mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r23684) -Cleanup: let the highway take the highway
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@ -384,7 +384,6 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR - 1;
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR - 1;
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} else {
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} else {
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SetRoadTypes(tile, rts);
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SetRoadTypes(tile, rts);
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/* If we ever get HWAY and it is possible without road then we will need to promote ownership and invalidate town index here, too */
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}
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}
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile);
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YapfNotifyTrackLayoutChange(tile, railtrack);
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YapfNotifyTrackLayoutChange(tile, railtrack);
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@ -58,7 +58,6 @@ static inline RoadTypes RoadTypeToRoadTypes(RoadType rt)
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*
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*
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* @param r The given RoadTypes
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* @param r The given RoadTypes
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* @return The complement of the given RoadTypes
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* @return The complement of the given RoadTypes
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* @note The unused value ROADTYPES_HWAY will be used, too.
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*/
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*/
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static inline RoadTypes ComplementRoadTypes(RoadTypes r)
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static inline RoadTypes ComplementRoadTypes(RoadTypes r)
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{
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{
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