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(svn r25511) -Fix-ish: add the same printable key assert to the sprite font cache as the freetype font cache
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@ -76,7 +76,7 @@ public:
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virtual const Sprite *GetGlyph(GlyphID key);
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virtual uint GetGlyphWidth(GlyphID key);
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virtual bool GetDrawGlyphShadow();
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virtual GlyphID MapCharToGlyph(WChar key) { return SPRITE_GLYPH | key; }
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virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return NULL; }
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};
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