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(svn r20175) -Change: [NewGRF] Adapt vehicle var FE bit 6 to new railtypes.
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@ -673,11 +673,10 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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const Train *u = t->IsWagon() && HasBit(t->vehicle_flags, VRF_POWEREDWAGON) ? t->First() : t;
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RailType railtype = GetRailType(v->tile);
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bool powered = t->IsEngine() || (t->IsWagon() && HasBit(t->vehicle_flags, VRF_POWEREDWAGON));
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bool has_power = powered && HasPowerOnRail(u->railtype, railtype);
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bool is_electric = powered && u->railtype == RAILTYPE_ELECTRIC;
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bool has_power = HasPowerOnRail(u->railtype, railtype);
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if (has_power) SetBit(modflags, 5);
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if (is_electric && !has_power) SetBit(modflags, 6);
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if (powered && has_power) SetBit(modflags, 5);
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if (powered && !has_power) SetBit(modflags, 6);
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if (HasBit(t->flags, VRF_TOGGLE_REVERSE)) SetBit(modflags, 8);
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}
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if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SetBit(modflags, 10);
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