(svn r5259) -Codechange: GetBridgeHeight{Ramp,}() now returns the height of the bridge, not one level lower

This commit is contained in:
tron 2006-06-14 09:01:21 +00:00
parent b6e2b38fe7
commit f5638395fe
2 changed files with 12 additions and 9 deletions

View File

@ -284,7 +284,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
IsBridgeTile(ti->tile) &&
IsBridgeMiddle(ti->tile) &&
!(_display_opt & DO_TRANS_BUILDINGS) &&
GetBridgeHeight(ti->tile) <= TilePixelHeight(ti->tile)
GetBridgeHeight(ti->tile) <= TilePixelHeight(ti->tile) + TILE_HEIGHT
) return;
assert(PCPconfig != 0); /* We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) */
@ -321,24 +321,24 @@ static void DrawCatenaryOnBridge(const TileInfo *ti)
}
AddSortableSpriteToDraw( sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
sss->x_size, sss->y_size, sss->z_size, GetBridgeHeight(ti->tile) + sss->z_offset + 8);
sss->x_size, sss->y_size, sss->z_size, GetBridgeHeight(ti->tile) + sss->z_offset);
/* Finished with wires, draw pylons */
/* every other tile needs a pylon on the northern end */
if (num % 2) {
if (axis == AXIS_X) {
AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile) + TILE_HEIGHT);
AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile));
} else {
AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y, 1, 1, 10, GetBridgeHeight(ti->tile) + TILE_HEIGHT);
AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y, 1, 1, 10, GetBridgeHeight(ti->tile));
}
}
/* need a pylon on the southern end of the bridge */
if (DistanceMax(ti->tile, start) == length) {
if (axis == AXIS_X) {
AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x + 16, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile) + TILE_HEIGHT);
AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x + 16, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile));
} else {
AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y + 16, 1, 1, 10, GetBridgeHeight(ti->tile) + TILE_HEIGHT);
AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y + 16, 1, 1, 10, GetBridgeHeight(ti->tile));
}
}
}

View File

@ -598,7 +598,10 @@ static uint GetBridgeHeightRamp(TileIndex t)
/* Return the height there (the height of the NORTH CORNER)
* If the end of the bridge is on a tile with all corners except the north corner raised,
* the z coordinate is 1 height level too low. Compensate for that */
return TilePixelHeight(t) + (GetTileSlope(t, NULL) == SLOPE_WSE ? TILE_HEIGHT : 0);
return
TilePixelHeight(t) +
(GetTileSlope(t, NULL) == SLOPE_WSE ? TILE_HEIGHT : 0) +
TILE_HEIGHT;
}
@ -670,7 +673,7 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
v = FindVehicleBetween(
tile + delta,
endtile - delta,
GetBridgeHeightRamp(tile) + TILE_HEIGHT
GetBridgeHeightRamp(tile)
);
if (v != NULL) return_cmd_error(VehicleInTheWayErrMsg(v));
@ -1040,7 +1043,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
// get bridge sprites
b = GetBridgeSpriteTable(GetBridgeType(ti->tile), GetBridgePiece(ti->tile)) + base_offset;
z = GetBridgeHeight(ti->tile) + 5;
z = GetBridgeHeight(ti->tile) - 3;
// draw rail or road component
image = b[0];