(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)

This commit is contained in:
rubidium 2008-08-02 22:47:20 +00:00
parent ea570c8160
commit ec7cc49825
7 changed files with 254 additions and 8 deletions

View File

@ -407,6 +407,39 @@
<li>m4 bits 7..4: bit clear = signal 3..0 shows red</li>
</ul>
</li>
<li>m2 bits 8..10: track reserved for pbs
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
<td>not reserved</td>
</tr>
<tr>
<td><tt>1</tt>&nbsp; </td>
<td>X direction</td>
</tr>
<tr>
<td><tt>2</tt>&nbsp; </td>
<td>Y direction</td>
</tr>
<tr>
<td><tt>3</tt>&nbsp; </td>
<td>north corner (W-E)</td>
</tr>
<tr>
<td><tt>4</tt>&nbsp; </td>
<td>south corner (W-E)</td>
</tr>
<tr>
<td><tt>5</tt>&nbsp; </td>
<td>west corner (N-S)</td>
</tr>
<tr>
<td><tt>6</tt>&nbsp; </td>
<td>east corner (N-S)</td>
</tr>
</table>
</li>
<li>m2 bit 11: opposite track is reserved, too</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 clear: checkpoint
@ -425,6 +458,7 @@
</tr>
</table>
</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m5 bit 7 set, bit 6 set: railway depot
@ -452,6 +486,7 @@
</tr>
</table>
</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
@ -582,6 +617,7 @@
</li>
<li>m4 bit 5: set if crossing lights are on</li>
<li>m4 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
</ul>
@ -898,6 +934,7 @@
</li>
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy)</li>
<li>m6 bit 2: 1 when a drive through road stop is built over a town owned road, otherwise 0</li>
<li>m6 bit 2: pbs reservation state for railway stations</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation frame</li>
</ul>
@ -1370,6 +1407,7 @@
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway</li>
<li>m3 bits 2..0: present road types for road</li>
<li>m4 bit 7 set = on snow or desert</li>
<li>m5 bit 4: pbs reservation state for railway</li>
<li>m5 bits 7 clear: tunnel entrance/exit</li>
<li>m5 bit 7 set: bridge ramp
<ul>

View File

@ -90,7 +90,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="option">~~~</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XXXX XXXX</td>
@ -101,7 +101,7 @@ the array so you can quickly see what is used and what is not.
<td class="caption">rail with signals</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO O</span>XXX <span class="free">O</span>XXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">O</span>XXX <span class="free">O</span>XXX</td>
<td class="bits">XXXX <span class="option">~~</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
@ -115,7 +115,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
@ -126,7 +126,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">OO OOO</span>X</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">OOO</span>X</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
@ -149,7 +149,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="option">~~</span>XX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XX<span class="free">OO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">-inherit-</td>
</tr>
@ -197,7 +197,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX <span class="option">~~</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
@ -310,7 +310,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~</span><span class="abuse">XXX</span></td>
<td class="bits">X<span class="free">OOO OOOO</span></td>
<td class="bits">X<span class="free">OOO</span> <span class="option">~</span>XXX</td>
<td class="bits">X<span class="free">OO</span>X <span class="option">~</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
@ -321,7 +321,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="free">OOOO OOOO</span> XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> <span class="option">~</span><span class="abuse">XXX</span></td>
<td class="bits">X<span class="free">OOO OOOO</span></td>
<td class="bits">X<span class="free">OOO</span> <span class="option">~</span>XXX</td>
<td class="bits">X<span class="free">OO</span>X <span class="option">~</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>

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@ -224,6 +224,87 @@ static inline WaypointID GetWaypointIndex(TileIndex t)
return (WaypointID)_m[t].m2;
}
/**
* Returns the reserved track bits of the tile
* @pre IsPlainRailTile(t)
* @param t the tile to query
* @return the track bits
*/
static inline TrackBits GetTrackReservation(TileIndex t)
{
assert(IsPlainRailTile(t));
byte track_b = GB(_m[t].m2, 8, 3);
Track track = (Track)(track_b - 1); // map array saves Track+1
if (track_b == 0) return TRACK_BIT_NONE;
return (TrackBits)(TrackToTrackBits(track) | (HasBit(_m[t].m2, 11) ? TrackToTrackBits(TrackToOppositeTrack(track)) : 0));
}
/**
* Sets the reserved track bits of the tile
* @pre IsPlainRailTile(t) && !TracksOverlap(b)
* @param t the tile to change
* @param b the track bits
*/
static inline void SetTrackReservation(TileIndex t, TrackBits b)
{
assert(IsPlainRailTile(t));
assert(b != INVALID_TRACK_BIT);
assert(!TracksOverlap(b));
Track track = RemoveFirstTrack(&b);
SB(_m[t].m2, 8, 3, track == INVALID_TRACK ? 0 : track+1);
SB(_m[t].m2, 11, 1, (byte)(b != TRACK_BIT_NONE));
}
/**
* Get the reservation state of the waypoint or depot
* @note Works for both waypoints and rail depots
* @pre IsRailWaypoint(t) || IsRailDepot(t)
* @param t the waypoint/depot tile
* @return reservation state
*/
static inline bool GetDepotWaypointReservation(TileIndex t)
{
assert(IsRailWaypoint(t) || IsRailDepot(t));
return HasBit(_m[t].m5, 4);
}
/**
* Set the reservation state of the waypoint or depot
* @note Works for both waypoints and rail depots
* @pre IsRailWaypoint(t) || IsRailDepot(t)
* @param t the waypoint/depot tile
* @param b the reservation state
*/
static inline void SetDepotWaypointReservation(TileIndex t, bool b)
{
assert(IsRailWaypoint(t) || IsRailDepot(t));
SB(_m[t].m5, 4, 1, (byte)b);
}
/**
* Get the reserved track bits for a waypoint
* @pre IsRailWaypoint(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailWaypointReservation(TileIndex t)
{
return GetDepotWaypointReservation(t) ? GetRailWaypointBits(t) : TRACK_BIT_NONE;
}
/**
* Get the reserved track bits for a depot
* @pre IsRailDepot(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailDepotReservation(TileIndex t)
{
return GetDepotWaypointReservation(t) ? TrackToTrackBits(GetRailDepotTrack(t)) : TRACK_BIT_NONE;
}
static inline SignalType GetSignalType(TileIndex t, Track track)
{
assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);

