Codechange: Reorganise hotkey initialisation. (#10951)

Hotkeys are now initialized inline, and use std::vector instead of
separate static C-arrays and std::string instead of char *. The list end
marker is no longer required.
This commit is contained in:
PeterN 2023-06-05 18:12:30 +01:00 committed by GitHub
parent 921f5afc4d
commit f814c86389
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 410 additions and 502 deletions

View File

@ -177,28 +177,24 @@ struct BuildAirToolbarWindow : Window {
CloseWindowById(WC_SELECT_STATION, 0);
}
static HotkeyList hotkeys;
};
/**
* Handler for global hotkeys of the BuildAirToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState AirportToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowBuildAirToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
/**
* Handler for global hotkeys of the BuildAirToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState AirportToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowBuildAirToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey airtoolbar_hotkeys[] = {
Hotkey('1', "airport", WID_AT_AIRPORT),
Hotkey('2', "demolish", WID_AT_DEMOLISH),
HOTKEY_LIST_END
static inline HotkeyList hotkeys{"airtoolbar", {
Hotkey('1', "airport", WID_AT_AIRPORT),
Hotkey('2', "demolish", WID_AT_DEMOLISH),
}, AirportToolbarGlobalHotkeys};
};
HotkeyList BuildAirToolbarWindow::hotkeys("airtoolbar", airtoolbar_hotkeys, AirportToolbarGlobalHotkeys);
static const NWidgetPart _nested_air_toolbar_widgets[] = {
NWidget(NWID_HORIZONTAL),

View File

@ -1871,15 +1871,11 @@ struct BuildVehicleWindow : Window {
return ES_HANDLED;
}
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"buildvehicle", {
Hotkey('F', "focus_filter_box", BVHK_FOCUS_FILTER_BOX),
}};
};
static Hotkey buildvehicle_hotkeys[] = {
Hotkey('F', "focus_filter_box", BVHK_FOCUS_FILTER_BOX),
HOTKEY_LIST_END
};
HotkeyList BuildVehicleWindow::hotkeys("buildvehicle", buildvehicle_hotkeys);
static WindowDesc _build_vehicle_desc(
WDP_AUTO, "build_vehicle", 240, 268,
WC_BUILD_VEHICLE, WC_NONE,

View File

@ -298,37 +298,31 @@ struct BuildDocksToolbarWindow : Window {
VpSetPresizeRange(tile_from, tile_to);
}
static HotkeyList hotkeys;
/**
* Handler for global hotkeys of the BuildDocksToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState DockToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowBuildDocksToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"dockstoolbar", {
Hotkey('1', "canal", WID_DT_CANAL),
Hotkey('2', "lock", WID_DT_LOCK),
Hotkey('3', "demolish", WID_DT_DEMOLISH),
Hotkey('4', "depot", WID_DT_DEPOT),
Hotkey('5', "dock", WID_DT_STATION),
Hotkey('6', "buoy", WID_DT_BUOY),
Hotkey('7', "river", WID_DT_RIVER),
Hotkey({'B', '8'}, "aqueduct", WID_DT_BUILD_AQUEDUCT),
}, DockToolbarGlobalHotkeys};
};
/**
* Handler for global hotkeys of the BuildDocksToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState DockToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowBuildDocksToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
const uint16 _dockstoolbar_aqueduct_keys[] = {'B', '8', 0};
static Hotkey dockstoolbar_hotkeys[] = {
Hotkey('1', "canal", WID_DT_CANAL),
Hotkey('2', "lock", WID_DT_LOCK),
Hotkey('3', "demolish", WID_DT_DEMOLISH),
Hotkey('4', "depot", WID_DT_DEPOT),
Hotkey('5', "dock", WID_DT_STATION),
Hotkey('6', "buoy", WID_DT_BUOY),
Hotkey('7', "river", WID_DT_RIVER),
Hotkey(_dockstoolbar_aqueduct_keys, "aqueduct", WID_DT_BUILD_AQUEDUCT),
HOTKEY_LIST_END
};
HotkeyList BuildDocksToolbarWindow::hotkeys("dockstoolbar", dockstoolbar_hotkeys, DockToolbarGlobalHotkeys);
/**
* Nested widget parts of docks toolbar, game version.
* Position of #WID_DT_RIVER widget has changed.

