mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
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b119b6c474
commit
ef923fae44
2
map.h
2
map.h
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@ -73,7 +73,7 @@ static inline TileIndexDiff TileOffsByDir(uint dir)
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}
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static inline uint TileHeight(TileIndex tile)
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static inline uint TilePixelHeight(TileIndex tile)
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{
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assert(tile < MapSize());
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return (_map_type_and_height[tile] & 0xf) * 8;
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@ -279,7 +279,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (ti.type == MP_TUNNELBRIDGE) {
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/* BUILD ON BRIDGE CODE */
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if (!EnsureNoVehicleZ(tile, TileHeight(tile)))
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if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
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return CMD_ERROR;
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if ((ti.map5 & 0xF8) == 0xC0) {
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@ -438,7 +438,7 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return CMD_ERROR;
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if (ti.type == MP_TUNNELBRIDGE) {
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if (!EnsureNoVehicleZ(tile, TileHeight(tile)))
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if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
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return CMD_ERROR;
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if ((ti.map5 & 0xF8) != 0xE0)
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@ -164,7 +164,7 @@ int32 CmdRemoveRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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if (ti.type == MP_TUNNELBRIDGE) {
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if (!EnsureNoVehicleZ(tile, TileHeight(tile)))
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if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
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return CMD_ERROR;
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if ((ti.map5 & 0xE9) == 0xE8) {
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@ -1656,7 +1656,7 @@ static void UpdateTownGrowRate(Town *t)
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}
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if (_opt.landscape == LT_HILLY) {
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if (TileHeight(t->xy) >= _opt.snow_line && t->act_food == 0 && t->population > 90)
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if (TilePixelHeight(t->xy) >= _opt.snow_line && t->act_food == 0 && t->population > 90)
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return;
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} else if (_opt.landscape == LT_DESERT) {
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if (GetMapExtraBits(t->xy) == 1 && (t->act_food==0 || t->act_water==0) && t->population > 60)
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@ -698,7 +698,7 @@ static int32 DoClearBridge(uint tile, uint32 flags)
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int32 cost;
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// check if we own the tile below the bridge..
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if (_current_player != OWNER_WATER && (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TileHeight(tile))))
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if (_current_player != OWNER_WATER && (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TilePixelHeight(tile))))
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return CMD_ERROR;
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cost = (_map5[tile] & 8) ? _price.remove_road * 2 : _price.remove_rail;
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@ -711,11 +711,11 @@ static int32 DoClearBridge(uint tile, uint32 flags)
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return cost;
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/* delete canal under bridge */
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} else if(_map5[tile] == 0xC8 && TileHeight(tile) != 0) {
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} else if(_map5[tile] == 0xC8 && TilePixelHeight(tile) != 0) {
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int32 cost;
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// check for vehicles under bridge
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if (!EnsureNoVehicleZ(tile, TileHeight(tile)))
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if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
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return CMD_ERROR;
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cost = _price.clear_water;
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if (flags & DC_EXEC) {
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@ -743,7 +743,7 @@ static int32 DoClearBridge(uint tile, uint32 flags)
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*/
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tile += direction ? TILE_XY(0, 1) : TILE_XY( 1,0);
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endtile -= direction ? TILE_XY(0, 1) : TILE_XY( 1,0);
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if ((v = FindVehicleBetween(tile, endtile, TileHeight(tile) + 8)) != NULL) {
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if ((v = FindVehicleBetween(tile, endtile, TilePixelHeight(tile) + 8)) != NULL) {
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VehicleInTheWayErrMsg(v);
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return CMD_ERROR;
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}
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@ -852,7 +852,7 @@ int32 DoConvertTunnelBridgeRail(uint tile, uint totype, bool exec)
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} else if ((_map5[tile] & 0xF8) == 0xE0) {
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// bridge middle part with rail below
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// only check for train under bridge
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if (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TileHeight(tile)))
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if (!CheckTileOwnership(tile) || !EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
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return CMD_ERROR;
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// tile is already of requested type?
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@ -920,7 +920,7 @@ uint GetBridgeHeight(const TileInfo *ti)
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z_correction += 8;
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// return the height there (the height of the NORTH CORNER)
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return TileHeight(tile) + z_correction;
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return TilePixelHeight(tile) + z_correction;
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}
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static const byte _bridge_foundations[2][16] = {
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@ -459,7 +459,7 @@ static void GetAcceptedCargo_Water(uint tile, AcceptedCargo ac)
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static void GetTileDesc_Water(uint tile, TileDesc *td)
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{
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if (_map5[tile] == 0 && TileHeight(tile) == 0)
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if (_map5[tile] == 0 && TilePixelHeight(tile) == 0)
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td->str = STR_3804_WATER;
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else if (_map5[tile] == 0)
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td->str = STR_LANDINFO_CANAL;
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