View File

@ -253,6 +253,43 @@ static inline TrackBits GetCrossingRailBits(TileIndex tile)
return AxisToTrackBits(GetCrossingRailAxis(tile));
}
/**
* Get the reservation state of the rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile
* @return reservation state
*/
static inline bool GetCrossingReservation(TileIndex t)
{
assert(IsLevelCrossingTile(t));
return HasBit(_m[t].m5, 4);
}
/**
* Set the reservation state of the rail crossing
* @note Works for both waypoints and rail depots
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile
* @param b the reservation state
*/
static inline void SetCrossingReservation(TileIndex t, bool b)
{
assert(IsLevelCrossingTile(t));
SB(_m[t].m5, 4, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailCrossingReservation(TileIndex t)
{
return GetCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
}
static inline bool IsCrossingBarred(TileIndex t)
{
assert(IsLevelCrossing(t));

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@ -204,6 +204,41 @@ static inline bool IsCompatibleTrainStationTile(TileIndex t1, TileIndex t2)
!IsStationTileBlocked(t1);
}
/**
* Get the reservation state of the rail station
* @pre IsRailwayStationTile(t)
* @param t the station tile
* @return reservation state
*/
static inline bool GetRailwayStationReservation(TileIndex t)
{
assert(IsRailwayStationTile(t));
return HasBit(_m[t].m6, 2);
}
/**
* Set the reservation state of the rail station
* @pre IsRailwayStationTile(t)
* @param t the station tile
* @param b the reservation state
*/
static inline void SetRailwayStationReservation(TileIndex t, bool b)
{
assert(IsRailwayStationTile(t));
SB(_m[t].m6, 2, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a waypoint
* @pre IsRailwayStationTile(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailStationReservation(TileIndex t)
{
return GetRailwayStationReservation(t) ? AxisToTrackBits(GetRailStationAxis(t)) : TRACK_BIT_NONE;
}
static inline DiagDirection GetDockDirection(TileIndex t)
{
@ -277,6 +312,7 @@ static inline void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a,
{
MakeStation(t, o, sid, STATION_RAIL, section + a);
SetRailType(t, rt);
SetRailwayStationReservation(t, false);
}
static inline void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadTypes rt, DiagDirection d)

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@ -197,6 +197,21 @@ static inline bool IsValidTrackdir(Trackdir trackdir)
* TrackdirBits, Direction and DiagDirections.
*/
/**
* Find the opposite track to a given track.
*
* TRACK_LOWER -> TRACK_UPPER and vice versa, likewise for left/right.
* TRACK_X is mapped to TRACK_Y and reversed.
*
* @param t the track to convert
* @return the opposite track
*/
static inline Track TrackToOppositeTrack(Track t)
{
assert(t != INVALID_TRACK);
return (Track)(t ^ 1);
}
/**
* Maps a trackdir to the reverse trackdir.
*

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@ -11,6 +11,7 @@
#include "bridge_map.h"
#include "tunnel_map.h"
#include "transport_type.h"
#include "track_func.h"
/**
@ -80,4 +81,42 @@ static inline TileIndex GetOtherTunnelBridgeEnd(TileIndex t)
return IsTunnel(t) ? GetOtherTunnelEnd(t) : GetOtherBridgeEnd(t);
}
/**
* Get the reservation state of the rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reservation state
*/
static inline bool GetTunnelBridgeReservation(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
return HasBit(_m[t].m5, 4);
}
/**
* Set the reservation state of the rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @param b the reservation state
*/
static inline void SetTunnelBridgeReservation(TileIndex t, bool b)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
SB(_m[t].m5, 4, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailTunnelBridgeReservation(TileIndex t)
{
return GetTunnelBridgeReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
}
#endif /* TUNNELBRIDGE_MAP_H */