View File

@ -149,14 +149,14 @@ static uint16 ParseKeycode(const char *start, const char *end)
* @param hotkey The hotkey object to add the keycodes to
* @param value The string to parse
*/
static void ParseHotkeys(Hotkey *hotkey, const char *value)
static void ParseHotkeys(Hotkey &hotkey, const char *value)
{
const char *start = value;
while (*start != '\0') {
const char *end = start;
while (*end != '\0' && *end != ',') end++;
uint16 keycode = ParseKeycode(start, end);
if (keycode != 0) hotkey->AddKeycode(keycode);
if (keycode != 0) hotkey.AddKeycode(keycode);
start = (*end == ',') ? end + 1: end;
}
}
@ -210,10 +210,10 @@ static std::string KeycodeToString(uint16 keycode)
* @param hotkey The keycodes of this hotkey need to be converted to a string.
* @return A string representation of all keycodes.
*/
std::string SaveKeycodes(const Hotkey *hotkey)
std::string SaveKeycodes(const Hotkey &hotkey)
{
std::string str;
for (auto keycode : hotkey->keycodes) {
for (auto keycode : hotkey.keycodes) {
if (!str.empty()) str += ",";
str += KeycodeToString(keycode);
}
@ -226,7 +226,7 @@ std::string SaveKeycodes(const Hotkey *hotkey)
* @param name The name of this hotkey.
* @param num Number of this hotkey, should be unique within the hotkey list.
*/
Hotkey::Hotkey(uint16 default_keycode, const char *name, int num) :
Hotkey::Hotkey(uint16 default_keycode, const std::string &name, int num) :
name(name),
num(num)
{
@ -239,14 +239,12 @@ Hotkey::Hotkey(uint16 default_keycode, const char *name, int num) :
* @param name The name of this hotkey.
* @param num Number of this hotkey, should be unique within the hotkey list.
*/
Hotkey::Hotkey(const uint16 *default_keycodes, const char *name, int num) :
Hotkey::Hotkey(const std::vector<uint16> &default_keycodes, const std::string &name, int num) :
name(name),
num(num)
{
const uint16 *keycode = default_keycodes;
while (*keycode != 0) {
this->AddKeycode(*keycode);
keycode++;
for (uint16 keycode : default_keycodes) {
this->AddKeycode(keycode);
}
}
@ -260,7 +258,7 @@ void Hotkey::AddKeycode(uint16 keycode)
this->keycodes.insert(keycode);
}
HotkeyList::HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler) :
HotkeyList::HotkeyList(const std::string &ini_group, const std::vector<Hotkey> &items, GlobalHotkeyHandlerFunc global_hotkey_handler) :
global_hotkey_handler(global_hotkey_handler), ini_group(ini_group), items(items)
{
if (_hotkey_lists == nullptr) _hotkey_lists = new std::vector<HotkeyList*>();
@ -279,10 +277,10 @@ HotkeyList::~HotkeyList()
void HotkeyList::Load(IniFile *ini)
{
IniGroup *group = ini->GetGroup(this->ini_group);
for (Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
IniItem *item = group->GetItem(hotkey->name, false);
for (Hotkey &hotkey : this->items) {
IniItem *item = group->GetItem(hotkey.name, false);
if (item != nullptr) {
hotkey->keycodes.clear();
hotkey.keycodes.clear();
if (item->value.has_value()) ParseHotkeys(hotkey, item->value->c_str());
}
}
@ -295,8 +293,8 @@ void HotkeyList::Load(IniFile *ini)
void HotkeyList::Save(IniFile *ini) const
{
IniGroup *group = ini->GetGroup(this->ini_group);
for (const Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
IniItem *item = group->GetItem(hotkey->name, true);
for (const Hotkey &hotkey : this->items) {
IniItem *item = group->GetItem(hotkey.name, true);
item->SetValue(SaveKeycodes(hotkey));
}
}
@ -309,11 +307,11 @@ void HotkeyList::Save(IniFile *ini) const
*/
int HotkeyList::CheckMatch(uint16 keycode, bool global_only) const
{
for (const Hotkey *list = this->items; list->name != nullptr; ++list) {
auto begin = list->keycodes.begin();
auto end = list->keycodes.end();
for (const Hotkey &hotkey : this->items) {
auto begin = hotkey.keycodes.begin();
auto end = hotkey.keycodes.end();
if (std::find(begin, end, keycode | WKC_GLOBAL_HOTKEY) != end || (!global_only && std::find(begin, end, keycode) != end)) {
return list->num;
return hotkey.num;
}
}
return -1;

View File

@ -19,18 +19,16 @@
* a list of keycodes and a number to help identifying this hotkey.
*/
struct Hotkey {
Hotkey(uint16 default_keycode, const char *name, int num);
Hotkey(const uint16 *default_keycodes, const char *name, int num);
Hotkey(uint16 default_keycode, const std::string &name, int num);
Hotkey(const std::vector<uint16> &default_keycodes, const std::string &name, int num);
void AddKeycode(uint16 keycode);
const char *name;
const std::string name;
int num;
std::set<uint16> keycodes;
};
#define HOTKEY_LIST_END Hotkey((uint16)0, nullptr, -1)
struct IniFile;
/**
@ -39,7 +37,7 @@ struct IniFile;
struct HotkeyList {
typedef EventState (*GlobalHotkeyHandlerFunc)(int hotkey);
HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler = nullptr);
HotkeyList(const std::string &ini_group, const std::vector<Hotkey> &items, GlobalHotkeyHandlerFunc global_hotkey_handler = nullptr);
~HotkeyList();
void Load(IniFile *ini);
@ -49,8 +47,8 @@ struct HotkeyList {
GlobalHotkeyHandlerFunc global_hotkey_handler;
private:
const char *ini_group;
Hotkey *items;
const std::string ini_group;
std::vector<Hotkey> items;
/**
* Dummy private copy constructor to prevent compilers from

