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Change: Don't store not to be activated newGRFs in savegames (#9627)
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@ -81,7 +81,7 @@ struct NGRFChunkHandler : ChunkHandler {
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int index = 0;
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for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) {
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if (HasBit(c->flags, GCF_STATIC)) continue;
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if (HasBit(c->flags, GCF_STATIC) || HasBit(c->flags, GCF_INIT_ONLY)) continue;
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SlSetArrayIndex(index++);
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SlObject(c, _grfconfig_desc);
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}
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