(svn r22411) -Document: another bunch of bits

This commit is contained in:
rubidium 2011-05-02 17:42:12 +00:00
parent 4d5dbf5170
commit fb5ecb9499
34 changed files with 155 additions and 19 deletions

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@ -13,12 +13,16 @@
#define ENDIAN_TYPE_HPP
#if defined(ARM) || defined(__arm__) || defined(__alpha__)
/** The architecture requires aligned access. */
#define OTTD_ALIGNMENT 1
#else
/** The architecture does not require aligned access. */
#define OTTD_ALIGNMENT 0
#endif
/** Little endian builds use this for TTD_ENDIAN. */
#define TTD_LITTLE_ENDIAN 0
/** Big endian builds use this for TTD_ENDIAN. */
#define TTD_BIG_ENDIAN 1
/* Windows has always LITTLE_ENDIAN */

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@ -16,6 +16,10 @@
#include "mem_func.hpp"
#include "pool_type.hpp"
/**
* Helper for defining the method's signature.
* @param type The return type of the method.
*/
#define DEFINE_POOL_METHOD(type) \
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, PoolType Tpool_type, bool Tcache, bool Tzero> \
type Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero>

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@ -35,12 +35,20 @@ protected:
public:
SmallVector() : data(NULL), items(0), capacity(0) { }
/**
* Copy constructor.
* @param other The other vector to copy.
*/
template <uint X>
SmallVector(const SmallVector<T, X> &other) : data(NULL), items(0), capacity(0)
{
MemCpyT<T>(this->Append(other.Length()), other.Begin(), other.Length());
}
/**
* Assignment.
* @param other The new vector that.
*/
template <uint X>
SmallVector &operator=(const SmallVector<T, X> &other)
{
@ -318,6 +326,6 @@ public:
}
};
typedef AutoFreeSmallVector<char*, 4> StringList;
typedef AutoFreeSmallVector<char*, 4> StringList; ///< Type for a list of strings.
#endif /* SMALLVEC_TYPE_HPP */

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@ -12,7 +12,14 @@
#ifndef STRING_COMPARE_TYPE_HPP
#define STRING_COMPARE_TYPE_HPP
/** Comparator for strings. */
struct StringCompare {
/**
* Compare two strings.
* @param a The first string.
* @param b The second string.
* @return True is the first string is deemed "lower" than the second string.
*/
bool operator () (const char *a, const char *b) const
{
return strcmp(a, b) < 0;

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@ -22,6 +22,7 @@
* | separator | postfix |
* | | Euro year | | | name
* | | | | | | | */
/** The original currency specifications. */
static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
{ 1, "", CF_NOEURO, "\xC2\xA3", "", 0, STR_GAME_OPTIONS_CURRENCY_GBP }, ///< british pounds
{ 2, "", CF_NOEURO, "$", "", 0, STR_GAME_OPTIONS_CURRENCY_USD }, ///< us dollars
@ -54,7 +55,7 @@ static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
{ 1, "", CF_NOEURO, "", "", 2, STR_GAME_OPTIONS_CURRENCY_CUSTOM }, ///< custom currency
};
/* Array of currencies used by the system */
/** Array of currencies used by the system */
CurrencySpec _currency_specs[NUM_CURRENCY];
/**

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@ -23,7 +23,7 @@
Year _cur_year; ///< Current year, starting at 0
Month _cur_month; ///< Current month (0..11)
Date _date; ///< Current date in days (day counter)
DateFract _date_fract;
DateFract _date_fract; ///< Fractional part of the day.
uint16 _tick_counter; ///< Ever incrementing (and sometimes wrapping) tick counter for setting off various events
/**

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@ -24,6 +24,11 @@ void SetDate(Date date, DateFract fract);
void ConvertDateToYMD(Date date, YearMonthDay *ymd);
Date ConvertYMDToDate(Year year, Month month, Day day);
/**
* Checks whether the given year is a leap year or not.
* @param yr The year to check.
* @return True if \c yr is a leap year, otherwise false.
*/
static inline bool IsLeapYear(Year yr)
{
return yr % 4 == 0 && (yr % 100 != 0 || yr % 400 == 0);

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@ -181,6 +181,7 @@ struct SetDateWindow : Window {
}
};
/** Widgets for the date setting window. */
static const NWidgetPart _nested_set_date_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
@ -202,6 +203,7 @@ static const NWidgetPart _nested_set_date_widgets[] = {
EndContainer()
};
/** Description of the date setting window. */
static const WindowDesc _set_date_desc(
WDP_CENTER, 0, 0,
WC_SET_DATE, WC_NONE,