View File

@ -461,62 +461,51 @@ struct MainWindow : Window
InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
}
static HotkeyList hotkeys;
};
const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
static Hotkey global_hotkeys[] = {
Hotkey(_ghk_quit_keys, "quit", GHK_QUIT),
Hotkey(_ghk_abandon_keys, "abandon", GHK_ABANDON),
Hotkey(WKC_BACKQUOTE, "console", GHK_CONSOLE),
Hotkey('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
Hotkey('I' | WKC_CTRL, "dirty_blocks", GHK_DIRTY_BLOCKS),
Hotkey('C', "center", GHK_CENTER),
Hotkey('Z', "center_zoom", GHK_CENTER_ZOOM),
Hotkey(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
Hotkey(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
Hotkey(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
Hotkey(WKC_DELETE | WKC_CTRL, "delete_all_messages", GHK_DELETE_ALL_MESSAGES),
Hotkey('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
static inline HotkeyList hotkeys{"global", {
Hotkey({'Q' | WKC_CTRL, 'Q' | WKC_META}, "quit", GHK_QUIT),
Hotkey({'W' | WKC_CTRL, 'W' | WKC_META}, "abandon", GHK_ABANDON),
Hotkey(WKC_BACKQUOTE, "console", GHK_CONSOLE),
Hotkey('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
Hotkey('I' | WKC_CTRL, "dirty_blocks", GHK_DIRTY_BLOCKS),
Hotkey('C', "center", GHK_CENTER),
Hotkey('Z', "center_zoom", GHK_CENTER_ZOOM),
Hotkey(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
Hotkey(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
Hotkey(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
Hotkey(WKC_DELETE | WKC_CTRL, "delete_all_messages", GHK_DELETE_ALL_MESSAGES),
Hotkey('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
#if defined(_DEBUG)
Hotkey('0' | WKC_ALT, "crash_game", GHK_CRASH),
Hotkey('1' | WKC_ALT, "money", GHK_MONEY),
Hotkey('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
Hotkey('0' | WKC_ALT, "crash_game", GHK_CRASH),
Hotkey('1' | WKC_ALT, "money", GHK_MONEY),
Hotkey('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
#endif
Hotkey('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
Hotkey('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
Hotkey('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
Hotkey('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
Hotkey('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
Hotkey('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
Hotkey('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
Hotkey('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
Hotkey('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
Hotkey('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
Hotkey('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
Hotkey('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
Hotkey('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
Hotkey('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
Hotkey('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
Hotkey('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
Hotkey('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
Hotkey('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
Hotkey('X', "toggle_transparency", GHK_TRANSPARANCY),
Hotkey(_ghk_chat_keys, "chat", GHK_CHAT),
Hotkey(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
Hotkey(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
Hotkey(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
Hotkey(WKC_SPACE, "close_news", GHK_CLOSE_NEWS),
Hotkey(WKC_SPACE, "close_error", GHK_CLOSE_ERROR),
HOTKEY_LIST_END
Hotkey('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
Hotkey('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
Hotkey('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
Hotkey('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
Hotkey('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
Hotkey('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
Hotkey('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
Hotkey('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
Hotkey('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
Hotkey('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
Hotkey('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
Hotkey('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
Hotkey('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
Hotkey('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
Hotkey('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
Hotkey('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
Hotkey('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
Hotkey('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
Hotkey('X', "toggle_transparency", GHK_TRANSPARANCY),
Hotkey({WKC_RETURN, 'T'}, "chat", GHK_CHAT),
Hotkey({WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T'}, "chat_all", GHK_CHAT_ALL),
Hotkey({WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T'}, "chat_company", GHK_CHAT_COMPANY),
Hotkey({WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T'}, "chat_server", GHK_CHAT_SERVER),
Hotkey(WKC_SPACE, "close_news", GHK_CLOSE_NEWS),
Hotkey(WKC_SPACE, "close_error", GHK_CLOSE_ERROR),
}};
};
HotkeyList MainWindow::hotkeys("global", global_hotkeys);
static WindowDesc _main_window_desc(
WDP_MANUAL, nullptr, 0, 0,

View File

@ -637,27 +637,24 @@ public:
this->SelectOtherObject(-1);
}
static HotkeyList hotkeys;
/**
* Handler for global hotkeys of the BuildObjectWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState BuildObjectGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowBuildObjectPicker();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"buildobject", {
Hotkey('F', "focus_filter_box", BOHK_FOCUS_FILTER_BOX),
}, BuildObjectGlobalHotkeys};
};
/**
* Handler for global hotkeys of the BuildObjectWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState BuildObjectGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowBuildObjectPicker();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey buildobject_hotkeys[] = {
Hotkey('F', "focus_filter_box", BOHK_FOCUS_FILTER_BOX),
HOTKEY_LIST_END
};
HotkeyList BuildObjectWindow::hotkeys("buildobject", buildobject_hotkeys, BuildObjectGlobalHotkeys);
Listing BuildObjectWindow::last_sorting = { false, 0 };
Filtering BuildObjectWindow::last_filtering = { false, 0 };

View File

@ -1546,25 +1546,21 @@ public:
this->vscroll->SetCapacityFromWidget(this, WID_O_ORDER_LIST);
}
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"order", {
Hotkey('D', "skip", OHK_SKIP),
Hotkey('F', "delete", OHK_DELETE),
Hotkey('G', "goto", OHK_GOTO),
Hotkey('H', "nonstop", OHK_NONSTOP),
Hotkey('J', "fullload", OHK_FULLLOAD),
Hotkey('K', "unload", OHK_UNLOAD),
Hotkey(0, "nearest_depot", OHK_NEAREST_DEPOT),
Hotkey(0, "always_service", OHK_ALWAYS_SERVICE),
Hotkey(0, "transfer", OHK_TRANSFER),
Hotkey(0, "no_unload", OHK_NO_UNLOAD),
Hotkey(0, "no_load", OHK_NO_LOAD),
}};
};
static Hotkey order_hotkeys[] = {
Hotkey('D', "skip", OHK_SKIP),
Hotkey('F', "delete", OHK_DELETE),
Hotkey('G', "goto", OHK_GOTO),
Hotkey('H', "nonstop", OHK_NONSTOP),
Hotkey('J', "fullload", OHK_FULLLOAD),
Hotkey('K', "unload", OHK_UNLOAD),
Hotkey((uint16)0, "nearest_depot", OHK_NEAREST_DEPOT),
Hotkey((uint16)0, "always_service", OHK_ALWAYS_SERVICE),
Hotkey((uint16)0, "transfer", OHK_TRANSFER),
Hotkey((uint16)0, "no_unload", OHK_NO_UNLOAD),
Hotkey((uint16)0, "no_load", OHK_NO_LOAD),
HOTKEY_LIST_END
};
HotkeyList OrdersWindow::hotkeys("order", order_hotkeys);
/** Nested widget definition for "your" train orders. */
static const NWidgetPart _nested_orders_train_widgets[] = {
NWidget(NWID_HORIZONTAL),

