(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp

This commit is contained in:
peter1138 2008-05-27 12:24:23 +00:00
parent 6d46851b61
commit f7a9c4f522
10 changed files with 57 additions and 35 deletions

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@ -999,6 +999,10 @@
RelativePath=".\..\src\engine_func.h"
>
</File>
<File
RelativePath=".\..\src\engine_gui.h"
>
</File>
<File
RelativePath=".\..\src\engine_type.h"
>

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@ -996,6 +996,10 @@
RelativePath=".\..\src\engine_func.h"
>
</File>
<File
RelativePath=".\..\src\engine_gui.h"
>
</File>
<File
RelativePath=".\..\src\engine_type.h"
>

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@ -175,6 +175,7 @@ elrail_func.h
core/endian_func.hpp
engine_base.h
engine_func.h
engine_gui.h
engine_type.h
core/enum_type.hpp
fiber.hpp

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@ -22,6 +22,7 @@
#include "engine_func.h"
#include "engine_base.h"
#include "window_gui.h"
#include "engine_gui.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -29,6 +29,7 @@
#include "widgets/dropdown_func.h"
#include "string_func.h"
#include "window_gui.h"
#include "engine_gui.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -115,34 +115,6 @@ Engine::~Engine()
free(this->name);
}
/** Sort all items using qsort() and given 'CompareItems' function
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
*/
void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare)
{
size_t size = el->size();
/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
* generally, do not sort if there are less than 2 items */
if (size < 2) return;
qsort(&((*el)[0]), size, sizeof(EngineID), compare); // MorphOS doesn't know vector::at(int) ...
}
/** Sort selected range of items (on indices @ <begin, begin+num_items-1>)
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
* @param begin start of sorting
* @param num_items count of items to be sorted
*/
void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
{
assert(begin <= (uint)el->size());
assert(begin + num_items <= (uint)el->size());
if (num_items < 2) return;
qsort(&((*el)[begin]), num_items, sizeof(EngineID), compare);
}
/** Sets cached values in Player::num_vehicles and Group::num_vehicles
*/
void SetCachedEngineCounts()

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@ -29,8 +29,4 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, PlayerID player);
CargoID GetEngineCargoType(EngineID engine);
void SetCachedEngineCounts();
typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list
#endif /* ENGINE_H */

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@ -15,6 +15,7 @@
#include "variables.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "engine_gui.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -190,3 +191,32 @@ void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY | (1 << USE_COLORTABLE));
dei->info_proc(engine, w->width >> 1, 129, w->width - 52);
}
/** Sort all items using qsort() and given 'CompareItems' function
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
*/
void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare)
{
size_t size = el->size();
/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
* generally, do not sort if there are less than 2 items */
if (size < 2) return;
qsort(&((*el)[0]), size, sizeof(EngineID), compare); // MorphOS doesn't know vector::at(int) ...
}
/** Sort selected range of items (on indices @ <begin, begin+num_items-1>)
* @param el list to be sorted
* @param compare function for evaluation of the quicksort
* @param begin start of sorting
* @param num_items count of items to be sorted
*/
void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
{
assert(begin <= (uint)el->size());
assert(begin + num_items <= (uint)el->size());
if (num_items < 2) return;
qsort(&((*el)[begin]), num_items, sizeof(EngineID), compare);
}

16
src/engine_gui.h Normal file
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@ -0,0 +1,16 @@
/* $Id$ */
/** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */
#ifndef ENGINE_GUI_H
#define ENGINE_GUI_H
#include <vector>
typedef std::vector<EngineID> EngineList;
typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list
#endif /* ENGINE_GUI_H */

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@ -14,11 +14,8 @@
#include "player_type.h"
#include "strings_type.h"
#include <vector>
typedef uint16 EngineID;
typedef uint16 EngineRenewID;
typedef std::vector<EngineID> EngineList; ///< engine list type
struct Engine;