index);
|
||||
if (first->IsFrontEngine()) SetWindowDirty(WC_VEHICLE_REFIT, first->index);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1597,7 +1597,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||
NormaliseTrainConsist(first);
|
||||
TrainConsistChanged(first, false);
|
||||
UpdateTrainGroupID(first);
|
||||
InvalidateWindow(WC_VEHICLE_REFIT, first->index);
|
||||
SetWindowDirty(WC_VEHICLE_REFIT, first->index);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
@ -1633,7 +1633,7 @@ static inline void SetLastSpeed(Train *v, int spd)
|
|||
if (spd != old) {
|
||||
v->tcache.last_speed = spd;
|
||||
if (_settings_client.gui.vehicle_speed || (old == 0) != (spd == 0)) {
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1655,7 +1655,7 @@ static void MarkTrainAsStuck(Train *v)
|
|||
v->subspeed = 0;
|
||||
SetLastSpeed(v, 0);
|
||||
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1960,7 +1960,7 @@ static void ReverseTrainDirection(Train *v)
|
|||
/* If we are inside a depot after reversing, don't bother with path reserving. */
|
||||
if (v->track == TRACK_BIT_DEPOT) {
|
||||
/* Can't be stuck here as inside a depot is always a safe tile. */
|
||||
if (HasBit(v->flags, VRF_TRAIN_STUCK)) InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
if (HasBit(v->flags, VRF_TRAIN_STUCK)) SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
ClrBit(v->flags, VRF_TRAIN_STUCK);
|
||||
return;
|
||||
}
|
||||
|
@ -2018,8 +2018,8 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32
|
|||
|
||||
if (flags & DC_EXEC) {
|
||||
ToggleBit(v->flags, VRF_REVERSE_DIRECTION);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
}
|
||||
} else {
|
||||
/* turn the whole train around */
|
||||
|
@ -2148,8 +2148,8 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
v->cargo_type = new_cid;
|
||||
v->cargo_cap = amount;
|
||||
v->cargo_subtype = new_subtype;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
|
||||
}
|
||||
}
|
||||
|
@ -2437,7 +2437,7 @@ static bool CheckTrainStayInDepot(Train *v)
|
|||
/* if the train got no power, then keep it in the depot */
|
||||
if (v->tcache.cached_power == 0) {
|
||||
v->vehstatus |= VS_STOPPED;
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2446,7 +2446,7 @@ static bool CheckTrainStayInDepot(Train *v)
|
|||
if (v->force_proceed == 0) {
|
||||
/* force proceed was not pressed */
|
||||
if (++v->load_unload_time_rem < 37) {
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2455,7 +2455,7 @@ static bool CheckTrainStayInDepot(Train *v)
|
|||
seg_state = _settings_game.pf.reserve_paths ? SIGSEG_PBS : UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
|
||||
if (seg_state == SIGSEG_FULL || HasDepotReservation(v->tile)) {
|
||||
/* Full and no PBS signal in block or depot reserved, can't exit. */
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
|
@ -2474,7 +2474,7 @@ static bool CheckTrainStayInDepot(Train *v)
|
|||
/* Only leave when we can reserve a path to our destination. */
|
||||
if (seg_state == SIGSEG_PBS && !TryPathReserve(v) && v->force_proceed == 0) {
|
||||
/* No path and no force proceed. */
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
MarkTrainAsStuck(v);
|
||||
return true;
|
||||
}
|
||||
|
@ -2483,7 +2483,7 @@ static bool CheckTrainStayInDepot(Train *v)
|
|||
if (_settings_client.gui.show_track_reservation) MarkTileDirtyByTile(v->tile);
|
||||
|
||||
VehicleServiceInDepot(v);
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
v->PlayLeaveStationSound();
|
||||
|
||||
v->track = TRACK_BIT_X;
|
||||
|
@ -3169,7 +3169,7 @@ bool TryPathReserve(Train *v, bool mark_as_stuck, bool first_tile_okay)
|
|||
/* If we have a reserved path and the path ends at a safe tile, we are finished already. */