View File

@ -764,44 +764,38 @@ struct BuildRailToolbarWindow : Window {
if (this->IsWidgetLowered(WID_RAT_BUILD_WAYPOINT)) CheckRedrawWaypointCoverage(this);
}
static HotkeyList hotkeys;
/**
* Handler for global hotkeys of the BuildRailToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState RailToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
extern RailType _last_built_railtype;
Window *w = ShowBuildRailToolbar(_last_built_railtype);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"railtoolbar", {
Hotkey('1', "build_ns", WID_RAT_BUILD_NS),
Hotkey('2', "build_x", WID_RAT_BUILD_X),
Hotkey('3', "build_ew", WID_RAT_BUILD_EW),
Hotkey('4', "build_y", WID_RAT_BUILD_Y),
Hotkey({'5', 'A' | WKC_GLOBAL_HOTKEY}, "autorail", WID_RAT_AUTORAIL),
Hotkey('6', "demolish", WID_RAT_DEMOLISH),
Hotkey('7', "depot", WID_RAT_BUILD_DEPOT),
Hotkey('8', "waypoint", WID_RAT_BUILD_WAYPOINT),
Hotkey('9', "station", WID_RAT_BUILD_STATION),
Hotkey('S', "signal", WID_RAT_BUILD_SIGNALS),
Hotkey('B', "bridge", WID_RAT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_RAT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_RAT_REMOVE),
Hotkey('C', "convert", WID_RAT_CONVERT_RAIL),
}, RailToolbarGlobalHotkeys};
};
/**
* Handler for global hotkeys of the BuildRailToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState RailToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
extern RailType _last_built_railtype;
Window *w = ShowBuildRailToolbar(_last_built_railtype);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
const uint16 _railtoolbar_autorail_keys[] = {'5', 'A' | WKC_GLOBAL_HOTKEY, 0};
static Hotkey railtoolbar_hotkeys[] = {
Hotkey('1', "build_ns", WID_RAT_BUILD_NS),
Hotkey('2', "build_x", WID_RAT_BUILD_X),
Hotkey('3', "build_ew", WID_RAT_BUILD_EW),
Hotkey('4', "build_y", WID_RAT_BUILD_Y),
Hotkey(_railtoolbar_autorail_keys, "autorail", WID_RAT_AUTORAIL),
Hotkey('6', "demolish", WID_RAT_DEMOLISH),
Hotkey('7', "depot", WID_RAT_BUILD_DEPOT),
Hotkey('8', "waypoint", WID_RAT_BUILD_WAYPOINT),
Hotkey('9', "station", WID_RAT_BUILD_STATION),
Hotkey('S', "signal", WID_RAT_BUILD_SIGNALS),
Hotkey('B', "bridge", WID_RAT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_RAT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_RAT_REMOVE),
Hotkey('C', "convert", WID_RAT_CONVERT_RAIL),
HOTKEY_LIST_END
};
HotkeyList BuildRailToolbarWindow::hotkeys("railtoolbar", railtoolbar_hotkeys, RailToolbarGlobalHotkeys);
static const NWidgetPart _nested_build_rail_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
@ -1502,27 +1496,23 @@ public:
this->SetDirty();
}};
static HotkeyList hotkeys;
};
/**
* Handler for global hotkeys of the BuildRailStationWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState BuildRailStationGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowStationBuilder(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL));
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
/**
* Handler for global hotkeys of the BuildRailStationWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState BuildRailStationGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowStationBuilder(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL));
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey buildrailstation_hotkeys[] = {
Hotkey('F', "focus_filter_box", BRASHK_FOCUS_FILTER_BOX),
HOTKEY_LIST_END
static inline HotkeyList hotkeys{"buildrailstation", {
Hotkey('F', "focus_filter_box", BRASHK_FOCUS_FILTER_BOX),
}, BuildRailStationGlobalHotkeys};
};
HotkeyList BuildRailStationWindow::hotkeys("buildrailstation", buildrailstation_hotkeys, BuildRailStationGlobalHotkeys);
Listing BuildRailStationWindow::last_sorting = { false, 0 };
Filtering BuildRailStationWindow::last_filtering = { false, 0 };

