mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes
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@ -3,6 +3,10 @@
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#ifndef BLOB_HPP
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#define BLOB_HPP
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/** Type-safe version of memcpy().
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* @param d destination buffer
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* @param s source buffer
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* @param num_items number of items to be copied (!not number of bytes!) */
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template <class Titem_>
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FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
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{
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@ -18,51 +22,94 @@ FORCEINLINE void MemCpyT(Titem_* d, const Titem_* s, int num_items = 1)
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* module (DLL) where the blob was allocated
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* - no configurable allocation policy (how big blocks should be allocated)
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* - no extra ownership policy (i.e. 'copy on write') when blob is copied
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* - no thread synchronization at all */
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* - no thread synchronization at all
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*
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* Internal member layout:
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* 1. The only class member is pointer to the first item (see union ptr_u).
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* 2. Allocated block contains the blob header (see CHdr) followed by the raw byte data.
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* Always, when it allocates memory the allocated size is:
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* sizeof(CHdr) + <data capacity>
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* 3. Two 'virtual' members (m_size and m_max_size) are stored in the CHdr at beginning
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* of the alloated block.
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* 4. The pointer (in ptr_u) points behind the header (to the first data byte).
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* When memory block is allocated, the sizeof(CHdr) it added to it.
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* 5. Benefits of this layout:
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* - items are accessed in the simplest possible way - just dereferencing the pointer,
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* which is good for performance (assuming that data are accessed most often).
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* - sizeof(blob) is the same as the size of any other pointer
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* 6. Drawbacks of this layout:
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* - the fact, that pointer to the alocated block is adjusted by sizeof(CHdr) before
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* it is stored can lead to several confusions:
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* - it is not common pattern so the implementation code is bit harder to read
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* - valgrind can generate warning that allocated block is lost (not accessible)
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* */
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class CBlobBaseSimple {
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protected:
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/** header of the allocated memory block */
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struct CHdr {
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int m_size; // actual blob size in bytes
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int m_max_size; // maximum (allocated) size in bytes
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int m_size; ///< actual blob size in bytes
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int m_max_size; ///< maximum (allocated) size in bytes
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};
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/** type used as class member */
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union {
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int8 *m_pData;
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CHdr *m_pHdr_1;
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int8 *m_pData; ///< pointer to the first byte of data
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CHdr *m_pHdr_1; ///< pointer just after the CHdr holding m_size and m_max_size
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} ptr_u;
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public:
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static const int Ttail_reserve = 4; // four extra bytes will be always allocated and zeroed at the end
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static const int Ttail_reserve = 4; ///< four extra bytes will be always allocated and zeroed at the end
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/** default constructor - initializes empty blob */
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FORCEINLINE CBlobBaseSimple() { InitEmpty(); }
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/** copy constructor */
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FORCEINLINE CBlobBaseSimple(const CBlobBaseSimple& src)
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{
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InitEmpty();
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AppendRaw(src);
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}
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/** destructor */
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FORCEINLINE ~CBlobBaseSimple() { Free(); }
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protected:
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/** initialize the empty blob by setting the ptr_u.m_pHdr_1 pointer to the static CHdr with
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* both m_size and m_max_size containing zero */
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FORCEINLINE void InitEmpty() { static CHdr hdrEmpty[] = {{0, 0}, {0, 0}}; ptr_u.m_pHdr_1 = &hdrEmpty[1]; }
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/** initialize blob by attaching it to the given header followed by data */
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FORCEINLINE void Init(CHdr* hdr) { ptr_u.m_pHdr_1 = &hdr[1]; }
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/** blob header accessor - use it rather than using the pointer arithmetics directly - non-const version */
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FORCEINLINE CHdr& Hdr() { return ptr_u.m_pHdr_1[-1]; }
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/** blob header accessor - use it rather than using the pointer arithmetics directly - const version */
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FORCEINLINE const CHdr& Hdr() const { return ptr_u.m_pHdr_1[-1]; }
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/** return reference to the actual blob size - used when the size needs to be modified */
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FORCEINLINE int& RawSizeRef() { return Hdr().m_size; };
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public:
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/** return true if blob doesn't contain valid data */
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FORCEINLINE bool IsEmpty() const { return RawSize() == 0; }
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/** return the number of valid data bytes in the blob */
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FORCEINLINE int RawSize() const { return Hdr().m_size; };
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/** return the current blob capacity in bytes */
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FORCEINLINE int MaxRawSize() const { return Hdr().m_max_size; };
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/** return pointer to the first byte of data - non-const version */
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FORCEINLINE int8* RawData() { return ptr_u.m_pData; }
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/** return pointer to the first byte of data - const version */
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FORCEINLINE const int8* RawData() const { return ptr_u.m_pData; }
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#if 0 // reenable when needed
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/** return the 32 bit CRC of valid data in the blob */
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FORCEINLINE uint32 Crc32() const {return CCrc32::Calc(RawData(), RawSize());}
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#endif //0
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/** invalidate blob's data - doesn't free buffer */
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FORCEINLINE void Clear() { RawSizeRef() = 0; }
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/** free the blob's memory */
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FORCEINLINE void Free() { if (MaxRawSize() > 0) {RawFree(&Hdr()); InitEmpty();} }
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/** copy data from another blob - replaces any existing blob's data */
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FORCEINLINE void CopyFrom(const CBlobBaseSimple& src) { Clear(); AppendRaw(src); }
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/** overtake ownership of data buffer from the source blob - source blob will become empty */
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FORCEINLINE void MoveFrom(CBlobBaseSimple& src) { Free(); ptr_u.m_pData = src.ptr_u.m_pData; src.InitEmpty(); }
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/** swap buffers (with data) between two blobs (this and source blob) */
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FORCEINLINE void Swap(CBlobBaseSimple& src) { int8 *tmp = ptr_u.m_pData; ptr_u.m_pData = src.ptr_u.m_pData; src.ptr_u.m_pData = tmp; }
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/** append new bytes at the end of existing data bytes - reallocates if necessary */
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FORCEINLINE void AppendRaw(int8 *p, int num_bytes)
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{
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assert(p != NULL);
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@ -73,6 +120,7 @@ public:
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}
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}
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/** append bytes from given source blob to the end of existing data bytes - reallocates if necessary */
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FORCEINLINE void AppendRaw(const CBlobBaseSimple& src)
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{
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if (!src.IsEmpty())
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@ -164,6 +212,13 @@ public:
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}
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};
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/** Blob - simple dynamic Titem_ array. Titem_ (template argument) is a placeholder for any type.