|
||||
if (origin.okay && (v->tile != origin.tile || first_tile_okay)) {
|
||||
/* Can't be stuck then. */
|
||||
if (HasBit(v->flags, VRF_TRAIN_STUCK)) InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
if (HasBit(v->flags, VRF_TRAIN_STUCK)) SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
ClrBit(v->flags, VRF_TRAIN_STUCK);
|
||||
return true;
|
||||
}
|
||||
|
@ -3197,7 +3197,7 @@ bool TryPathReserve(Train *v, bool mark_as_stuck, bool first_tile_okay)
|
|||
|
||||
if (HasBit(v->flags, VRF_TRAIN_STUCK)) {
|
||||
v->load_unload_time_rem = 0;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
ClrBit(v->flags, VRF_TRAIN_STUCK);
|
||||
return true;
|
||||
|
@ -3536,11 +3536,11 @@ static void SetVehicleCrashed(Train *v)
|
|||
|
||||
v->crash_anim_pos++;
|
||||
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
if (v->track == TRACK_BIT_DEPOT) {
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
}
|
||||
|
||||
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
|
||||
|
@ -4024,7 +4024,7 @@ static void DeleteLastWagon(Train *v)
|
|||
/* Update the depot window if the first vehicle is in depot -
|
||||
* if v == first, then it is updated in PreDestructor() */
|
||||
if (first->track == TRACK_BIT_DEPOT) {
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, first->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, first->tile);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4121,7 +4121,7 @@ static bool HandleCrashedTrain(Train *v)
|
|||
if (state >= 4440 && !(v->tick_counter & 0x1F)) {
|
||||
bool ret = v->Next() != NULL;
|
||||
DeleteLastWagon(v);
|
||||
InvalidateWindow(WC_REPLACE_VEHICLE, (v->group_id << 16) | VEH_TRAIN);
|
||||
SetWindowDirty(WC_REPLACE_VEHICLE, (v->group_id << 16) | VEH_TRAIN);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -4137,8 +4137,8 @@ static void HandleBrokenTrain(Train *v)
|
|||
if (v->breakdowns_since_last_service != 255)
|
||||
v->breakdowns_since_last_service++;
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
|
||||
SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
|
||||
|
@ -4154,7 +4154,7 @@ static void HandleBrokenTrain(Train *v)
|
|||
if (!(v->tick_counter & 3)) {
|
||||
if (!--v->breakdown_delay) {
|
||||
v->breakdown_ctr = 0;
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4330,7 +4330,7 @@ static bool TrainLocoHandler(Train *v, bool mode)
|
|||
if (v->force_proceed != 0) {
|
||||
v->force_proceed--;
|
||||
ClrBit(v->flags, VRF_TRAIN_STUCK);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
/* train is broken down? */
|
||||
|
@ -4399,13 +4399,13 @@ static bool TrainLocoHandler(Train *v, bool mode)
|
|||
if (v->force_proceed == 0) return true;
|
||||
ClrBit(v->flags, VRF_TRAIN_STUCK);
|
||||
v->load_unload_time_rem = 0;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
}
|
||||
|
||||
if (v->current_order.IsType(OT_LEAVESTATION)) {
|
||||
v->current_order.Free();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -4413,7 +4413,7 @@ static bool TrainLocoHandler(Train *v, bool mode)
|
|||
|
||||
/* we need to invalidate the widget if we are stopping from 'Stopping 0 km/h' to 'Stopped' */
|
||||
if (v->cur_speed == 0 && v->tcache.last_speed == 0 && (v->vehstatus & VS_STOPPED)) {
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
int adv_spd = (v->direction & 1) ? 192 : 256;
|
||||
|
@ -4521,7 +4521,7 @@ static void CheckIfTrainNeedsService(Train *v)
|
|||
* suddenly moved farther away, we continue our normal
|
||||
* schedule? */
|
||||
v->current_order.MakeDummy();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -4536,7 +4536,7 @@ static void CheckIfTrainNeedsService(Train *v)
|
|||
|
||||
