mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22453) -Feature(ette): Implement variable 18 for custom station foundations.
This commit is contained in:
parent
930d0c9702
commit
fdd2f8447e
|
@ -604,14 +604,23 @@ SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Bas
|
|||
return group->GetResult() - 0x42D;
|
||||
}
|
||||
|
||||
|
||||
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile)
|
||||
/**
|
||||
* Resolve the sprites for custom station foundations.
|
||||
* @param statspec Station spec
|
||||
* @param st Station
|
||||
* @param tile Station tile being drawn
|
||||
* @param layout Spritelayout as returned by previous callback
|
||||
* @param edge_info Information about northern tile edges; whether they need foundations or merge into adjacent tile's foundations.
|
||||
* @return First sprite of a set of foundation sprites for various slopes.
|
||||
*/
|
||||
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint layout, uint edge_info)
|
||||
{
|
||||
const SpriteGroup *group;
|
||||
ResolverObject object;
|
||||
|
||||
NewStationResolver(&object, statspec, st, tile);
|
||||
object.callback_param1 = 2; // Indicate we are resolving the foundation sprites
|
||||
object.callback_param2 = layout | (edge_info << 16);
|
||||
|
||||
ClearRegister(0x100);
|
||||
group = ResolveStation(&object);
|
||||
|
|
|
@ -116,7 +116,7 @@ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, i
|
|||
* for variational sprite groups. */
|
||||
SpriteID GetCustomStationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
|
||||
SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
|
||||
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile);
|
||||
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, const BaseStation *st, TileIndex tile, uint layout, uint edge_info);
|
||||
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile);
|
||||
|
||||
/* Allocate a StationSpec to a Station. This is called once per build operation. */
|
||||
|
|
|
@ -2503,6 +2503,7 @@ static void DrawTile_Station(TileInfo *ti)
|
|||
uint32 relocation = 0;
|
||||
const BaseStation *st = NULL;
|
||||
const StationSpec *statspec = NULL;
|
||||
uint tile_layout = 0;
|
||||
|
||||
if (HasStationRail(ti->tile)) {
|
||||
rti = GetRailTypeInfo(GetRailType(ti->tile));
|
||||
|
@ -2516,18 +2517,18 @@ static void DrawTile_Station(TileInfo *ti)
|
|||
statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
|
||||
|
||||
if (statspec != NULL) {
|
||||
uint tile = GetStationGfx(ti->tile);
|
||||
tile_layout = GetStationGfx(ti->tile);
|
||||
|
||||
relocation = GetCustomStationRelocation(statspec, st, ti->tile);
|
||||
|
||||
if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
|
||||
uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
|
||||
if (callback != CALLBACK_FAILED) tile = (callback & ~1) + GetRailStationAxis(ti->tile);
|
||||
if (callback != CALLBACK_FAILED) tile_layout = (callback & ~1) + GetRailStationAxis(ti->tile);
|
||||
}
|
||||
|
||||
/* Ensure the chosen tile layout is valid for this custom station */
|
||||
if (statspec->renderdata != NULL) {
|
||||
t = &statspec->renderdata[tile < statspec->tiles ? tile : (uint)GetRailStationAxis(ti->tile)];
|
||||
t = &statspec->renderdata[tile_layout < statspec->tiles ? tile_layout : (uint)GetRailStationAxis(ti->tile)];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2583,8 +2584,14 @@ static void DrawTile_Station(TileInfo *ti)
|
|||
/* don't show foundation for docks */
|
||||
if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
|
||||
if (statspec != NULL && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
|
||||
/* Station has custom foundations. */
|
||||
SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile);
|
||||
/* Station has custom foundations.
|
||||
* Check whether the foundation continues beyond the tile's upper sides. */
|
||||
uint edge_info = 0;
|
||||
uint z;
|
||||
Slope slope = GetFoundationSlope(ti->tile, &z);
|
||||
if (!HasFoundationNW(ti->tile, slope, z)) SetBit(edge_info, 0);
|
||||
if (!HasFoundationNE(ti->tile, slope, z)) SetBit(edge_info, 1);
|
||||
SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile, tile_layout, edge_info);
|
||||
|
||||
if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
|
||||
/* Station provides extended foundations. */
|
||||
|
@ -2617,10 +2624,8 @@ static void DrawTile_Station(TileInfo *ti)
|
|||
|
||||
/* If foundations continue beyond the tile's upper sides then
|
||||
* mask out the last two pieces. */
|
||||
uint z;
|
||||
Slope slope = GetFoundationSlope(ti->tile, &z);
|
||||
if (!HasFoundationNW(ti->tile, slope, z)) ClrBit(parts, 6);
|
||||
if (!HasFoundationNE(ti->tile, slope, z)) ClrBit(parts, 7);
|
||||
if (HasBit(edge_info, 0)) ClrBit(parts, 6);
|
||||
if (HasBit(edge_info, 1)) ClrBit(parts, 7);
|
||||
|
||||
if (parts == 0) {
|
||||
/* We always have to draw at least one sprite to make sure there is a boundingbox and a sprite with the
|
||||
|
|
Loading…
Reference in New Issue