diff --git a/src/town_gui.cpp b/src/town_gui.cpp index ab30a2295d..104b6758dd 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -251,17 +251,22 @@ public: InitializeWindowViewport(this, this->widget[TVW_VIEWPORTINSET].left + 1, this->widget[TVW_VIEWPORTINSET].top + 1, width, height, this->town->xy, ZOOM_LVL_TOWN); if (this->town->larger_town) this->widget[TVW_CAPTION].data = STR_CITY; - this->SetWidgetHiddenState(TVW_DELETE, ingame); // hide delete button on game mode - this->SetWidgetHiddenState(TVW_EXPAND, ingame); // hide expand button on game mode - this->SetWidgetHiddenState(TVW_SHOWAUTHORITY, !ingame); // hide autority button on editor mode if (ingame) { - /* resize caption bar */ + /* Hide the expand button, and put the authority button over it. */ + this->HideWidget(TVW_EXPAND); + this->widget[TVW_SHOWAUTHORITY].right = this->widget[TVW_EXPAND].right; + /* Resize caption bar */ this->widget[TVW_CAPTION].right = this->widget[TVW_STICKY].left -1; - /* move the rename from top on scenario to bottom in game */ + /* Hide the delete button, and move the rename button from top on scenario to bottom in game. */ + this->HideWidget(TVW_DELETE); this->widget[TVW_CHANGENAME].top = this->widget[TVW_EXPAND].top; this->widget[TVW_CHANGENAME].bottom = this->widget[TVW_EXPAND].bottom; this->widget[TVW_CHANGENAME].right = this->widget[TVW_STICKY].right; + } else { + /* Hide the authority button, and put the expand button over it. */ + this->HideWidget(TVW_SHOWAUTHORITY); + this->widget[TVW_EXPAND].left = this->widget[TVW_SHOWAUTHORITY].left; } this->ResizeWindowAsNeeded(); @@ -423,15 +428,15 @@ public: static const Widget _town_view_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // TVW_CLOSEBOX -{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 172, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TVW_CAPTION +{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 171, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TVW_CAPTION { WWT_STICKYBOX, RESIZE_NONE, COLOUR_BROWN, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // TVW_STICKY { WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 259, 14, 105, 0x0, STR_NULL}, // TVW_VIEWPORTPANEL { WWT_INSET, RESIZE_NONE, COLOUR_BROWN, 2, 257, 16, 103, 0x0, STR_NULL}, // TVW_VIEWPORTINSET { WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 259, 106, 137, 0x0, STR_NULL}, // TVW_INFOPANEL { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 0, 85, 138, 149, STR_00E4_LOCATION, STR_200B_CENTER_THE_MAIN_VIEW_ON}, // TVW_CENTERVIEW -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 86, 171, 138, 149, STR_2020_LOCAL_AUTHORITY, STR_2021_SHOW_INFORMATION_ON_LOCAL}, // TVW_SHOWAUTHORITY +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 86, 127, 138, 149, STR_2020_LOCAL_AUTHORITY, STR_2021_SHOW_INFORMATION_ON_LOCAL}, // TVW_SHOWAUTHORITY { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 172, 247, 0, 13, STR_0130_RENAME, STR_200C_CHANGE_TOWN_NAME}, // TVW_CHANGENAME -{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 86, 171, 138, 149, STR_023C_EXPAND, STR_023B_INCREASE_SIZE_OF_TOWN}, // TVW_EXPAND +{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 128, 171, 138, 149, STR_023C_EXPAND, STR_023B_INCREASE_SIZE_OF_TOWN}, // TVW_EXPAND { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 172, 259, 138, 149, STR_0290_DELETE, STR_0291_DELETE_THIS_TOWN_COMPLETELY}, // TVW_DELETE { WIDGETS_END}, };