v->current_order.MakeGoToDepot(depot, ODTFB_SERVICE);
|
||||
v->dest_tile = tfdd.tile;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
|
||||
void Train::OnNewDay()
|
||||
|
@ -4566,8 +4566,8 @@ void Train::OnNewDay()
|
|||
|
||||
SubtractMoneyFromCompanyFract(this->owner, cost);
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
}
|
||||
} else if (this->IsEngine()) {
|
||||
/* Also age engines that aren't front engines */
|
||||
|
|
|
@ -117,7 +117,7 @@ public:
|
|||
if (IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_BEGIN))) {
|
||||
MarkWholeScreenDirty();
|
||||
} else {
|
||||
this->InvalidateWidget(TTW_WIDGET_BUTTONS);
|
||||
this->SetWidgetDirty(TTW_WIDGET_BUTTONS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -152,7 +152,7 @@ public:
|
|||
virtual void OnTimeout()
|
||||
{
|
||||
this->RaiseWidget(BTW_MANY_RANDOM);
|
||||
this->InvalidateWidget(BTW_MANY_RANDOM);
|
||||
this->SetWidgetDirty(BTW_MANY_RANDOM);
|
||||
}
|
||||
|
||||
virtual void OnPlaceObjectAbort()
|
||||
|
|
|
@ -69,7 +69,7 @@ static CommandCost DestroyCompanyHQ(CompanyID cid, DoCommandFlag flags)
|
|||
DoClearSquare(t + TileDiffXY(1, 0));
|
||||
DoClearSquare(t + TileDiffXY(1, 1));
|
||||
c->location_of_HQ = INVALID_TILE; // reset HQ position
|
||||
InvalidateWindow(WC_COMPANY, cid);
|
||||
SetWindowDirty(WC_COMPANY, cid);
|
||||
|
||||
CargoPacket::InvalidateAllFrom(ST_HEADQUARTERS, cid);
|
||||
}
|
||||
|
@ -127,7 +127,7 @@ CommandCost CmdBuildCompanyHQ(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
|||
MakeCompanyHQ(tile, _current_company);
|
||||
|
||||
UpdateCompanyHQ(c, score);
|
||||
InvalidateWindow(WC_COMPANY, c->index);
|
||||
SetWindowDirty(WC_COMPANY, c->index);
|
||||
}
|
||||
|
||||
return cost;
|
||||
|
@ -291,7 +291,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
|
|||
|
||||
TownID town = GetStatueTownID(tile);
|
||||
ClrBit(Town::Get(town)->statues, GetTileOwner(tile));
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, town);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, town);
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
|
@ -486,7 +486,7 @@ static void ChangeTileOwner_Unmovable(TileIndex tile, Owner old_owner, Owner new
|
|||
DoClearSquare(tile);
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_TOWN_AUTHORITY, town);
|
||||
SetWindowDirty(WC_TOWN_AUTHORITY, town);
|
||||
} else {
|
||||
DoClearSquare(tile);
|
||||
}
|
||||
|
|
|
@ -87,7 +87,7 @@ void VehicleServiceInDepot(Vehicle *v)
|
|||
v->date_of_last_service = _date;
|
||||
v->breakdowns_since_last_service = 0;
|
||||
v->reliability = Engine::Get(v->engine_type)->reliability;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index); // ensure that last service date and reliability are updated
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index); // ensure that last service date and reliability are updated
|
||||
}
|
||||
|
||||
bool Vehicle::NeedsServicing() const
|
||||
|
@ -517,7 +517,7 @@ void Vehicle::PreDestructor()
|
|||
DeleteWindowById(WC_VEHICLE_REFIT, this->index);
|
||||
DeleteWindowById(WC_VEHICLE_DETAILS, this->index);
|
||||
DeleteWindowById(WC_VEHICLE_TIMETABLE, this->index);
|
||||
InvalidateWindow(WC_COMPANY, this->owner);
|
||||
SetWindowDirty(WC_COMPANY, this->owner);
|
||||
}
|
||||
InvalidateWindowClassesData(GetWindowClassForVehicleType(this->type), 0);
|
||||
|
||||
|
@ -824,7 +824,7 @@ Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y)
|
|||
void DecreaseVehicleValue(Vehicle *v)
|
||||
{
|
||||
v->value -= v->value >> 8;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
}
|
||||
|
||||
static const byte _breakdown_chance[64] = {
|
||||
|
@ -844,7 +844,7 @@ void CheckVehicleBreakdown(Vehicle *v)