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@ -31,6 +31,7 @@
#include <stack>
#ifndef PATH_MAX
/** The maximum length of paths, if we don't know it. */
# define PATH_MAX 260
#endif

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@ -18,6 +18,7 @@
#include "vehicle_gui.h"
#include "vehiclelist.h"
/** All our depots tucked away in a pool. */
DepotPool _depot_pool("Depot");
INSTANTIATE_POOL_METHODS(Depot)

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@ -21,7 +21,11 @@
#include "table/strings.h"
/**
* Check whether the given name is globally unique amongst depots.
* @param name The name to check.
* @return True if there is no depot with the given name.
*/
static bool IsUniqueDepotName(const char *name)
{
const Depot *d;

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@ -12,7 +12,7 @@
#ifndef DEPOT_TYPE_H
#define DEPOT_TYPE_H
typedef uint16 DepotID;
typedef uint16 DepotID; ///< Type for the unique identifier of depots.
struct Depot;
static const uint MAX_LENGTH_DEPOT_NAME_CHARS = 32; ///< The maximum length of a depot name in characters including '\0'

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@ -42,7 +42,7 @@ DECLARE_POSTFIX_INCREMENT(Direction)
/** Define basic enum properties */
template <> struct EnumPropsT<Direction> : MakeEnumPropsT<Direction, byte, DIR_BEGIN, DIR_END, INVALID_DIR, 3> {};
typedef TinyEnumT<Direction> DirectionByte; // typedefing-enumification of Direction
typedef TinyEnumT<Direction> DirectionByte; ///< typedefing-enumification of Direction
/**
@ -92,7 +92,7 @@ DECLARE_POSTFIX_INCREMENT(DiagDirection)
/** Define basic enum properties */
template <> struct EnumPropsT<DiagDirection> : MakeEnumPropsT<DiagDirection, byte, DIAGDIR_BEGIN, DIAGDIR_END, INVALID_DIAGDIR, 2> {};
typedef TinyEnumT<DiagDirection> DiagDirectionByte; // typedefing-enumification of DiagDirection
typedef TinyEnumT<DiagDirection> DiagDirectionByte; ///< typedefing-enumification of DiagDirection
/**
@ -130,6 +130,7 @@ enum Axis {
AXIS_END, ///< Used for iterations
INVALID_AXIS = 0xFF, ///< Flag for an invalid Axis
};
/** Helper information for extract tool. */
template <> struct EnumPropsT<Axis> : MakeEnumPropsT<Axis, byte, AXIS_X, AXIS_END, INVALID_AXIS, 1> {};
#endif /* DIRECTION_TYPE_H */

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@ -48,7 +48,17 @@ struct CargoPayment : CargoPaymentPool::PoolItem<&_cargo_payment_pool> {
void SetCargo(CargoID ct) { this->ct = ct; }
};
/**
* Iterate over all cargo payments from a given start position.
* @param var The variable used for iterating.
* @param start The start of the iteration.
*/
#define FOR_ALL_CARGO_PAYMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(CargoPayment, cargo_payment_index, var, start)
/**
* Iterate over all cargo payments.
* @param var The variable used for iterating.
*/
#define FOR_ALL_CARGO_PAYMENTS(var) FOR_ALL_CARGO_PAYMENTS_FROM(var, 0)
#endif /* ECONOMY_BASE_H */

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@ -558,6 +558,14 @@ static EffectTickProc * const _effect_tick_procs[] = {
};
/**
* Create an effect vehicle at a particular location.
* @param x The x location on the map.
* @param y The y location on the map.
* @param z The z location on the map.
* @param type The type of effect vehicle.
* @return The effect vehicle.
*/
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type)
{
if (!Vehicle::CanAllocateItem()) return NULL;
@ -579,6 +587,14 @@ EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type)
return v;
}
/**
* Create an effect vehicle above a particular location.
* @param x The x location on the map.
* @param y The y location on the map.
* @param z The offset from the ground.
* @param type The type of effect vehicle.
* @return The effect vehicle.
*/
EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type)
{
int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE);
@ -586,6 +602,15 @@ EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType t
return CreateEffectVehicle(x, y, GetSlopeZ(safe_x, safe_y) + z, type);
}
/**
* Create an effect vehicle above a particular vehicle.
* @param v The vehicle to base the position on.
* @param x The x offset to the vehicle.
* @param y The y offset to the vehicle.
* @param z The z offset to the vehicle.
* @param type The type of effect vehicle.
* @return The effect vehicle.
*/
EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type)
{
return CreateEffectVehicle(v->x_pos + x, v->y_pos + y, v->z_pos + z, type);

