(svn r27084) -Doc: Improve documentation of AllocateWindowDescFront.

This commit is contained in:
alberth 2014-12-18 16:50:11 +00:00
parent 43a58ced5c
commit edea2ce96d
3 changed files with 5 additions and 4 deletions

View File

@ -841,7 +841,7 @@ static WindowDesc _build_road_scen_desc(
/**
* Show the road building toolbar in the scenario editor.
* @return The just opened toolbar.
* @return The just opened toolbar, or \c NULL if the toolbar was already open.
*/
Window *ShowBuildRoadScenToolbar()
{

View File

@ -361,7 +361,7 @@ static WindowDesc _terraform_desc(
/**
* Show the toolbar for terraforming in the game.
* @param link The toolbar we might want to link to.
* @return The allocated toolbar.
* @return The allocated toolbar if the window was newly opened, else \c NULL.
*/
Window *ShowTerraformToolbar(Window *link)
{
@ -763,7 +763,7 @@ static WindowDesc _scen_edit_land_gen_desc(
/**
* Show the toolbar for terraforming in the scenario editor.
* @return The allocated toolbar.
* @return The allocated toolbar if the window was newly opened, else \c NULL.
*/
Window *ShowEditorTerraformToolbar()
{

View File

@ -848,9 +848,10 @@ Window *FindWindowFromPt(int x, int y);
/**
* Open a new window.
* @tparam Wcls %Window class to use if the window does not exist.
* @param desc The pointer to the WindowDesc to be created
* @param window_number the window number of the new window
* @return see Window pointer of the newly created window
* @return %Window pointer of the newly created window, or \c NULL.
*/
template <typename Wcls>
Wcls *AllocateWindowDescFront(WindowDesc *desc, int window_number)