From fd4a0dafc2b59930fd313a281f2851d8e4c75aba Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 21 Feb 2007 22:02:10 +0000 Subject: [PATCH] (svn r8837) -Fix [FS#626]: drive through stations did not connect to neighbouring roads (mart3p). --- src/road_gui.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 2ca8232471..8bcca6a8d5 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -84,7 +84,9 @@ void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2) if (success) { SndPlayTileFx(SND_1F_SPLAT, tile); ResetObjectToPlace(); - if (!HASBIT(p2, 1)) BuildRoadOutsideStation(tile, (DiagDirection)p1); + BuildRoadOutsideStation(tile, (DiagDirection)p1); + /* For a drive-through road stop build connecting road for other entrance */ + if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir((DiagDirection)p1)); } }