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@ -67,6 +67,11 @@
#include "table/elrail_data.h"
/**
* Get the tile location group of a tile.
* @param t The tile to get the tile location group of.
* @return The tile location group.
*/
static inline TLG GetTLG(TileIndex t)
{
return (TLG)((HasBit(TileX(t), 0) << 1) + HasBit(TileY(t), 0));

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@ -614,6 +614,11 @@ void SetYearEngineAgingStops()
}
}
/**
* Start/initialise one engine.
* @param e The engine to initialise.
* @param aging_date The date used for age calculations.
*/
void StartupOneEngine(Engine *e, Date aging_date)
{
const EngineInfo *ei = &e->info;
@ -654,6 +659,7 @@ void StartupOneEngine(Engine *e, Date aging_date)
}
}
/** Start/initialise all our engines. */
void StartupEngines()
{
Engine *e;

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@ -128,6 +128,11 @@ void ShowEnginePreviewWindow(EngineID engine)
AllocateWindowDescFront<EnginePreviewWindow>(&_engine_preview_desc, engine);
}
/**
* Get the capacity of an engine with articulated parts.
* @param engine The engine to get the capacity of.
* @return The capacity.
*/
uint GetTotalCapacityOfArticulatedParts(EngineID engine)
{
uint total = 0;

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@ -326,6 +326,7 @@ static void GamelogPrintConsoleProc(const char *s)
IConsolePrint(CC_WARNING, s);
}
/** Print the gamelog data to the console. */
void GamelogPrintConsole()
{
GamelogPrint(&GamelogPrintConsoleProc);

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@ -14,6 +14,7 @@
#include "newgrf_config.h"
/** The actions we log. */
enum GamelogActionType {
GLAT_START, ///< Game created
GLAT_LOAD, ///< Game loaded
@ -31,6 +32,10 @@ void GamelogStopAction();
void GamelogReset();
/**
* Callback for printing text.
* @param s The string to print.
*/
typedef void GamelogPrintProc(const char *s);
void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log

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@ -875,21 +875,28 @@ static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
}
/** Start with a normal game. */
void ShowGenerateLandscape()
{
_ShowGenerateLandscape(GLWM_GENERATE);
}
/** Start with loading a heightmap. */
void ShowHeightmapLoad()
{
_ShowGenerateLandscape(GLWM_HEIGHTMAP);
}
/** Start with a scenario editor. */
void StartScenarioEditor()
{
StartGeneratingLandscape(GLWM_SCENARIO);
}
/**
* Start a normal game without the GUI.
* @param seed The seed of the new game.
*/
void StartNewGameWithoutGUI(uint seed)
{
/* GenerateWorld takes care of the possible GENERATE_NEW_SEED value in 'seed' */
@ -1155,6 +1162,7 @@ static const WindowDesc _create_scenario_desc(
_nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
);
/** Show the window to create a scenario. */
void ShowCreateScenario()
{
DeleteWindowByClass(WC_GENERATE_LANDSCAPE);

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@ -135,7 +135,7 @@ void CheckExternalFiles()
if (add_pos != error_msg) ShowInfoF("%s", error_msg);
}
/** Actually load the sprite tables. */
static void LoadSpriteTables()
{
memset(_palette_remap_grf, 0, sizeof(_palette_remap_grf));
@ -199,6 +199,7 @@ static void LoadSpriteTables()
}
/** Initialise and load all the sprites. */
void GfxLoadSprites()
{
DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);

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@ -661,6 +661,11 @@ static const WindowDesc _train_group_desc(
_nested_group_widgets, lengthof(_nested_group_widgets)
);
/**
* Show the group window for the given company and vehicle type.
* @param company The company to show the window for.
* @param vehicle_type The type of vehicle to show it for.
*/
void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
{
if (!Company::IsValidID(company)) return;

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@ -12,11 +12,11 @@
#ifndef GROUP_TYPE_H
#define GROUP_TYPE_H
typedef uint16 GroupID;
typedef uint16 GroupID; ///< Type for all group identifiers.
static const GroupID ALL_GROUP = 0xFFFD;
static const GroupID DEFAULT_GROUP = 0xFFFE; ///< ungrouped vehicles are in this group.
static const GroupID INVALID_GROUP = 0xFFFF;
static const GroupID ALL_GROUP = 0xFFFD; ///< All vehicles are in this group.
static const GroupID DEFAULT_GROUP = 0xFFFE; ///< Ungrouped vehicles are in this group.
static const GroupID INVALID_GROUP = 0xFFFF; ///< Sentinel for invalid groups.
static const uint MAX_LENGTH_GROUP_NAME_CHARS = 32; ///< The maximum length of a group name in characters including '\0'

