From f6f092b5eebf66c2602371d9175f157a9ae08371 Mon Sep 17 00:00:00 2001 From: frosch Date: Wed, 28 Apr 2010 19:19:20 +0000 Subject: [PATCH] (svn r19736) -Fix [FS#3802]: Spritepicker still failed for 32bpp-anim blitter. --- src/gfx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gfx.cpp b/src/gfx.cpp index e1f7eeec97..127a248da0 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1132,7 +1132,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, void *clicked = _newgrf_debug_sprite_picker.clicked_pixel; if (topleft <= clicked && clicked <= bottomright) { - uint offset = (((size_t)clicked - (size_t)topleft) / blitter->GetBytesPerPixel()) % bp.pitch; + uint offset = (((size_t)clicked - (size_t)topleft) / (blitter->GetScreenDepth() / 8)) % bp.pitch; if (offset < (uint)bp.width) { _newgrf_debug_sprite_picker.sprites.Include(sprite_id); }