(svn r20175) -Change: [NewGRF] Adapt vehicle var FE bit 6 to new railtypes.

This commit is contained in:
frosch 2010-07-17 15:38:51 +00:00
parent ec4fa160e9
commit f87e9c21f2
1 changed files with 3 additions and 4 deletions

View File

@ -673,11 +673,10 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
const Train *u = t->IsWagon() && HasBit(t->vehicle_flags, VRF_POWEREDWAGON) ? t->First() : t;
RailType railtype = GetRailType(v->tile);
bool powered = t->IsEngine() || (t->IsWagon() && HasBit(t->vehicle_flags, VRF_POWEREDWAGON));
bool has_power = powered && HasPowerOnRail(u->railtype, railtype);
bool is_electric = powered && u->railtype == RAILTYPE_ELECTRIC;
bool has_power = HasPowerOnRail(u->railtype, railtype);
if (has_power) SetBit(modflags, 5);
if (is_electric && !has_power) SetBit(modflags, 6);
if (powered && has_power) SetBit(modflags, 5);
if (powered && !has_power) SetBit(modflags, 6);
if (HasBit(t->flags, VRF_TOGGLE_REVERSE)) SetBit(modflags, 8);
}
if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SetBit(modflags, 10);