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@ -12,8 +12,8 @@
#ifndef HOUSE_TYPE_H
#define HOUSE_TYPE_H
typedef uint16 HouseID;
typedef uint16 HouseClassID;
typedef uint16 HouseID; ///< OpenTTD ID of house types.
typedef uint16 HouseClassID; ///< Classes of houses.
struct HouseSpec;

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@ -25,6 +25,10 @@
# include "core/mem_func.hpp"
#endif
/**
* Create a new ini file with given group names.
* @param list_group_names A \c NULL terminated list with group names that should be loaded as lists instead of variables. @see IGT_LIST
*/
IniFile::IniFile(const char * const *list_group_names) : IniLoadFile(list_group_names)
{
}

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@ -85,6 +85,7 @@ struct LanguagePackHeader {
return MAX_NUM_CASES;
}
};
/** Make sure the size is right. */
assert_compile(sizeof(LanguagePackHeader) % 4 == 0);
/** Metadata about a single language. */

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@ -59,6 +59,7 @@ enum LiveryScheme {
};
DECLARE_POSTFIX_INCREMENT(LiveryScheme)
/** Helper information for extract tool. */
template <> struct EnumPropsT<LiveryScheme> : MakeEnumPropsT<LiveryScheme, byte, LS_BEGIN, LS_END, LS_END, 8> {};
/** List of different livery classes, used only by the livery GUI. */
@ -71,7 +72,7 @@ enum LiveryClass {
LC_END
};
/** Information about a particular livery. */
struct Livery {
bool in_use; ///< Set if this livery should be used instead of the default livery.
byte colour1; ///< First colour, for all vehicles.

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@ -228,7 +228,7 @@ uint DistanceFromEdge(TileIndex tile)
/**
* Gets the distance to the edge of the map in given direction.
* @param tile the tile to get the distance from
* @param diagdir the direction of interest
* @param dir the direction of interest
* @return the distance from the edge in tiles
*/
uint DistanceFromEdgeDir(TileIndex tile, DiagDirection dir)

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@ -187,6 +187,12 @@ static inline TileIndexDiff TileDiffXY(int x, int y)
return (y * MapSizeX()) + x;
}
/**
* Get a tile from the virtual XY-coordinate.
* @param x The virtual x coordinate of the tile.
* @param y The virtual y coordinate of the tile.
* @return The TileIndex calculated by the coordinate.
*/
static inline TileIndex TileVirtXY(uint x, uint y)
{
return (y >> 4 << MapLogX()) + (x >> 4);

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@ -76,6 +76,10 @@ public:
return item;
}
/**
* Helper for creating a human readable output of this data.
* @param dmp The location to dump to.
*/
template <typename D> void Dump(D &dmp) const
{
dmp.WriteLine("capacity = %d", Tcapacity);

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@ -14,12 +14,14 @@
#include "../core/alloc_func.hpp"
/* Enable it if you suspect binary heap doesn't work well */
/** Enable it if you suspect binary heap doesn't work well */
#define BINARYHEAP_CHECK 0
#if BINARYHEAP_CHECK
/** Check for consistency. */
#define CHECK_CONSISTY() this->CheckConsistency()
#else
/** Don't check for consistency. */
#define CHECK_CONSISTY() ;
#endif
@ -55,6 +57,10 @@ private:
T **data; ///< The pointer to the heap item pointers
public:
/**
* Create a binary heap.
* @param max_items The limit of the heap
*/
explicit CBinaryHeapT(uint max_items)
: items(0)
, capacity(max_items)

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@ -31,8 +31,8 @@ protected:
};
/* make constants visible from outside */
static const uint Tsize = sizeof(T); // size of item
static const uint HeaderSize = sizeof(ArrayHeader); // size of header
static const uint Tsize = sizeof(T); ///< size of item
static const uint HeaderSize = sizeof(ArrayHeader); ///< size of header
/**
* the only member of fixed size array is pointer to the block

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@ -1476,6 +1476,11 @@ bool LanguagePackHeader::IsValid() const
StrValid(this->digit_decimal_separator, lastof(this->digit_decimal_separator));
}
/**
* Read a particular language.
* @param lang The metadata about the language.
* @return Whether the loading went okay or not.
*/
bool ReadLanguagePack(const LanguageMetadata *lang)
{
/* Current language pack */