(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file.

This commit is contained in:
rubidium 2009-06-13 12:06:31 +00:00
parent 2a7b07137a
commit f8bccce555
2 changed files with 1 additions and 2 deletions

View File

@ -749,7 +749,6 @@ static void NetworkInitGameInfo()
/* The server is a client too */
_network_game_info.clients_on = _network_dedicated ? 0 : 1;
_network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER);
ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : _local_company;

View File

@ -90,7 +90,7 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_FIND_SERVER)
/* Update some game_info */
ngi.clients_on = _network_game_info.clients_on;
ngi.start_date = _network_game_info.start_date;
ngi.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
ngi.server_lang = _settings_client.network.server_lang;
ngi.use_password = !StrEmpty(_settings_client.network.server_password);