View File

@ -750,82 +750,74 @@ struct BuildRoadToolbarWindow : Window {
return ES_NOT_HANDLED;
}
static HotkeyList road_hotkeys;
static HotkeyList tram_hotkeys;
};
/**
* Handler for global hotkeys of the BuildRoadToolbarWindow.
* @param hotkey Hotkey
* @param last_build Last build road type
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState RoadTramToolbarGlobalHotkeys(int hotkey, RoadType last_build, RoadTramType rtt)
{
Window* w = nullptr;
switch (_game_mode) {
case GM_NORMAL:
w = ShowBuildRoadToolbar(last_build);
break;
/**
* Handler for global hotkeys of the BuildRoadToolbarWindow.
* @param hotkey Hotkey
* @param last_build Last build road type
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState RoadTramToolbarGlobalHotkeys(int hotkey, RoadType last_build, RoadTramType rtt)
{
Window* w = nullptr;
switch (_game_mode) {
case GM_NORMAL:
w = ShowBuildRoadToolbar(last_build);
break;
case GM_EDITOR:
if ((GetRoadTypes(true) & ((rtt == RTT_ROAD) ? ~_roadtypes_type : _roadtypes_type)) == ROADTYPES_NONE) return ES_NOT_HANDLED;
w = ShowBuildRoadScenToolbar(last_build);
break;
case GM_EDITOR:
if ((GetRoadTypes(true) & ((rtt == RTT_ROAD) ? ~_roadtypes_type : _roadtypes_type)) == ROADTYPES_NONE) return ES_NOT_HANDLED;
w = ShowBuildRoadScenToolbar(last_build);
break;
default:
break;
}
default:
break;
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static EventState RoadToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_roadtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_roadtype, RTT_ROAD);
}
static EventState RoadToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_roadtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_roadtype, RTT_ROAD);
}
static EventState TramToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_tramtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_tramtype, RTT_TRAM);
}
static EventState TramToolbarGlobalHotkeys(int hotkey)
{
extern RoadType _last_built_tramtype;
return RoadTramToolbarGlobalHotkeys(hotkey, _last_built_tramtype, RTT_TRAM);
}
static inline HotkeyList road_hotkeys{"roadtoolbar", {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('8', "oneway", WID_ROT_ONE_WAY),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
}, RoadToolbarGlobalHotkeys};
static Hotkey roadtoolbar_hotkeys[] = {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('8', "oneway", WID_ROT_ONE_WAY),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
HOTKEY_LIST_END
static inline HotkeyList tram_hotkeys{"tramtoolbar", {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
}, TramToolbarGlobalHotkeys};
};
HotkeyList BuildRoadToolbarWindow::road_hotkeys("roadtoolbar", roadtoolbar_hotkeys, RoadToolbarGlobalHotkeys);
static Hotkey tramtoolbar_hotkeys[] = {
Hotkey('1', "build_x", WID_ROT_ROAD_X),
Hotkey('2', "build_y", WID_ROT_ROAD_Y),
Hotkey('3', "autoroad", WID_ROT_AUTOROAD),
Hotkey('4', "demolish", WID_ROT_DEMOLISH),
Hotkey('5', "depot", WID_ROT_DEPOT),
Hotkey('6', "bus_station", WID_ROT_BUS_STATION),
Hotkey('7', "truck_station", WID_ROT_TRUCK_STATION),
Hotkey('B', "bridge", WID_ROT_BUILD_BRIDGE),
Hotkey('T', "tunnel", WID_ROT_BUILD_TUNNEL),
Hotkey('R', "remove", WID_ROT_REMOVE),
Hotkey('C', "convert", WID_ROT_CONVERT_ROAD),
HOTKEY_LIST_END
};
HotkeyList BuildRoadToolbarWindow::tram_hotkeys("tramtoolbar", tramtoolbar_hotkeys, TramToolbarGlobalHotkeys);
static const NWidgetPart _nested_build_road_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -1588,15 +1580,11 @@ public:
this->InvalidateData();
}};
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"buildroadstop", {
Hotkey('F', "focus_filter_box", BROSHK_FOCUS_FILTER_BOX),
}};
};
static Hotkey buildroadstop_hotkeys[] = {
Hotkey('F', "focus_filter_box", BROSHK_FOCUS_FILTER_BOX),
HOTKEY_LIST_END
};
HotkeyList BuildRoadStationWindow::hotkeys("buildroadstop", buildroadstop_hotkeys);
Listing BuildRoadStationWindow::last_sorting = { false, 0 };
Filtering BuildRoadStationWindow::last_filtering = { false, 0 };

View File

@ -1094,7 +1094,43 @@ struct ScriptDebugWindow : public Window {
this->vscroll->SetCapacityFromWidget(this, WID_SCRD_LOG_PANEL, WidgetDimensions::scaled.framerect.Vertical());
}
static HotkeyList hotkeys;
/**
* Handler for global hotkeys of the ScriptDebugWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState ScriptDebugGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowScriptDebugWindow(INVALID_COMPANY);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"aidebug", {
Hotkey('1', "company_1", WID_SCRD_COMPANY_BUTTON_START),
Hotkey('2', "company_2", WID_SCRD_COMPANY_BUTTON_START + 1),
Hotkey('3', "company_3", WID_SCRD_COMPANY_BUTTON_START + 2),
Hotkey('4', "company_4", WID_SCRD_COMPANY_BUTTON_START + 3),
Hotkey('5', "company_5", WID_SCRD_COMPANY_BUTTON_START + 4),
Hotkey('6', "company_6", WID_SCRD_COMPANY_BUTTON_START + 5),
Hotkey('7', "company_7", WID_SCRD_COMPANY_BUTTON_START + 6),
Hotkey('8', "company_8", WID_SCRD_COMPANY_BUTTON_START + 7),
Hotkey('9', "company_9", WID_SCRD_COMPANY_BUTTON_START + 8),
Hotkey(0, "company_10", WID_SCRD_COMPANY_BUTTON_START + 9),
Hotkey(0, "company_11", WID_SCRD_COMPANY_BUTTON_START + 10),
Hotkey(0, "company_12", WID_SCRD_COMPANY_BUTTON_START + 11),
Hotkey(0, "company_13", WID_SCRD_COMPANY_BUTTON_START + 12),
Hotkey(0, "company_14", WID_SCRD_COMPANY_BUTTON_START + 13),
Hotkey(0, "company_15", WID_SCRD_COMPANY_BUTTON_START + 14),
Hotkey('S', "settings", WID_SCRD_SETTINGS),
Hotkey('0', "game_script", WID_SCRD_SCRIPT_GAME),
Hotkey(0, "reload", WID_SCRD_RELOAD_TOGGLE),
Hotkey('B', "break_toggle", WID_SCRD_BREAK_STR_ON_OFF_BTN),
Hotkey('F', "break_string", WID_SCRD_BREAK_STR_EDIT_BOX),
Hotkey('C', "match_case", WID_SCRD_MATCH_CASE_BTN),
Hotkey(WKC_RETURN, "continue", WID_SCRD_CONTINUE_BTN),
}, ScriptDebugGlobalHotkeys};
};
CompanyID ScriptDebugWindow::script_debug_company = INVALID_COMPANY;
@ -1109,46 +1145,6 @@ NWidgetBase *MakeCompanyButtonRowsScriptDebug(int *biggest_index)
return MakeCompanyButtonRows(biggest_index, WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END, COLOUR_GREY, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
}
/**
* Handler for global hotkeys of the ScriptDebugWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState ScriptDebugGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowScriptDebugWindow(INVALID_COMPANY);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey scriptdebug_hotkeys[] = {
Hotkey('1', "company_1", WID_SCRD_COMPANY_BUTTON_START),
Hotkey('2', "company_2", WID_SCRD_COMPANY_BUTTON_START + 1),
Hotkey('3', "company_3", WID_SCRD_COMPANY_BUTTON_START + 2),
Hotkey('4', "company_4", WID_SCRD_COMPANY_BUTTON_START + 3),
Hotkey('5', "company_5", WID_SCRD_COMPANY_BUTTON_START + 4),
Hotkey('6', "company_6", WID_SCRD_COMPANY_BUTTON_START + 5),
Hotkey('7', "company_7", WID_SCRD_COMPANY_BUTTON_START + 6),
Hotkey('8', "company_8", WID_SCRD_COMPANY_BUTTON_START + 7),
Hotkey('9', "company_9", WID_SCRD_COMPANY_BUTTON_START + 8),
Hotkey((uint16)0, "company_10", WID_SCRD_COMPANY_BUTTON_START + 9),
Hotkey((uint16)0, "company_11", WID_SCRD_COMPANY_BUTTON_START + 10),
Hotkey((uint16)0, "company_12", WID_SCRD_COMPANY_BUTTON_START + 11),
Hotkey((uint16)0, "company_13", WID_SCRD_COMPANY_BUTTON_START + 12),
Hotkey((uint16)0, "company_14", WID_SCRD_COMPANY_BUTTON_START + 13),
Hotkey((uint16)0, "company_15", WID_SCRD_COMPANY_BUTTON_START + 14),
Hotkey('S', "settings", WID_SCRD_SETTINGS),
Hotkey('0', "game_script", WID_SCRD_SCRIPT_GAME),
Hotkey((uint16)0, "reload", WID_SCRD_RELOAD_TOGGLE),
Hotkey('B', "break_toggle", WID_SCRD_BREAK_STR_ON_OFF_BTN),
Hotkey('F', "break_string", WID_SCRD_BREAK_STR_EDIT_BOX),
Hotkey('C', "match_case", WID_SCRD_MATCH_CASE_BTN),
Hotkey(WKC_RETURN, "continue", WID_SCRD_CONTINUE_BTN),
HOTKEY_LIST_END
};
HotkeyList ScriptDebugWindow::hotkeys("aidebug", scriptdebug_hotkeys, ScriptDebugGlobalHotkeys);
/** Widgets for the Script debug window. */
static const NWidgetPart _nested_script_debug_widgets[] = {
NWidget(NWID_HORIZONTAL),

