mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r7067) Remove the unused parameter params_3 from AddStringToDraw()
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24cce7bfa1
commit
f9fa8437eb
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@ -298,7 +298,7 @@ void DrawTextEffects(DrawPixelInfo *dpi)
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dpi->top <= te->bottom &&
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dpi->left + dpi->width > te->x &&
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dpi->top + dpi->height > te->y) {
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AddStringToDraw(te->x, te->y, te->string_id, te->params_1, te->params_2, 0);
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AddStringToDraw(te->x, te->y, te->string_id, te->params_1, te->params_2);
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}
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}
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break;
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@ -310,7 +310,7 @@ void DrawTextEffects(DrawPixelInfo *dpi)
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dpi->top <= te->bottom * 2 - te->y &&
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dpi->left + dpi->width > te->x &&
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dpi->top + dpi->height > te->y) {
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AddStringToDraw(te->x, te->y, (StringID)(te->string_id-1), te->params_1, te->params_2, 0);
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AddStringToDraw(te->x, te->y, (StringID)(te->string_id-1), te->params_1, te->params_2);
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}
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}
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break;
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20
viewport.c
20
viewport.c
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@ -46,7 +46,7 @@ typedef struct StringSpriteToDraw {
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struct StringSpriteToDraw *next;
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int32 x;
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int32 y;
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uint32 params[3];
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uint32 params[2];
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uint16 width;
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} StringSpriteToDraw;
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@ -534,7 +534,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
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}
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/* Returns a StringSpriteToDraw */
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2, uint32 params_3)
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2)
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{
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ViewportDrawer *vd = _cur_vd;
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StringSpriteToDraw *ss;
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@ -553,7 +553,6 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
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ss->y = y;
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ss->params[0] = params_1;
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ss->params[1] = params_2;
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ss->params[2] = params_3;
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ss->width = 0;
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*vd->last_string = ss;
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@ -778,7 +777,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
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_patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
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t->index, t->population, 0);
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t->index, t->population);
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}
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}
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} else if (dpi->zoom == 1) {
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@ -793,7 +792,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
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_patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
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t->index, t->population, 0);
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t->index, t->population);
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}
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}
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} else {
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@ -807,8 +806,8 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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right > t->sign.left &&
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left < t->sign.left + t->sign.width_2*4) {
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AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_TOWN_LABEL_TINY_BLACK, t->index, 0, 0);
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AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_TOWN_LABEL_TINY_WHITE, t->index, 0, 0);
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AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_TOWN_LABEL_TINY_BLACK, t->index, 0);
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AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_TOWN_LABEL_TINY_WHITE, t->index, 0);
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}
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}
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}
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@ -819,7 +818,7 @@ static void AddStation(const Station *st, StringID str, uint16 width)
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{
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StringSpriteToDraw *sstd;
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sstd = AddStringToDraw(st->sign.left + 1, st->sign.top + 1, str, st->index, st->facilities, 0);
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sstd = AddStringToDraw(st->sign.left + 1, st->sign.top + 1, str, st->index, st->facilities);
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if (sstd != NULL) {
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sstd->color = (st->owner == OWNER_NONE || st->facilities == 0) ? 0xE : _player_colors[st->owner];
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sstd->width = width;
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@ -884,7 +883,7 @@ static void AddSign(const Sign *si, StringID str, uint16 width)
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{
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StringSpriteToDraw *sstd;
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sstd = AddStringToDraw(si->sign.left + 1, si->sign.top + 1, str, si->str, 0, 0);
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sstd = AddStringToDraw(si->sign.left + 1, si->sign.top + 1, str, si->str, 0);
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if (sstd != NULL) {
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sstd->color = (si->owner == OWNER_NONE) ? 14 : _player_colors[si->owner];
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sstd->width = width;
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@ -945,7 +944,7 @@ static void AddWaypoint(const Waypoint *wp, StringID str, uint16 width)
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{
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StringSpriteToDraw *sstd;
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sstd = AddStringToDraw(wp->sign.left + 1, wp->sign.top + 1, str, wp->index, 0, 0);
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sstd = AddStringToDraw(wp->sign.left + 1, wp->sign.top + 1, str, wp->index, 0);
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if (sstd != NULL) {
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sstd->color = (wp->deleted ? 0xE : 11);
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sstd->width = width;
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@ -1148,7 +1147,6 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDraw *ss
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SetDParam(0, ss->params[0]);
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SetDParam(1, ss->params[1]);
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SetDParam(2, ss->params[2]);
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/* if we didn't draw a rectangle, or if transparant building is on,
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* draw the text in the color the rectangle would have */
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if ((
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@ -29,7 +29,7 @@ void OffsetGroundSprite(int x, int y);
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void DrawGroundSprite(uint32 image);
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void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z);
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void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz, byte z);
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2, uint32 params_3);
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2);
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void AddChildSpriteScreen(uint32 image, int x, int y);
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