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(svn r10639) -Codechange: Give meaninfull name to a magic number
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@ -20,6 +20,7 @@ enum {
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INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES, ///< one above amount is considered invalid
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NUM_INDUSTRYTILES = NEW_INDUSTRYTILEOFFSET, ///< total number of industry tiles, new and old
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INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES, ///< one above amount is considered invalid
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INDUSTRY_COMPLETED = 3, ///< final stage of industry construction.
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};
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enum {
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@ -276,7 +276,7 @@ static void DrawTile_Industry(TileInfo *ti)
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}
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dits = &_industry_draw_tile_data[gfx << 2 | (indts->anim_state ?
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GetIndustryAnimationState(ti->tile) & 3 :
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GetIndustryAnimationState(ti->tile) & INDUSTRY_COMPLETED :
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GetIndustryConstructionStage(ti->tile))];
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image = dits->ground.sprite;
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@ -642,9 +642,7 @@ static void MakeIndustryTileBigger(TileIndex tile)
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SetIndustryConstructionCounter(tile, 0);
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SetIndustryConstructionStage(tile, stage);
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StartStopIndustryTileAnimation(tile, IAT_CONSTRUCTION_STATE_CHANGE);
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if (stage == 3) {
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SetIndustryCompleted(tile, true);
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}
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if (stage == INDUSTRY_COMPLETED) SetIndustryCompleted(tile, true);
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MarkTileDirtyByTile(tile);
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