View File

@ -338,27 +338,23 @@ struct SignListWindow : Window, SignList {
}
}
static HotkeyList hotkeys;
};
/**
* Handler for global hotkeys of the SignListWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState SignListGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowSignList();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
/**
* Handler for global hotkeys of the SignListWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState SignListGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowSignList();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey signlist_hotkeys[] = {
Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
HOTKEY_LIST_END
static inline HotkeyList hotkeys{"signlist", {
Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX),
}, SignListGlobalHotkeys};
};
HotkeyList SignListWindow::hotkeys("signlist", signlist_hotkeys, SignListGlobalHotkeys);
static const NWidgetPart _nested_sign_list_widgets[] = {
NWidget(NWID_HORIZONTAL),

View File

@ -295,34 +295,30 @@ struct TerraformToolbarWindow : Window {
this->RaiseButtons();
}
static HotkeyList hotkeys;
};
/**
* Handler for global hotkeys of the TerraformToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState TerraformToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowTerraformToolbar(nullptr);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
/**
* Handler for global hotkeys of the TerraformToolbarWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState TerraformToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowTerraformToolbar(nullptr);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey terraform_hotkeys[] = {
Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_TT_LOWER_LAND),
Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_TT_RAISE_LAND),
Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_TT_LEVEL_LAND),
Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_TT_DEMOLISH),
Hotkey('U', "buyland", WID_TT_BUY_LAND),
Hotkey('I', "trees", WID_TT_PLANT_TREES),
Hotkey('O', "placesign", WID_TT_PLACE_SIGN),
Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT),
HOTKEY_LIST_END
static inline HotkeyList hotkeys{"terraform", {
Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_TT_LOWER_LAND),
Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_TT_RAISE_LAND),
Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_TT_LEVEL_LAND),
Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_TT_DEMOLISH),
Hotkey('U', "buyland", WID_TT_BUY_LAND),
Hotkey('I', "trees", WID_TT_PLANT_TREES),
Hotkey('O', "placesign", WID_TT_PLACE_SIGN),
Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT),
}, TerraformToolbarGlobalHotkeys};
};
HotkeyList TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys, TerraformToolbarGlobalHotkeys);
static const NWidgetPart _nested_terraform_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -719,35 +715,30 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
this->SetDirty();
}
static HotkeyList hotkeys;
/**
* Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
Window *w = ShowEditorTerraformToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"terraform_editor", {
Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_ETT_DEMOLISH),
Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_ETT_LOWER_LAND),
Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_ETT_RAISE_LAND),
Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_ETT_LEVEL_LAND),
Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS),
Hotkey('T', "desert", WID_ETT_PLACE_DESERT),
Hotkey('O', "object", WID_ETT_PLACE_OBJECT),
}, TerraformToolbarEditorGlobalHotkeys};
};
/**
* Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
Window *w = ShowEditorTerraformToolbar();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static Hotkey terraform_editor_hotkeys[] = {
Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_ETT_DEMOLISH),
Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_ETT_LOWER_LAND),
Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_ETT_RAISE_LAND),
Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_ETT_LEVEL_LAND),
Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS),
Hotkey('T', "desert", WID_ETT_PLACE_DESERT),
Hotkey('O', "object", WID_ETT_PLACE_OBJECT),
HOTKEY_LIST_END
};
HotkeyList ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys, TerraformToolbarEditorGlobalHotkeys);
static WindowDesc _scen_edit_land_gen_desc(
WDP_AUTO, "toolbar_landscape_scen", 0, 0,
WC_SCEN_LAND_GEN, WC_NONE,

