(svn r14130) -Fix (r13961) [FS#2248]: Clear the stuck state of a train that is reversing with the first vehicle inside a depot. (michi_cc)

This commit is contained in:
frosch 2008-08-22 22:28:26 +00:00
parent b03fcdf323
commit f2623e7c09
1 changed files with 6 additions and 1 deletions

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@ -1887,7 +1887,12 @@ static void ReverseTrainDirection(Vehicle *v)
if (crossing != INVALID_TILE) MaybeBarCrossingWithSound(crossing);
/* If we are inside a depot after reversing, don't bother with path reserving. */
if (v->u.rail.track & TRACK_BIT_DEPOT) return;
if (v->u.rail.track & TRACK_BIT_DEPOT) {
/* Can't be stuck here as inside a depot is always a safe tile. */
if (HasBit(v->u.rail.flags, VRF_TRAIN_STUCK)) InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
ClrBit(v->u.rail.flags, VRF_TRAIN_STUCK);
return;
}
/* TrainExitDir does not always produce the desired dir for depots and
* tunnels/bridges that is needed for UpdateSignalsOnSegment. */