From ef52e21c75551d4cfd9d0b9669c84f4903d433dc Mon Sep 17 00:00:00 2001 From: yexo Date: Sat, 6 Mar 2010 16:07:45 +0000 Subject: [PATCH] (svn r19355) -Codechange: add the airport layout to build as parameter to CmdBuildAirport --- src/station_cmd.cpp | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 11d711bf43..16fcbce370 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2059,7 +2059,9 @@ void UpdateAirportsNoise() /** Place an Airport. * @param tile tile where airport will be built * @param flags operation to perform - * @param p1 airport type, @see airport.h + * @param p1 + * - p1 = (bit 0- 7) - airport type, @see airport.h + * - p1 = (bit 8-15) - airport layout * @param p2 various bitstuffed elements * - p2 = (bit 0) - allow airports directly adjacent to other airports. * - p2 = (bit 16-31) - station ID to join (NEW_STATION if build new one) @@ -2073,18 +2075,20 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint bool reuse = (station_to_join != NEW_STATION); if (!reuse) station_to_join = INVALID_STATION; bool distant_join = (station_to_join != INVALID_STATION); + byte airport_type = GB(p1, 0, 8); + byte layout = GB(p1, 8, 8); if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR; - if (p1 >= NUM_AIRPORTS) return CMD_ERROR; + if (airport_type >= NUM_AIRPORTS) return CMD_ERROR; CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags); ret.SetGlobalErrorMessage(); if (ret.Failed()) return ret; /* Check if a valid, buildable airport was chosen for construction */ - const AirportSpec *as = AirportSpec::Get(p1); - if (!as->IsAvailable()) return CMD_ERROR; + const AirportSpec *as = AirportSpec::Get(airport_type); + if (!as->IsAvailable() || layout >= as->num_table) return CMD_ERROR; Town *t = ClosestTownFromTile(tile, UINT_MAX); int w = as->size_x; @@ -2178,7 +2182,7 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY); - const AirportTileTable *it = as->table[0]; + const AirportTileTable *it = as->table[layout]; do { TileIndex cur_tile = tile + ToTileIndexDiff(it->ti); MakeAirport(cur_tile, st->owner, st->index, it->gfx); @@ -2189,7 +2193,7 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint } while ((++it)->ti.x != -0x80); /* Only call the animation trigger after all tiles have been built */ - it = as->table[0]; + it = as->table[layout]; do { TileIndex cur_tile = tile + ToTileIndexDiff(it->ti); AirportTileAnimationTrigger(st, cur_tile, AAT_BUILT);