View File

@ -2142,59 +2142,50 @@ struct MainToolbarWindow : Window {
HandleZoomMessage(this, GetMainWindow()->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT);
}
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"maintoolbar", {
Hotkey({WKC_F1, WKC_PAUSE}, "pause", MTHK_PAUSE),
Hotkey(0, "fastforward", MTHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTHK_SAVEGAME),
Hotkey(0, "load_game", MTHK_LOADGAME),
Hotkey({WKC_F4, 'M'}, "smallmap", MTHK_SMALLMAP),
Hotkey(WKC_F5, "town_list", MTHK_TOWNDIRECTORY),
Hotkey(WKC_F6, "subsidies", MTHK_SUBSIDIES),
Hotkey(WKC_F7, "station_list", MTHK_STATIONS),
Hotkey(WKC_F8, "finances", MTHK_FINANCES),
Hotkey(WKC_F9, "companies", MTHK_COMPANIES),
Hotkey(0, "story_book", MTHK_STORY),
Hotkey(0, "goal_list", MTHK_GOAL),
Hotkey(WKC_F10, "graphs", MTHK_GRAPHS),
Hotkey(WKC_F11, "league", MTHK_LEAGUE),
Hotkey(WKC_F12, "industry_list", MTHK_INDUSTRIES),
Hotkey(WKC_SHIFT | WKC_F1, "train_list", MTHK_TRAIN_LIST),
Hotkey(WKC_SHIFT | WKC_F2, "roadveh_list", MTHK_ROADVEH_LIST),
Hotkey(WKC_SHIFT | WKC_F3, "ship_list", MTHK_SHIP_LIST),
Hotkey(WKC_SHIFT | WKC_F4, "aircraft_list", MTHK_AIRCRAFT_LIST),
Hotkey({WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT | WKC_EQUALS, WKC_SHIFT | WKC_F5}, "zoomin", MTHK_ZOOM_IN),
Hotkey({WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6}, "zoomout", MTHK_ZOOM_OUT),
Hotkey(WKC_SHIFT | WKC_F7, "build_rail", MTHK_BUILD_RAIL),
Hotkey(WKC_SHIFT | WKC_F8, "build_road", MTHK_BUILD_ROAD),
Hotkey(0, "build_tram", MTHK_BUILD_TRAM),
Hotkey(WKC_SHIFT | WKC_F9, "build_docks", MTHK_BUILD_DOCKS),
Hotkey(WKC_SHIFT | WKC_F10, "build_airport", MTHK_BUILD_AIRPORT),
Hotkey(WKC_SHIFT | WKC_F11, "build_trees", MTHK_BUILD_TREES),
Hotkey(WKC_SHIFT | WKC_F12, "music", MTHK_MUSIC),
Hotkey(0, "ai_debug", MTHK_SCRIPT_DEBUG),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTHK_DEFAULTZOOM_SCREENSHOT),
Hotkey(0, "giant_screenshot", MTHK_GIANT_SCREENSHOT),
Hotkey(WKC_CTRL | WKC_ALT | 'C', "cheats", MTHK_CHEATS),
Hotkey('L', "terraform", MTHK_TERRAFORM),
Hotkey('V', "extra_viewport", MTHK_EXTRA_VIEWPORT),
Hotkey(0, "client_list", MTHK_CLIENT_LIST),
Hotkey(0, "sign_list", MTHK_SIGN_LIST),
Hotkey(0, "land_info", MTHK_LANDINFO),
}};
};
const uint16 _maintoolbar_pause_keys[] = {WKC_F1, WKC_PAUSE, 0};
const uint16 _maintoolbar_zoomin_keys[] = {WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT | WKC_EQUALS, WKC_SHIFT | WKC_F5, 0};
const uint16 _maintoolbar_zoomout_keys[] = {WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6, 0};
const uint16 _maintoolbar_smallmap_keys[] = {WKC_F4, 'M', 0};
static Hotkey maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTHK_SAVEGAME),
Hotkey((uint16)0, "load_game", MTHK_LOADGAME),
Hotkey(_maintoolbar_smallmap_keys, "smallmap", MTHK_SMALLMAP),
Hotkey(WKC_F5, "town_list", MTHK_TOWNDIRECTORY),
Hotkey(WKC_F6, "subsidies", MTHK_SUBSIDIES),
Hotkey(WKC_F7, "station_list", MTHK_STATIONS),
Hotkey(WKC_F8, "finances", MTHK_FINANCES),
Hotkey(WKC_F9, "companies", MTHK_COMPANIES),
Hotkey((uint16)0, "story_book", MTHK_STORY),
Hotkey((uint16)0, "goal_list", MTHK_GOAL),
Hotkey(WKC_F10, "graphs", MTHK_GRAPHS),
Hotkey(WKC_F11, "league", MTHK_LEAGUE),
Hotkey(WKC_F12, "industry_list", MTHK_INDUSTRIES),
Hotkey(WKC_SHIFT | WKC_F1, "train_list", MTHK_TRAIN_LIST),
Hotkey(WKC_SHIFT | WKC_F2, "roadveh_list", MTHK_ROADVEH_LIST),
Hotkey(WKC_SHIFT | WKC_F3, "ship_list", MTHK_SHIP_LIST),
Hotkey(WKC_SHIFT | WKC_F4, "aircraft_list", MTHK_AIRCRAFT_LIST),
Hotkey(_maintoolbar_zoomin_keys, "zoomin", MTHK_ZOOM_IN),
Hotkey(_maintoolbar_zoomout_keys, "zoomout", MTHK_ZOOM_OUT),
Hotkey(WKC_SHIFT | WKC_F7, "build_rail", MTHK_BUILD_RAIL),
Hotkey(WKC_SHIFT | WKC_F8, "build_road", MTHK_BUILD_ROAD),
Hotkey((uint16)0, "build_tram", MTHK_BUILD_TRAM),
Hotkey(WKC_SHIFT | WKC_F9, "build_docks", MTHK_BUILD_DOCKS),
Hotkey(WKC_SHIFT | WKC_F10, "build_airport", MTHK_BUILD_AIRPORT),
Hotkey(WKC_SHIFT | WKC_F11, "build_trees", MTHK_BUILD_TREES),
Hotkey(WKC_SHIFT | WKC_F12, "music", MTHK_MUSIC),
Hotkey((uint16)0, "ai_debug", MTHK_SCRIPT_DEBUG),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTHK_DEFAULTZOOM_SCREENSHOT),
