(svn r9938) -Fix [FS#799]: 100 wagons train + replace engine

Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
This commit is contained in:
bjarni 2007-05-26 17:00:44 +00:00
parent 35a1668bd4
commit fd2d6329f3
1 changed files with 3 additions and 1 deletions

View File

@ -195,9 +195,11 @@ static int32 ReplaceVehicle(Vehicle **w, byte flags, int32 total_cost)
* We add the new engine after the old one instead of replacing it. It will give the same result anyway when we
* sell the old engine in a moment
*/
DoCommand(0, (GetPrevVehicleInChain(old_v)->index << 16) | new_v->index, 1, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
Vehicle *front = GetPrevVehicleInChain(old_v);
/* Now we move the old one out of the train */
DoCommand(0, (INVALID_VEHICLE << 16) | old_v->index, 0, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
/* Add the new vehicle */
DoCommand(0, (front->index << 16) | new_v->index, 1, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
} else {
// copy/clone the orders
DoCommand(0, (old_v->index << 16) | new_v->index, IsOrderListShared(old_v) ? CO_SHARE : CO_COPY, DC_EXEC, CMD_CLONE_ORDER);