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* Titem_ can be any integral type, pointer, or structure. Using Blob instead of just plain C array
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* simplifies the resource management in several ways:
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* 1. When adding new item(s) it automatically grows capacity if needed.
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* 2. When variable of type Blob comes out of scope it automatically frees the data buffer.
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* 3. Takes care about the actual data size (number of used items).
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* 4. Dynamically constructs only used items (as opposite of static array which constructs all items) */
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template <class Titem_, class Tbase_ = CBlobBaseSimple>
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class CBlobT : public CBlobBaseSimple {
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// make template arguments public:
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@ -173,15 +228,25 @@ public:
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static const int Titem_size = sizeof(Titem);
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/** Default constructor - makes new Blob ready to accept any data */
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FORCEINLINE CBlobT() : Tbase() {}
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/** Copy constructor - make new blob to become copy of the original (source) blob */
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FORCEINLINE CBlobT(const Tbase& src) : Tbase(src) {assert((RawSize() % Titem_size) == 0);}
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/** Destructor - ensures that allocated memory (if any) is freed */
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FORCEINLINE ~CBlobT() { Free(); }
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/** Check the validity of item index (only in debug mode) */
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FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); }
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/** Return pointer to the first data item - non-const version */
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FORCEINLINE Titem* Data() { return (Titem*)RawData(); }
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/** Return pointer to the first data item - const version */
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FORCEINLINE const Titem* Data() const { return (const Titem*)RawData(); }
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/** Return pointer to the idx-th data item - non-const version */
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FORCEINLINE Titem* Data(int idx) { CheckIdx(idx); return (Data() + idx); }
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/** Return pointer to the idx-th data item - const version */
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FORCEINLINE const Titem* Data(int idx) const { CheckIdx(idx); return (Data() + idx); }
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/** Return number of items in the Blob */
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FORCEINLINE int Size() const { return (RawSize() / Titem_size); }
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/** Free the memory occupied by Blob destroying all items */
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FORCEINLINE void Free()
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{
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assert((RawSize() % Titem_size) == 0);
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}
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Tbase::Free();
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}
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/** Grow number of data items in Blob by given number - doesn't construct items */
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FORCEINLINE Titem* GrowSizeNC(int num_items) { return (Titem*)GrowRawSize(num_items * Titem_size); }
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/** Grow number of data items in Blob by given number - constructs new items (using Titem_'s default constructor) */
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FORCEINLINE Titem* GrowSizeC(int num_items)
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{
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Titem* pI = GrowSizeNC(num_items);
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for (int i = num_items; i > 0; i--, pI++) new (pI) Titem();
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}
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/** Destroy given number of items and reduce the Blob's data size */
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FORCEINLINE void ReduceSize(int num_items)
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{
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assert((RawSize() % Titem_size) == 0);
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// remove them
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ReduceRawSize(num_items * Titem_size);
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}
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/** Append one data item at the end (calls Titem_'s default constructor) */
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FORCEINLINE Titem* AppendNew()
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{
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Titem& dst = *GrowSizeNC(1);
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Titem* pNewItem = new (&dst) Titem();
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Titem& dst = *GrowSizeNC(1); // Grow size by one item
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Titem* pNewItem = new (&dst) Titem(); // construct the new item by calling in-place new operator
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return pNewItem;
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}
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/** Append the copy of given item at the end of Blob (using copy constructor) */
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FORCEINLINE Titem* Append(const Titem& src)
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{
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Titem& dst = *GrowSizeNC(1);
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Titem* pNewItem = new (&dst) Titem(src);
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Titem& dst = *GrowSizeNC(1); // Grow size by one item
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Titem* pNewItem = new (&dst) Titem(src); // construct the new item by calling in-place new operator with copy ctor()
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return pNewItem;
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}
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/** Add given items (ptr + number of items) at the end of blob */
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FORCEINLINE Titem* Append(const Titem* pSrc, int num_items)
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{
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Titem* pDst = GrowSizeNC(num_items);
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while (pDst < pDstEnd) new (pDst++) Titem(*(pSrc++));
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return pDstOrg;
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}
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/** Remove item with the given index by replacing it by the last item and reducing the size by one */
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FORCEINLINE void RemoveBySwap(int idx)
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{
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CheckIdx(idx);
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Titem* pRemoved = Data(idx);
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RemoveBySwap(pRemoved);
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}
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/** Remove item given by pointer replacing it by the last item and reducing the size by one */
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FORCEINLINE void RemoveBySwap(Titem* pItem)
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{
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Titem* pLast = Data(Size() - 1);
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// and reduce the raw blob size
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ReduceRawSize(Titem_size);
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}
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/** Ensures that given number of items can be added to the end of Blob. Returns pointer to the
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* first free (unused) item */
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FORCEINLINE Titem* MakeFreeSpace(int num_items) { return (Titem*)MakeRawFreeSpace(num_items * Titem_size); }
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};
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