mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r12601) -Fix (r12587): do not reset the index of orders (causes loading ancient savegames to loop infinitively.
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@ -146,7 +146,6 @@ Order::Order(uint32 packed)
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this->flags = GB(packed, 8, 8);
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this->dest = GB(packed, 16, 16);
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this->next = NULL;
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this->index = 0; // avoid compiler warning
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this->refit_cargo = CT_NO_REFIT;
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this->refit_subtype = 0;
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this->wait_time = 0;
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