(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.

Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
This commit is contained in:
frosch 2008-12-13 18:25:42 +00:00
parent d2a050bb29
commit fab1a52963
3 changed files with 16 additions and 0 deletions

View File

@ -342,6 +342,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
v->max_speed = avi->max_speed;
v->acceleration = avi->acceleration;
v->engine_type = p1;
u->engine_type = p1;
v->subtype = (avi->subtype & AIR_CTOL ? AIR_AIRCRAFT : AIR_HELICOPTER);
v->UpdateDeltaXY(INVALID_DIR);
@ -427,6 +428,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
Vehicle *w = vl[2];
w = new (w) Aircraft();
w->engine_type = p1;
w->direction = DIR_N;
w->owner = _current_company;
w->x_pos = v->x_pos;

View File

@ -1603,6 +1603,10 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
if (v->cargo_cap == 0) continue;
byte load_amount = EngInfo(v->engine_type)->load_amount;
/* The default loadamount for mail is 1/4 of the load amount for passengers */
if (v->type == VEH_AIRCRAFT && !IsNormalAircraft(v)) load_amount = (load_amount + 3) / 4;
if (_settings_game.order.gradual_loading && HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_LOAD_AMOUNT)) {
uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
if (cb_load_amount != CALLBACK_FAILED && GB(cb_load_amount, 0, 8) != 0) load_amount = GB(cb_load_amount, 0, 8);

View File

@ -2593,6 +2593,16 @@ bool AfterLoadGame()
}
}
if (CheckSavegameVersion(103)) {
Vehicle *v;
FOR_ALL_VEHICLES(v) {
/* Set engine_type of shadow and rotor */
if (v->type == VEH_AIRCRAFT && !IsNormalAircraft(v)) {
v->engine_type = v->First()->engine_type;
}
}
}
GamelogPrintDebug(1);
return InitializeWindowsAndCaches();