|
|||
|
||||
/* decrease reliability */
|
||||
v->reliability = rel = max((rel_old = v->reliability) - v->reliability_spd_dec, 0);
|
||||
if ((rel_old >> 8) != (rel >> 8)) InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
if ((rel_old >> 8) != (rel >> 8)) SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
if (v->breakdown_ctr != 0 || (v->vehstatus & VS_STOPPED) ||
|
||||
_settings_game.difficulty.vehicle_breakdowns < 1 ||
|
||||
|
@ -884,7 +884,7 @@ void AgeVehicle(Vehicle *v)
|
|||
v->reliability_spd_dec <<= 1;
|
||||
}
|
||||
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
|
||||
/* Don't warn about non-primary or not ours vehicles or vehicles that are crashed */
|
||||
if (v->Previous() != NULL || v->owner != _local_company || (v->vehstatus & VS_CRASHED) != 0) return;
|
||||
|
@ -960,7 +960,7 @@ void VehicleEnterDepot(Vehicle *v)
|
|||
switch (v->type) {
|
||||
case VEH_TRAIN: {
|
||||
Train *t = Train::From(v);
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
SetWindowClassesDirty(WC_TRAINS_LIST);
|
||||
/* Clear path reservation */
|
||||
SetDepotReservation(t->tile, false);
|
||||
if (_settings_client.gui.show_track_reservation) MarkTileDirtyByTile(t->tile);
|
||||
|
@ -973,17 +973,17 @@ void VehicleEnterDepot(Vehicle *v)
|
|||
}
|
||||
|
||||
case VEH_ROAD:
|
||||
InvalidateWindowClasses(WC_ROADVEH_LIST);
|
||||
SetWindowClassesDirty(WC_ROADVEH_LIST);
|
||||
break;
|
||||
|
||||
case VEH_SHIP:
|
||||
InvalidateWindowClasses(WC_SHIPS_LIST);
|
||||
SetWindowClassesDirty(WC_SHIPS_LIST);
|
||||
Ship::From(v)->state = TRACK_BIT_DEPOT;
|
||||
RecalcShipStuff(v);
|
||||
break;
|
||||
|
||||
case VEH_AIRCRAFT:
|
||||
InvalidateWindowClasses(WC_AIRCRAFT_LIST);
|
||||
SetWindowClassesDirty(WC_AIRCRAFT_LIST);
|
||||
HandleAircraftEnterHangar(Aircraft::From(v));
|
||||
break;
|
||||
default: NOT_REACHED();
|
||||
|
@ -994,7 +994,7 @@ void VehicleEnterDepot(Vehicle *v)
|
|||
* We only increase the number of vehicles when the first one enters, so we will not need to search for more vehicles in the depot */
|
||||
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
|
||||
}
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
|
||||
v->vehstatus |= VS_HIDDEN;
|
||||
v->cur_speed = 0;
|
||||
|
@ -1004,7 +1004,7 @@ void VehicleEnterDepot(Vehicle *v)
|
|||
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
|
||||
|
||||
if (v->current_order.IsType(OT_GOTO_DEPOT)) {
|
||||
InvalidateWindow(WC_VEHICLE_VIEW, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
|
||||
const Order *real_order = v->GetOrder(v->cur_order_index);
|
||||
Order t = v->current_order;
|
||||
|
@ -1435,10 +1435,10 @@ void Vehicle::BeginLoading()
|
|||
|
||||
PrepareUnload(this);
|
||||
|
||||
InvalidateWindow(GetWindowClassForVehicleType(this->type), this->owner);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
|
||||
InvalidateWindow(WC_STATION_VIEW, this->last_station_visited);
|
||||
SetWindowDirty(GetWindowClassForVehicleType(this->type), this->owner);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
|
||||
SetWindowDirty(WC_STATION_VIEW, this->last_station_visited);
|
||||
|
||||
Station::Get(this->last_station_visited)->MarkTilesDirty(true);
|
||||
this->cur_speed = 0;
|
||||
|
@ -1517,7 +1517,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
|
|||
if (flags & DC_EXEC) {
|
||||
this->current_order.SetDepotOrderType(ODTF_MANUAL);
|
||||
this->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -1529,7 +1529,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
|
|||
if (this->current_order.GetDepotOrderType() & ODTFB_PART_OF_ORDERS) this->IncrementOrderIndex();
|
||||
|
||||
this->current_order.MakeDummy();
