mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r16092) -Fix [FS#2829]: Resizing the order window also resizes the button bars.
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@ -1135,10 +1135,73 @@ public:
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}
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}
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/**
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* Set the left and right edge of a widget in the window.
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* @param widnum Number of the widget to modify.
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* @param left New offset of the left edge of the widget.
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* @param right New offset of the right edge of the widget.
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*/
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void SetWidgetLeftRight(int widnum, int left, int right)
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{
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assert(this->widget[widnum].type != WWT_EMPTY);
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this->widget[widnum].left = left;
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this->widget[widnum].right = right;
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}
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virtual void OnResize(Point delta)
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{
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/* Update the scroll + matrix */
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this->vscroll.cap = (this->widget[ORDER_WIDGET_ORDER_LIST].bottom - this->widget[ORDER_WIDGET_ORDER_LIST].top - 1) / ORDER_LIST_LINE_HEIGHT;
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/* Update the button bars. */
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if (this->vehicle->owner == _local_company) {
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const int arrow_width = 12; // Space needed by the down arrow.
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/* ORDER_WIDGET_ORDER_LIST widget has the same left and right positions as the whole button bars. */
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const int leftmost = this->widget[ORDER_WIDGET_ORDER_LIST].left; // The left edge of the button bar.
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const int rightmost = this->widget[ORDER_WIDGET_ORDER_LIST].right + 1; // One pixel beyond the right edge of the button bar.
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const int one_third = leftmost + (rightmost - leftmost) / 3; // Start of the middle section.
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const int two_third = one_third + (rightmost - one_third) / 2; // Start of the right section.
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/* Left 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_SKIP, leftmost, one_third - 1);
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SetWidgetLeftRight(ORDER_WIDGET_COND_VARIABLE, leftmost, one_third - 1);
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/* Middle 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_DELETE, one_third, two_third - 1);
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SetWidgetLeftRight(ORDER_WIDGET_COND_COMPARATOR, one_third, two_third - 1);
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/* Right 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_GOTO_DROPDOWN, two_third, rightmost - 1);
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SetWidgetLeftRight(ORDER_WIDGET_GOTO, two_third, rightmost - 1 - arrow_width);
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SetWidgetLeftRight(ORDER_WIDGET_COND_VALUE, two_third, rightmost - 1);
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if (this->vehicle->type == VEH_TRAIN || this->vehicle->type == VEH_ROAD) {
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/* Window displays orders of your train/road vehicle. */
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/* Left 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_NON_STOP_DROPDOWN, leftmost, one_third - 1);
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SetWidgetLeftRight(ORDER_WIDGET_NON_STOP, leftmost, one_third - 1 - arrow_width);
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/* Middle 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_FULL_LOAD_DROPDOWN, one_third, two_third - 1);
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SetWidgetLeftRight(ORDER_WIDGET_FULL_LOAD, one_third, two_third - 1 - arrow_width);
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SetWidgetLeftRight(ORDER_WIDGET_REFIT, one_third, two_third - 1);
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/* Right 1/3 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_UNLOAD_DROPDOWN, two_third, rightmost - 1);
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SetWidgetLeftRight(ORDER_WIDGET_UNLOAD, two_third, rightmost - 1 - arrow_width);
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SetWidgetLeftRight(ORDER_WIDGET_SERVICE_DROPDOWN, two_third, rightmost - 1);
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SetWidgetLeftRight(ORDER_WIDGET_SERVICE, two_third, rightmost - 1 - arrow_width);
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} else {
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/* Window displays orders of your ship/plane vehicle. */
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const int middle = (rightmost - leftmost) / 2; // Start of second half.
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/* Left 1/2 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_FULL_LOAD_DROPDOWN, leftmost, middle - 1);
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SetWidgetLeftRight(ORDER_WIDGET_FULL_LOAD, leftmost, middle - 1 - arrow_width);
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SetWidgetLeftRight(ORDER_WIDGET_REFIT, leftmost, middle - 1);
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/* Right 1/2 buttons. */
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SetWidgetLeftRight(ORDER_WIDGET_UNLOAD_DROPDOWN, middle, rightmost - 1);
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SetWidgetLeftRight(ORDER_WIDGET_UNLOAD, middle, rightmost - 1 - arrow_width);
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SetWidgetLeftRight(ORDER_WIDGET_SERVICE_DROPDOWN, middle, rightmost - 1);
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SetWidgetLeftRight(ORDER_WIDGET_SERVICE, middle, rightmost - 1 - arrow_width);
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}
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}
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}
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virtual void OnTimeout()
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