Hotkey((uint16)0, "giant_screenshot", MTHK_GIANT_SCREENSHOT),
Hotkey(WKC_CTRL | WKC_ALT | 'C', "cheats", MTHK_CHEATS),
Hotkey('L', "terraform", MTHK_TERRAFORM),
Hotkey('V', "extra_viewport", MTHK_EXTRA_VIEWPORT),
Hotkey((uint16)0, "client_list", MTHK_CLIENT_LIST),
Hotkey((uint16)0, "sign_list", MTHK_SIGN_LIST),
Hotkey((uint16)0, "land_info", MTHK_LANDINFO),
HOTKEY_LIST_END
};
HotkeyList MainToolbarWindow::hotkeys("maintoolbar", maintoolbar_hotkeys);
static NWidgetBase *MakeMainToolbar(int *biggest_index)
{
/** Sprites to use for the different toolbar buttons */
@ -2526,37 +2517,33 @@ struct ScenarioEditorToolbarWindow : Window {
this->SetDirty();
}
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"scenedit_maintoolbar", {
Hotkey({WKC_F1, WKC_PAUSE}, "pause", MTEHK_PAUSE),
Hotkey(0, "fastforward", MTEHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTEHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTEHK_SAVEGAME),
Hotkey(WKC_F4, "gen_land", MTEHK_GENLAND),
Hotkey(WKC_F5, "gen_town", MTEHK_GENTOWN),
Hotkey(WKC_F6, "gen_industry", MTEHK_GENINDUSTRY),
Hotkey(WKC_F7, "build_road", MTEHK_BUILD_ROAD),
Hotkey(0, "build_tram", MTEHK_BUILD_TRAM),
Hotkey(WKC_F8, "build_docks", MTEHK_BUILD_DOCKS),
Hotkey(WKC_F9, "build_trees", MTEHK_BUILD_TREES),
Hotkey(WKC_F10, "build_sign", MTEHK_SIGN),
Hotkey(WKC_F11, "music", MTEHK_MUSIC),
Hotkey(WKC_F12, "land_info", MTEHK_LANDINFO),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTEHK_DEFAULTZOOM_SCREENSHOT),
Hotkey(0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),
Hotkey({WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT | WKC_EQUALS, WKC_SHIFT | WKC_F5}, "zoomin", MTEHK_ZOOM_IN),
Hotkey({WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6}, "zoomout", MTEHK_ZOOM_OUT),
Hotkey('L', "terraform", MTEHK_TERRAFORM),
Hotkey('M', "smallmap", MTEHK_SMALLMAP),
Hotkey('V', "extra_viewport", MTEHK_EXTRA_VIEWPORT),
}};
};
static Hotkey scenedit_maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTEHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTEHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTEHK_SETTINGS),
Hotkey(WKC_F3, "saveload", MTEHK_SAVEGAME),
Hotkey(WKC_F4, "gen_land", MTEHK_GENLAND),
Hotkey(WKC_F5, "gen_town", MTEHK_GENTOWN),
Hotkey(WKC_F6, "gen_industry", MTEHK_GENINDUSTRY),
Hotkey(WKC_F7, "build_road", MTEHK_BUILD_ROAD),
Hotkey((uint16)0, "build_tram", MTEHK_BUILD_TRAM),
Hotkey(WKC_F8, "build_docks", MTEHK_BUILD_DOCKS),
Hotkey(WKC_F9, "build_trees", MTEHK_BUILD_TREES),
Hotkey(WKC_F10, "build_sign", MTEHK_SIGN),
Hotkey(WKC_F11, "music", MTEHK_MUSIC),
Hotkey(WKC_F12, "land_info", MTEHK_LANDINFO),
Hotkey(WKC_CTRL | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
Hotkey(WKC_CTRL | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
Hotkey(WKC_CTRL | 'D', "defaultzoom_screenshot", MTEHK_DEFAULTZOOM_SCREENSHOT),
Hotkey((uint16)0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),
Hotkey(_maintoolbar_zoomin_keys, "zoomin", MTEHK_ZOOM_IN),
Hotkey(_maintoolbar_zoomout_keys, "zoomout", MTEHK_ZOOM_OUT),
Hotkey('L', "terraform", MTEHK_TERRAFORM),
Hotkey('M', "smallmap", MTEHK_SMALLMAP),
Hotkey('V', "extra_viewport", MTEHK_EXTRA_VIEWPORT),
HOTKEY_LIST_END
};
HotkeyList ScenarioEditorToolbarWindow::hotkeys("scenedit_maintoolbar", scenedit_maintoolbar_hotkeys);
static const NWidgetPart _nested_toolb_scen_inner_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_FAST_FORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD),

View File

@ -3264,15 +3264,11 @@ public:
::ShowNewGRFInspectWindow(GetGrfSpecFeature(Vehicle::Get(this->window_number)->type), this->window_number);
}
static HotkeyList hotkeys;
static inline HotkeyList hotkeys{"vehicleview", {
Hotkey('H', "honk", WID_VV_HONK_HORN),
}};
};
static Hotkey vehicleview_hotkeys[] = {
Hotkey('H', "honk", WID_VV_HONK_HORN),
HOTKEY_LIST_END
};
HotkeyList VehicleViewWindow::hotkeys("vehicleview", vehicleview_hotkeys);
/** Vehicle view window descriptor for all vehicles but trains. */
static WindowDesc _vehicle_view_desc(
WDP_AUTO, "view_vehicle", 250, 116,