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -1546,7 +1546,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command)
|
|||
this->dest_tile = location;
|
||||
this->current_order.MakeGoToDepot(destination, ODTF_MANUAL);
|
||||
if (!(command & DEPOT_SERVICE)) this->current_order.SetDepotActionType(ODATFB_HALT);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
|
||||
/* If there is no depot in front, reverse automatically (trains only) */
|
||||
if (this->type == VEH_TRAIN && reverse) DoCommand(this->tile, this->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
|
||||
|
@ -1645,8 +1645,8 @@ void StopAllVehicles()
|
|||
/* Code ripped from CmdStartStopTrain. Can't call it, because of
|
||||
* ownership problems, so we'll duplicate some code, for now */
|
||||
v->vehstatus |= VS_STOPPED;
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1672,7 +1672,7 @@ void VehiclesYearlyLoop()
|
|||
|
||||
v->profit_last_year = v->profit_this_year;
|
||||
v->profit_this_year = 0;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -106,9 +106,9 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
|
||||
v->vehstatus ^= VS_STOPPED;
|
||||
if (v->type != VEH_TRAIN) v->cur_speed = 0; // trains can stop 'slowly'
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
InvalidateWindowClasses(GetWindowClassForVehicleType(v->type));
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
@ -567,7 +567,7 @@ CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
|
||||
if (flags & DC_EXEC) {
|
||||
v->service_interval = serv_int;
|
||||
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
|
||||
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
|
|
@ -462,10 +462,10 @@ Point GetTileZoomCenterWindow(bool in, Window * w)
|
|||
void HandleZoomMessage(Window *w, const ViewPort *vp, byte widget_zoom_in, byte widget_zoom_out)
|
||||
{
|
||||
w->SetWidgetDisabledState(widget_zoom_in, vp->zoom == ZOOM_LVL_MIN);
|
||||
w->InvalidateWidget(widget_zoom_in);
|
||||
w->SetWidgetDirty(widget_zoom_in);
|
||||
|
||||
w->SetWidgetDisabledState(widget_zoom_out, vp->zoom == ZOOM_LVL_MAX);
|
||||
w->InvalidateWidget(widget_zoom_out);
|
||||
w->SetWidgetDirty(widget_zoom_out);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -837,8 +837,8 @@ static void FloodVehicle(Vehicle *v)
|
|||
return;
|
||||
}
|
||||
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
|
||||
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
|
||||
|
||||
AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_FLOODED));
|
||||
SetDParam(0, pass);
|
||||
|
|
|
@ -991,7 +991,7 @@ inline void NWidgetBase::StoreSizePosition(SizingType sizing, uint x, uint y, ui
|
|||
* Mark the widget as 'dirty' (in need of repaint).
|
||||
* @param w Window owning the widget.
|
||||
*/
|
||||
void NWidgetBase::Invalidate(const Window *w) const
|
||||
void NWidgetBase::SetDirty(const Window *w) const
|
||||
{
|
||||
int abs_left = w->left + this->pos_x;
|
||||
int abs_top = w->top + this->pos_y;
|
||||
|
@ -1654,7 +1654,7 @@ void NWidgetSpacer::Draw(const Window *w)
|
|||
/* Spacer widget is never visible. */
|
||||
}
|
||||
|
||||
void NWidgetSpacer::Invalidate(const Window *w) const
|
||||
void NWidgetSpacer::SetDirty(const Window *w) const
|
||||
{
|
||||
/* Spacer widget never need repainting. */
|
||||
}
|
||||
|
|
|
@ -209,7 +209,7 @@ public:
|
|||
inline uint GetVerticalStepSize(SizingType sizing) const;
|
||||
|
||||
virtual void Draw(const Window *w) = 0;
|
||||
virtual void Invalidate(const Window *w) const;
|
||||
virtual void SetDirty(const Window *w) const;
|
||||
|
||||
WidgetType type; ///< Type of the widget / nested widget.
|
||||
bool fill_x; ///< Allow horizontal filling from initial size.
