(svn r8726) -Codechange: bools are 1 or 0 according to the C++ standard and refactor RoadStop::AllocateBay to remove a loop condition. Suggestions by Tron.

This commit is contained in:
rubidium 2007-02-14 09:34:12 +00:00
parent f3dc5596ad
commit ecfbfbd98c
2 changed files with 10 additions and 13 deletions

View File

@ -519,7 +519,7 @@ static void ClearCrashedStation(Vehicle *v)
rs->SetEntranceBusy(false);
/* Free the parking bay */
rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY) ? 1 : 0);
rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY));
}
static void RoadVehDelete(Vehicle *v)
@ -1437,7 +1437,7 @@ again:
RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
/* Vehicle is leaving a road stop tile, mark bay as free and clear the usage bit */
rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY) ? 1 : 0);
rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY));
rs->SetEntranceBusy(false);
}
}

View File

@ -509,17 +509,14 @@ bool RoadStop::HasFreeBay() const
*/
uint RoadStop::AllocateBay()
{
/* Find the first free bay. If the bit is set, the bay is free. */
for (uint bay_nr = 0; bay_nr < MAX_BAY_COUNT; bay_nr++) {
if (HASBIT(status, bay_nr)) {
CLRBIT(status, bay_nr);
return bay_nr;
}
}
assert(HasFreeBay());
/* There has to be a free bay (precondition) */
NOT_REACHED();
return 0;
/* Find the first free bay. If the bit is set, the bay is free. */
uint bay_nr = 0;
while (!HASBIT(status, bay_nr)) bay_nr++;
CLRBIT(status, bay_nr);
return bay_nr;
}
/**
@ -542,5 +539,5 @@ bool RoadStop::IsEntranceBusy() const
/** Makes an entrance occupied or free */
void RoadStop::SetEntranceBusy(bool busy)
{
SB(status, 7, 1, !!busy);
SB(status, 7, 1, busy);
}