diff --git a/src/network/network_command.cpp b/src/network/network_command.cpp index c5ec83e28f..ef8a338040 100644 --- a/src/network/network_command.cpp +++ b/src/network/network_command.cpp @@ -262,7 +262,12 @@ static void DistributeCommandPacket(CommandPacket cp, const NetworkClientSocket */ static void DistributeQueue(CommandQueue *queue, const NetworkClientSocket *owner) { +#ifdef DEBUG_DUMP_COMMANDS + /* When replaying we do not want this limitation. */ + int to_go = MAX_UINT16; +#else int to_go = _settings_client.network.commands_per_frame; +#endif CommandPacket *cp; while (--to_go >= 0 && (cp = queue->Pop(true)) != NULL) {