|
||||
|
@ -458,7 +458,7 @@ public:
|
|||
/* virtual */ void FillNestedArray(NWidgetCore **array, uint length);
|
||||
|
||||
/* virtual */ void Draw(const Window *w);
|
||||
/* virtual */ void Invalidate(const Window *w) const;
|
||||
/* virtual */ void SetDirty(const Window *w) const;
|
||||
/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y);
|
||||
};
|
||||
|
||||
|
|
|
@ -104,7 +104,7 @@ struct DropdownWindow : Window {
|
|||
Window *w2 = FindWindowById(this->parent_wnd_class, this->parent_wnd_num);
|
||||
if (w2 != NULL) {
|
||||
w2->RaiseWidget(this->parent_button);
|
||||
w2->InvalidateWidget(this->parent_button);
|
||||
w2->SetWidgetDirty(this->parent_button);
|
||||
}
|
||||
|
||||
DeleteDropDownList(this->list);
|
||||
|
@ -252,7 +252,7 @@ void ShowDropDownList(Window *w, DropDownList *list, int selected, int button, u
|
|||
DeleteWindowById(WC_DROPDOWN_MENU, 0);
|
||||
|
||||
w->LowerWidget(button);
|
||||
w->InvalidateWidget(button);
|
||||
w->SetWidgetDirty(button);
|
||||
|
||||
/* Our parent's button widget is used to determine where to place the drop
|
||||
* down list window. */
|
||||
|
|
|
@ -107,9 +107,9 @@ void SetFocusedWindow(Window *w)
|
|||
if (_focused_window != NULL) {
|
||||
if (_focused_window->focused_widget != NULL) {
|
||||
uint focused_widget_id = _focused_window->focused_widget - _focused_window->widget;
|
||||
_focused_window->InvalidateWidget(focused_widget_id);
|
||||
_focused_window->SetWidgetDirty(focused_widget_id);
|
||||
}
|
||||
if (_focused_window->nested_focus != NULL) _focused_window->nested_focus->Invalidate(_focused_window);
|
||||
if (_focused_window->nested_focus != NULL) _focused_window->nested_focus->SetDirty(_focused_window);
|
||||
}
|
||||
|
||||
/* Remember which window was previously focused */
|
||||
|
@ -152,7 +152,7 @@ bool Window::SetFocusedWidget(byte widget_index)
|
|||
|
||||
if (this->focused_widget != NULL) {
|
||||
/* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */
|
||||
this->InvalidateWidget(this->focused_widget - this->widget);
|
||||
this->SetWidgetDirty(this->focused_widget - this->widget);
|
||||
}
|
||||
this->focused_widget = &this->widget[widget_index];
|
||||
return true;
|
||||
|
@ -167,7 +167,7 @@ bool Window::SetFocusedWidget(byte widget_index)
|
|||
if (this->nested_array[widget_index] == this->nested_focus) return false;
|
||||
|
||||
/* Repaint the widget that lost focus. A focused edit box may else leave the caret on the screen. */
|
||||
this->nested_focus->Invalidate(this);
|
||||
this->nested_focus->SetDirty(this);
|
||||
}
|
||||
this->nested_focus = this->nested_array[widget_index];
|
||||
return true;
|
||||
|
@ -246,7 +246,7 @@ void Window::RaiseButtons(bool autoraise)
|
|||
for (uint i = 0; i < this->widget_count; i++) {
|
||||
if ((!autoraise || (this->widget[i].type & WWB_PUSHBUTTON)) && this->IsWidgetLowered(i)) {
|
||||
this->RaiseWidget(i);
|
||||
this->InvalidateWidget(i);
|
||||
this->SetWidgetDirty(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -254,7 +254,7 @@ void Window::RaiseButtons(bool autoraise)
|
|||
for (uint i = 0; i < this->nested_array_size; i++) {
|
||||
if (this->nested_array[i] != NULL && (!autoraise || (this->nested_array[i]->type & WWB_PUSHBUTTON)) && this->IsWidgetLowered(i)) {
|
||||
this->RaiseWidget(i);
|
||||
this->InvalidateWidget(i);
|
||||
this->SetWidgetDirty(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -264,7 +264,7 @@ void Window::RaiseButtons(bool autoraise)
|
|||
* Invalidate a widget, i.e. mark it as being changed and in need of redraw.
|
||||
* @param widget_index the widget to redraw.
|
||||
*/
|
||||
void Window::InvalidateWidget(byte widget_index) const
|
||||
void Window::SetWidgetDirty(byte widget_index) const
|
||||
{
|
||||
if (this->widget != NULL) {
|
||||
const Widget *wi = &this->widget[widget_index];
|
||||
|
@ -274,7 +274,7 @@ void Window::InvalidateWidget(byte widget_index) const
|
|||
|
||||
SetDirtyBlocks(this->left + wi->left, this->top + wi->top, this->left + wi->right + 1, this->top + wi->bottom + 1);
|
||||
}
|
||||
if (this->nested_array != NULL) this->nested_array[widget_index]->Invalidate(this);
|
||||
if (this->nested_array != NULL) this->nested_array[widget_index]->SetDirty(this);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -286,7 +286,7 @@ void Window::HandleButtonClick(byte widget)
|
|||
{
|
||||
this->LowerWidget(widget);
|
||||
this->flags4 |= WF_TIMEOUT_BEGIN;
|
||||
this->InvalidateWidget(widget);
|
||||
this->SetWidgetDirty(widget);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -409,13 +409,13 @@ static void DispatchLeftClickEvent(Window *w, int x, int y, bool double_click)
|
|||
* we assume that that button is used to resize to the left. */
|
||||
int left_pos = (wi != NULL) ? wi->left : nw->pos_x;
|
||||
StartWindowSizing(w, left_pos < (w->width / 2));
|
||||
w->InvalidateWidget(widget_index);
|
||||
w->SetWidgetDirty(widget_index);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((w->desc_flags & WDF_STICKY_BUTTON) && widget_type == WWT_STICKYBOX) {
|
||||
w->flags4 ^= WF_STICKY;
|
||||
w->InvalidateWidget(widget_index);
|
||||
w->SetWidgetDirty(widget_index);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -2440,7 +2440,7 @@ void UpdateWindows()
|
|||
* @param cls Window class
|
||||
* @param number Window number in that class
|
||||
*/
|
||||
void InvalidateWindow(WindowClass cls, WindowNumber number)
|
||||
void SetWindowDirty(WindowClass cls, WindowNumber number)
|
||||
{
|
||||
const Window *w;
|
||||
FOR_ALL_WINDOWS_FROM_BACK(w) {
|
||||
|
@ -2454,12 +2454,12 @@ void InvalidateWindow(WindowClass cls, WindowNumber number)
|
|||
* @param number Window number in that class
|
||||
* @param widget_index Index number of the widget that needs repainting
|
||||
*/
|
||||
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index)
|
||||
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index)
|
||||
{
|
||||
const Window *w;
|
||||
FOR_ALL_WINDOWS_FROM_BACK(w) {
|
||||
if (w->window_class == cls && w->window_number == number) {
|
||||
w->InvalidateWidget(widget_index);
|
||||
w->SetWidgetDirty(widget_index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2468,7 +2468,7 @@ void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_in
|
|||
* Mark all windows of a particular class as dirty (in need of repainting)
|
||||
* @param cls Window class
|
||||
*/
|
||||
void InvalidateWindowClasses(WindowClass cls)
|
||||
void SetWindowClassesDirty(WindowClass cls)
|
||||
{
|
||||
Window *w;
|
||||
FOR_ALL_WINDOWS_FROM_BACK(w) {
|
||||
|
|
|
@ -39,9 +39,9 @@ void ShowVitalWindows();
|
|||
|
||||
void ReInitAllWindows();
|
||||
|
||||
void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index);
|
||||
void InvalidateWindow(WindowClass cls, WindowNumber number);
|
||||
void InvalidateWindowClasses(WindowClass cls);
|
||||
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index);
|
||||
void SetWindowDirty(WindowClass cls, WindowNumber number);
|
||||
void SetWindowClassesDirty(WindowClass cls);
|
||||
|
||||
void DeleteWindowById(WindowClass cls, WindowNumber number, bool force = true);
|
||||
void DeleteWindowByClass(WindowClass cls);
|
||||
|
|
|
@ -619,7 +619,7 @@ public:
|
|||
void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets, ...);
|
||||
void CDECL SetWidgetsHiddenState(bool hidden_stat, int widgets, ...);
|
||||
void CDECL SetWidgetsLoweredState(bool lowered_stat, int widgets, ...);
|
||||
void InvalidateWidget(byte widget_index) const;
|
||||
void SetWidgetDirty(byte widget_index) const;
|
||||
|
||||
void DrawWidgets() const;
|
||||
void DrawViewport() const;
|
||||
|
|
Loading…
Reference in New Issue